summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorhasufell <julian.ospald@googlemail.com>2012-05-04 02:28:57 +0200
committerhasufell <julian.ospald@googlemail.com>2012-05-04 02:28:57 +0200
commitca343146525c184e01736f6bab847489aa610165 (patch)
tree6d91caffcbed0d5ede474f15e1ac632173024c57 /games-strategy
parentin portage (diff)
downloadsunrise-ca343146525c184e01736f6bab847489aa610165.tar.gz
sunrise-ca343146525c184e01736f6bab847489aa610165.tar.bz2
sunrise-ca343146525c184e01736f6bab847489aa610165.zip
in portage
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/openra-bin/ChangeLog19
-rw-r--r--games-strategy/openra-bin/Manifest8
-rw-r--r--games-strategy/openra-bin/files/README.gentoo111
-rw-r--r--games-strategy/openra-bin/files/openra-cnc.desktop8
-rw-r--r--games-strategy/openra-bin/files/openra-editor.desktop8
-rw-r--r--games-strategy/openra-bin/files/openra-ra.desktop8
-rw-r--r--games-strategy/openra-bin/metadata.xml11
-rw-r--r--games-strategy/openra-bin/openra-bin-20120315.ebuild92
-rw-r--r--games-strategy/openra/ChangeLog40
-rw-r--r--games-strategy/openra/Manifest8
-rw-r--r--games-strategy/openra/files/README.gentoo111
-rw-r--r--games-strategy/openra/files/openra-20120315-makefile.patch46
-rw-r--r--games-strategy/openra/files/openra-cnc.desktop8
-rw-r--r--games-strategy/openra/files/openra-editor.desktop8
-rw-r--r--games-strategy/openra/files/openra-ra.desktop8
-rw-r--r--games-strategy/openra/metadata.xml11
-rw-r--r--games-strategy/openra/openra-20120315.ebuild96
17 files changed, 0 insertions, 601 deletions
diff --git a/games-strategy/openra-bin/ChangeLog b/games-strategy/openra-bin/ChangeLog
deleted file mode 100644
index ca89df136..000000000
--- a/games-strategy/openra-bin/ChangeLog
+++ /dev/null
@@ -1,19 +0,0 @@
-# ChangeLog for games-strategy/openra-bin
-# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
-# $Header: $
-
- 14 Apr 2012; hasufell <julian.ospald@googlemail.com>
- openra-bin-20120315.ebuild, +files/README.gentoo:
- add README.gentoo
-
- 03 Apr 2012; hasufell <julian.ospald@googlemail.com>
- openra-bin-20120315.ebuild:
- older versions of nvidia-cg-toolkit don't work
-
-*openra-bin-20120315 (02 Apr 2012)
-
- 02 Apr 2012; hasufell <julian.ospald@googlemail.com>
- +openra-bin-20120315.ebuild, +files/openra-cnc.desktop,
- +files/openra-editor.desktop, +files/openra-ra.desktop, +metadata.xml:
- New Ebuild for bug 372029 thanks to floppym
-
diff --git a/games-strategy/openra-bin/Manifest b/games-strategy/openra-bin/Manifest
deleted file mode 100644
index acb17f011..000000000
--- a/games-strategy/openra-bin/Manifest
+++ /dev/null
@@ -1,8 +0,0 @@
-AUX README.gentoo 4754 RMD160 84b3167a9eb057952a922e45eda5bd2e39403200 SHA1 a4a6f67f03e346eb6919cf1b7226a0e3ec405c8b SHA256 fe5d3a65472701fdfa44fe3e27aad694a13881932f75dbbba5c1fc3464ca006f
-AUX openra-cnc.desktop 179 RMD160 37515323230b95ea3f9ae55b8583a6b485eb84f4 SHA1 a9df52c1967e00da6790bf987c55caf16b09e4b6 SHA256 6d5d77d5206ce24a40eac150f70ef9561553da5390dcd010ccaac064db31a0ef
-AUX openra-editor.desktop 147 RMD160 1b71e5a6d3c67349c874bd62d2884249fbe6573f SHA1 03c302358840fb2e7988dcae5b5d5d2639c3e65d SHA256 be65ea2c5548662ce0ee5d9863f26fac0c0626dc712bb1c1e6ff6a6af064621d
-AUX openra-ra.desktop 169 RMD160 c625dc42ef786f4fab61f510b495459ecf18f8aa SHA1 264747729e1c83bd24ea4b7cd884c3ea1479ddad SHA256 f6ca60a25bc66619d83a0bf93d990f338299ef42e54a4c3eb237239057b08686
-DIST openra-release.20120315-1-any.pkg.tar.xz 2609992 RMD160 b8e3df8598881f1d6120f085c122d38d8df29ffa SHA1 0b7f3db0cc07ced9df630f228fdf0aa6b464814a SHA256 8b8870569b0d1810fb04d786ce0cffc232bd94083b32c915981e3c2c6e392773
