diff options
author | hasufell <julian.ospald@googlemail.com> | 2012-04-15 01:13:40 +0200 |
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committer | hasufell <julian.ospald@googlemail.com> | 2012-04-15 01:13:40 +0200 |
commit | c61a601ba81859a3b62599c7d8a2d6f2edd25236 (patch) | |
tree | 68bc8204e158b621a7a181a80efba3ec1ef12a6c /games-strategy | |
parent | games-strategy/0ad: New Ebuild for bug 278541 thanks to mgorny and binki (diff) | |
download | sunrise-c61a601ba81859a3b62599c7d8a2d6f2edd25236.tar.gz sunrise-c61a601ba81859a3b62599c7d8a2d6f2edd25236.tar.bz2 sunrise-c61a601ba81859a3b62599c7d8a2d6f2edd25236.zip |
games-strategy/openra: add README.gentoo
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/openra/ChangeLog | 4 | ||||
-rw-r--r-- | games-strategy/openra/Manifest | 5 | ||||
-rw-r--r-- | games-strategy/openra/files/README.gentoo | 111 | ||||
-rw-r--r-- | games-strategy/openra/openra-20120315.ebuild | 2 |
4 files changed, 119 insertions, 3 deletions
diff --git a/games-strategy/openra/ChangeLog b/games-strategy/openra/ChangeLog index 1a8feb2b6..ba49508bc 100644 --- a/games-strategy/openra/ChangeLog +++ b/games-strategy/openra/ChangeLog @@ -2,6 +2,10 @@ # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 # $Header: $ + 14 Apr 2012; hasufell <julian.ospald@googlemail.com> openra-20120315.ebuild, + +files/README.gentoo: + add README.gentoo + 12 Apr 2012; hasufell <julian.ospald@googlemail.com> openra-20120315.ebuild: games eclass always last; remove audio-flag from libsdl diff --git a/games-strategy/openra/Manifest b/games-strategy/openra/Manifest index d8010b6e9..7927452b9 100644 --- a/games-strategy/openra/Manifest +++ b/games-strategy/openra/Manifest @@ -1,7 +1,8 @@ +AUX README.gentoo 4754 RMD160 84b3167a9eb057952a922e45eda5bd2e39403200 SHA1 a4a6f67f03e346eb6919cf1b7226a0e3ec405c8b SHA256 fe5d3a65472701fdfa44fe3e27aad694a13881932f75dbbba5c1fc3464ca006f AUX openra-20120315-makefile.patch 1425 RMD160 f427649501d47c70cb9fce5ec618766d714f3ec2 SHA1 6d7315cbcd494e90798d826b9ecdcdb99dd0363e SHA256 118007e882b685aeffa994fba3f5a0e5c41ba447cd526ff8af20de2d69c459ff AUX openra-cnc.desktop 179 RMD160 37515323230b95ea3f9ae55b8583a6b485eb84f4 SHA1 a9df52c1967e00da6790bf987c55caf16b09e4b6 SHA256 6d5d77d5206ce24a40eac150f70ef9561553da5390dcd010ccaac064db31a0ef AUX openra-editor.desktop 147 RMD160 1b71e5a6d3c67349c874bd62d2884249fbe6573f SHA1 03c302358840fb2e7988dcae5b5d5d2639c3e65d SHA256 be65ea2c5548662ce0ee5d9863f26fac0c0626dc712bb1c1e6ff6a6af064621d AUX openra-ra.desktop 169 RMD160 c625dc42ef786f4fab61f510b495459ecf18f8aa SHA1 264747729e1c83bd24ea4b7cd884c3ea1479ddad SHA256 f6ca60a25bc66619d83a0bf93d990f338299ef42e54a4c3eb237239057b08686 -EBUILD openra-20120315.ebuild 2037 RMD160 6b7d17e6cd9c4e99ea5dfe957cd274378ca35657 SHA1 2cd005090bba31f951b9f140078877e7ab4f1bc8 SHA256 aebd2e882ec177d71cda0f95befc2dda7b542d6afe6715e387dec34c78abfe4c -MISC ChangeLog 1374 RMD160 ca8f2be0e81eac0007e501930132224fc5e752b7 SHA1 9c8d21f9963b2377fe609bdcf071b6f678c1032a SHA256 a82d8bd282977d7ef849d3e2fd8054efb6da382c6c17a306a4ad59a5c9b771d0 +EBUILD openra-20120315.ebuild 2065 RMD160 30b7e51fbad99f23c272be14b6ae8fc188e7c66e SHA1 a72a970bedd7fda0cde6c60eeb6c8e6043117540 SHA256 6ec044b0aed55f8e313474d7229dbd674254ddcce103b320ed89dd02d02dba95 +MISC ChangeLog 1498 RMD160 b87697801c09af17bf0fb417e15c79904dd120bc SHA1 b4776766cfdbd675127353a6c91139e6ae8dca9c SHA256 8f7cfef4beccedd272b8a66d9e23524e06dd8059aa38f7ce4e9b3cdbd4b10714 MISC metadata.xml 277 RMD160 deef251b1089c0d0655fdbf52772c18f013c3786 SHA1 0c0b2d64253140602f55f3a9f253d15bf3feac45 SHA256 3706bb4995873a3063e6224888dee01cde0df6f2522f745b2d38ebcc7db0cd2f diff --git a/games-strategy/openra/files/README.gentoo b/games-strategy/openra/files/README.gentoo new file mode 100644 index 000000000..33502af0f --- /dev/null +++ b/games-strategy/openra/files/README.gentoo @@ -0,0 +1,111 @@ +OpenRA is a Libre/Free Real Time Strategy game engine supporting early +Westwood games like Command & Conquer and Command & Conquer: Red Alert. + +Distributed mods include a reimagining and updating of both the Red +Alert and Command & Conquer multiplayer games. + +You may run the game from desktop games menu or just manually +run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert +or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer. + +If you have problems starting the game consider switching to +alternative Cg Renderer. You may run the game with alternative +Cg Graphics Renderer from desktop games menu or by adding +`Graphics.Renderer=Cg` parameter explicitly to above console