/* * allocate.c - simple space-efficient blob allocator. * * Copyright (C) 2003 Transmeta Corp. * 2003-2004 Linus Torvalds * * Licensed under the Open Software License version 1.1 * * Simple allocator for data that doesn't get partially free'd. * The tokenizer and parser allocate a _lot_ of small data structures * (often just two-three bytes for things like small integers), * and since they all depend on each other you can't free them * individually _anyway_. So do something that is very space- * efficient: allocate larger "blobs", and give out individual * small bits and pieces of it with no maintenance overhead. */ #include #include #include #include "lib.h" #include "allocate.h" #include "compat.h" #include "token.h" #include "symbol.h" #include "scope.h" #include "expression.h" #include "linearize.h" void protect_allocations(struct allocator_struct *desc) { desc->blobs = NULL; } void drop_all_allocations(struct allocator_struct *desc) { struct allocation_blob *blob = desc->blobs; desc->blobs = NULL; desc->allocations = 0; desc->total_bytes = 0; desc->useful_bytes = 0; desc->freelist = NULL; while (blob) { struct allocation_blob *next = blob->next; blob_free(blob, desc->chunking); blob = next; } } void free_one_entry(struct allocator_struct *desc, void *entry) { void **p = entry; *p = desc->freelist; desc->freelist = p; } void *allocate(struct allocator_struct *desc, unsigned int size) { unsigned long alignment = desc->alignment; struct allocation_blob *blob = desc->blobs; void *retval; /* * NOTE! The freelist only works with things that are * (a) sufficiently aligned * (b) use a constant size * Don't try to free allocators that don't follow * these rules. */ if (desc->freelist) { void **p = desc->freelist; retval = p; desc->freelist = *p; do { *p = NULL; p++; } while ((size -= sizeof(void *)) > 0); return retval; } desc->allocations++; desc->useful_bytes += size; size = (size + alignment - 1) & ~(alignment-1); if (!blob || blob->left < size) { unsigned int offset, chunking = desc->chunking; struct allocation_blob *newblob = blob_alloc(chunking); if (!newblob) die("out of memory"); desc->total_bytes += chunking; newblob->next = blob; blob = newblob; desc->blobs = newblob; offset = offsetof(struct allocation_blob, data); offset = (offset + alignment - 1) & ~(alignment-1); blob->left = chunking - offset; blob->offset = offset - offsetof(struct allocation_blob, data); } retval = blob->data + blob->offset; blob->offset += size; blob->left -= size; return retval; } void show_allocations(struct allocator_struct *x) { fprintf(stderr, "%s: %d allocations, %d bytes (%d total bytes, " "%6.2f%% usage, %6.2f average size)\n", x->name, x->allocations, x->useful_bytes, x->total_bytes, 100 * (double) x->useful_bytes / x->total_bytes, (double) x->useful_bytes / x->allocations); } ALLOCATOR(ident, "identifiers"); ALLOCATOR(token, "tokens"); ALLOCATOR(context, "contexts"); ALLOCATOR(symbol, "symbols"); ALLOCATOR(expression, "expressions"); ALLOCATOR(statement, "statements"); ALLOCATOR(string, "strings"); ALLOCATOR(scope, "scopes"); __DO_ALLOCATOR(void, 0, 1, "bytes", bytes); ALLOCATOR(basic_block, "basic_block"); ALLOCATOR(entrypoint, "entrypoint"); ALLOCATOR(instruction, "instruction"); ALLOCATOR(multijmp, "multijmp"); ALLOCATOR(pseudo, "pseudo");