-EBUILD openra-bin-20120315.ebuild 2170 RMD160 298a00d4742abec94565eb1ed3eef30e982ec99a SHA1 aff8ab978a92f648eece99081b09668a309c438a SHA256 a06491e1e3abd93f5168fb774ceb17453f68bbe45bcfd0920a5c73781e1fa407
-MISC ChangeLog 658 RMD160 9294cca97de3eccb5ff8c2c5460c4327f57064dc SHA1 54c4e9a22959789c0427e82d4d8242b2d6ea28cf SHA256 aeb0d68926706034bd7dfbbf8cdec400fb79da7e579d1843529d9e70135047da
-MISC metadata.xml 277 RMD160 deef251b1089c0d0655fdbf52772c18f013c3786 SHA1 0c0b2d64253140602f55f3a9f253d15bf3feac45 SHA256 3706bb4995873a3063e6224888dee01cde0df6f2522f745b2d38ebcc7db0cd2f
diff --git a/games-strategy/openra-bin/files/README.gentoo b/games-strategy/openra-bin/files/README.gentoo
deleted file mode 100644
index 33502af0f..000000000
--- a/games-strategy/openra-bin/files/README.gentoo
+++ /dev/null
@@ -1,111 +0,0 @@
-OpenRA is a Libre/Free Real Time Strategy game engine supporting early
-Westwood games like Command & Conquer and Command & Conquer: Red Alert.
-
-Distributed mods include a reimagining and updating of both the Red
-Alert and Command & Conquer multiplayer games.
-
-You may run the game from desktop games menu or just manually
-run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
-or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer.
-
-If you have problems starting the game consider switching to
-alternative Cg Renderer. You may run the game with alternative
-Cg Graphics Renderer from desktop games menu or by adding
-`Graphics.Renderer=Cg` parameter explicitly to above console commands
- (convenient for some integrated graphics cards).
-To run explicitly with a default one use `Graphics.Renderer=Gl`
-parameter. The default Graphics Renderer is a better one, so
-don't forget to upgrade your graphics hardware drivers to the
-latest version. For Cg renderer also try to upgrade nvidia-cg-toolkit
-too.
-
-The RA packages will need to be extracted to ~/.openra/Content/ra/
-before the RA mod will actually work. The C&C packages will need
-to be extracted to ~/.openra/Contet/cnc/ for C&C mod. You may
-execute OpenRA and it will suggest to download content from original
-CD or a minimal one from OpenRA site automatically. You may also try
-to download minimal content pack from OpenRA site manually by using
-OpenRA Utility:
-
-cd /usr/share/games/openra
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=ra-packages,/tmp/ra-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/ra-packages.zip,~/.openra/Content/ra/
-
-The same commands for C&C mod:
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=cnc-packages,/tmp/cnc-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/cnc-packages.zip,~/.openra/Content/cnc/
-
-But the better choice is to download a full pack from original game CD
-(or iso). However, full CD pack usage result in slower game start from
-OpenRA Lobby. It happens due to a lot of unnecessary things like video
-clips were pre-packaged in it. If you want optimal game start and all
-music themes (made by Frank Klepacki) from classic CD you should
-download them from OpenRA Forum:
-http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=15063
-
-The minimal required files for the Red Alert mod are:
-EITHER:
- * conquer.mix
- * temperat.mix
- * interior.mix
- * snow.mix
- * sounds.mix
- * allies.mix
- * russian.mix
-OR: (Usually pretty long game start)
- * main.mix
-AND:
- * redalert.mix
-
-The minimal required files for the Command and Conquer mod are:
- * cclocal.mix
- * speech.mix
- * conquer.mix
- * sounds.mix
- * tempicnh.mix
- * temperat.mix
- * winter.mix
- * desert.mix
-
-If you have a case-sensitive filesystem you must change the filenames to
-lower case.
