# Copyright 1999-2009 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.51-r2.ebuild,v 1.6 2009/04/14 09:42:56 armin76 Exp $ EAPI=2 inherit eutils autotools flag-o-matic toolchain-funcs multilib games DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly" HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/" SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2" LICENSE="GPL-2" SLOT="0" KEYWORDS="-* amd64 x86 ~x86-fbsd" IUSE="ao custom-cflags opengl png lib32" RDEPEND="media-libs/libsdl[lib32?] >=sys-libs/zlib-1.2.3-r1[lib32?] ao? ( media-libs/libao[lib32?] ) opengl? ( virtual/opengl[lib32?] ) png? ( media-libs/libpng[lib32?] )" DEPEND="${RDEPEND} dev-lang/nasm amd64? ( >=sys-apps/portage-2.1 )" S=${WORKDIR}/${PN}_${PV//./_}/src src_prepare() { cd "${S}" # Fixing compilation without libpng installed epatch "${FILESDIR}"/${P}-libpng.patch # Fix bug #186111 epatch "${FILESDIR}"/${P}-archopt-july-23-update.patch epatch "${FILESDIR}"/${P}-gcc43.patch # Fix bug #214697 epatch "${FILESDIR}"/${P}-libao-thread.patch # Fix bug #170108 epatch "${FILESDIR}"/${P}-depbuild.patch # Fix bug #260247 epatch "${FILESDIR}"/${P}-CC-quotes.patch # Remove hardcoded CFLAGS and LDFLAGS sed -i \ -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \ -e '/^LDFLAGS=.*local/d' \ -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \ configure.in \ || die "sed failed" eautoreconf } src_configure() { tc-export CC use amd64 && multilib_toolchain_setup x86 use custom-cflags || strip-flags append-flags -U_FORTIFY_SOURCE #257963 egamesconf \ $(use_enable ao libao) \ $(use_enable png libpng) \ $(use_enable opengl) \ --disable-debug \ --disable-cpucheck \ --enable-release \ force_arch=no \ || die emake makefile.dep || die "emake makefile.dep failed" } src_install() { dogamesbin zsnes || die "dogamesbin failed" newman linux/zsnes.1 zsnes.6 dodoc ../docs/{readme.1st,*.txt,README.LINUX} dodoc ../docs/readme.txt/* dohtml -r ../docs/readme.htm/* make_desktop_entry zsnes ZSNES newicon icons/48x48x32.png ${PN}.png prepgamesdirs }