commands + (convenient for some integrated graphics cards). +To run explicitly with a default one use `Graphics.Renderer=Gl` +parameter. The default Graphics Renderer is a better one, so +don't forget to upgrade your graphics hardware drivers to the +latest version. For Cg renderer also try to upgrade nvidia-cg-toolkit +too. + +The RA packages will need to be extracted to ~/.openra/Content/ra/ +before the RA mod will actually work. The C&C packages will need +to be extracted to ~/.openra/Contet/cnc/ for C&C mod. You may +execute OpenRA and it will suggest to download content from original +CD or a minimal one from OpenRA site automatically. You may also try +to download minimal content pack from OpenRA site manually by using +OpenRA Utility: + +cd /usr/share/games/openra +mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=ra-packages,/tmp/ra-packages.zip +mono OpenRA.Utility.exe --extract-zip=/tmp/ra-packages.zip,~/.openra/Content/ra/ + +The same commands for C&C mod: +mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=cnc-packages,/tmp/cnc-packages.zip +mono OpenRA.Utility.exe --extract-zip=/tmp/cnc-packages.zip,~/.openra/Content/cnc/ + +But the better choice is to download a full pack from original game CD +(or iso). However, full CD pack usage result in slower game start from +OpenRA Lobby. It happens due to a lot of unnecessary things like video +clips were pre-packaged in it. If you want optimal game start and all +music themes (made by Frank Klepacki) from classic CD you should +download them from OpenRA Forum: +http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=15063 + +The minimal required files for the Red Alert mod are: +EITHER: + * conquer.mix + * temperat.mix + * interior.mix + * snow.mix + * sounds.mix + * allies.mix + * russian.mix +OR: (Usually pretty long game start) + * main.mix +AND: + * redalert.mix + +The minimal required files for the Command and Conquer mod are: + * cclocal.mix + * speech.mix + * conquer.mix + * sounds.mix + * tempicnh.mix + * temperat.mix + * winter.mix + * desert.mix + +If you have a case-sensitive filesystem you must change the filenames to +lower case. + +Red Alert and C&C have been released by EA Games as freeware. They could be +downloaded from http://www.commandandconquer.com/classic +Unfortunately the installer is 16-bit and so won’t run on 64-bit operating +systems. This can be worked around by using the Red Alert Setup Manager + (http://ra.afraid.org/html/downloads/utilities-3.html). +Make sure you apply the no-CD protection fix so all the files needed +are installed to the hard drive. + +If your notebook doesn't show long battery life under OpenRA load you can +do several things: +1. Turn off "Show Shellmap" item under General tab of Settings menu. +2. Edit ~/.openra/settings.yaml in the "Graphics:" section to add +framelimiter. Add "CapFramerate: True" string there to enable framelimiter. +The default setting is 60 frames per second. You can change it's value by +adding "MaxFramerate: 70", for example, string in that section. Be careful +with special tab symbols at the beginning of the strings. Don't forget to +backup your settings file. + +Please note: OpenRA has 2 types of released versions: +1. Release Versions or just Versions. +2. Unstable Playtests Versions or just Playtests. +Release Versions are considered as more stable ones. Playtests are also +pretty stable in most cases but they have usually more features wich are +needed to be tested before inclusion into release. So, if you have any +problems, please report them to the IRC channel #openra on irc.freenode.net +(Use http://webchat.freenode.net/ if you don't have IRC client) +or to the bug-tracker (http://bugs.open-ra.org). + +You may also see servers list with +http://master.open-ra.org/list.php +or by using orabot on IRC channel: +]games (or !games) +to see the games wich are waiting to start or +]games --all +to see all games. + +Please read HACKING for an overview of the engine and read OpenRA Wiki +page for more info about the game and it's development: +https://github.com/OpenRA/OpenRA/wiki diff --git a/games-strategy/openra/openra-20120315.ebuild b/games-strategy/openra/openra-20120315.ebuild index 94af76689..4f4e66cad 100644 --- a/games-strategy/openra/openra-20120315.ebuild +++ b/games-strategy/openra/openra-20120315.ebuild @@ -60,7 +60,7 @@ src_install() { domenu "${FILESDIR}"/${PN}-{cnc,editor,ra}.desktop || die #docs - dodoc README HACKING CHANGELOG || die + dodoc "${FILESDIR}"/README.gentoo README HACKING CHANGELOG || die if use cg ; then # set default renderer to cg |