-
-Red Alert and C&C have been released by EA Games as freeware. They could be
-downloaded from http://www.commandandconquer.com/classic
-Unfortunately the installer is 16-bit and so won’t run on 64-bit operating
-systems. This can be worked around by using the Red Alert Setup Manager
- (http://ra.afraid.org/html/downloads/utilities-3.html).
-Make sure you apply the no-CD protection fix so all the files needed
-are installed to the hard drive.
-
-If your notebook doesn't show long battery life under OpenRA load you can
-do several things:
-1. Turn off "Show Shellmap" item under General tab of Settings menu.
-2. Edit ~/.openra/settings.yaml in the "Graphics:" section to add
-framelimiter. Add "CapFramerate: True" string there to enable framelimiter.
-The default setting is 60 frames per second. You can change it's value by
-adding "MaxFramerate: 70", for example, string in that section. Be careful
-with special tab symbols at the beginning of the strings. Don't forget to
-backup your settings file.
-
-Please note: OpenRA has 2 types of released versions:
-1. Release Versions or just Versions.
-2. Unstable Playtests Versions or just Playtests.
-Release Versions are considered as more stable ones. Playtests are also
-pretty stable in most cases but they have usually more features wich are
-needed to be tested before inclusion into release. So, if you have any
-problems, please report them to the IRC channel #openra on irc.freenode.net
-(Use http://webchat.freenode.net/ if you don't have IRC client)
-or to the bug-tracker (http://bugs.open-ra.org).
-
-You may also see servers list with
-http://master.open-ra.org/list.php
-or by using orabot on IRC channel:
-]games (or !games)
-to see the games wich are waiting to start or
-]games --all
-to see all games.
-
-Please read HACKING for an overview of the engine and read OpenRA Wiki
-page for more info about the game and it's development:
-https://github.com/OpenRA/OpenRA/wiki
diff --git a/games-strategy/openra-bin/files/openra-cnc.desktop b/games-strategy/openra-bin/files/openra-cnc.desktop
deleted file mode 100644
index 09002fd70..000000000
--- a/games-strategy/openra-bin/files/openra-cnc.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Command & Conquer
-Name=OpenRA CNC
-Icon=openra
-Exec=openra Game.Mods=cnc Graphics.Renderer=Gl
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra-bin/files/openra-editor.desktop b/games-strategy/openra-bin/files/openra-editor.desktop
deleted file mode 100644
index 48aa45a6e..000000000
--- a/games-strategy/openra-bin/files/openra-editor.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Editor
-Name=OpenRA Map Editor
-Icon=openra
-Exec=openra-editor
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra-bin/files/openra-ra.desktop b/games-strategy/openra-bin/files/openra-ra.desktop
deleted file mode 100644
index 98abf527d..000000000
--- a/games-strategy/openra-bin/files/openra-ra.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Red Alert
-Name=OpenRA RA
-Icon=openra
-Exec=openra Game.Mods=ra Graphics.Renderer=Gl
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra-bin/metadata.xml b/games-strategy/openra-bin/metadata.xml
deleted file mode 100644
index f851f113c..000000000
--- a/games-strategy/openra-bin/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer>
- <email>maintainer-wanted@gentoo.org</email>
- </maintainer>
- <use>
- <flag name="cg">NVIDIA toolkit plugin</flag>
- </use>
-</pkgmetadata>
-
diff --git a/games-strategy/openra-bin/openra-bin-20120315.ebuild b/games-strategy/openra-bin/openra-bin-20120315.ebuild
deleted file mode 100644
index c4481755e..000000000
--- a/games-strategy/openra-bin/openra-bin-20120315.ebuild
+++ /dev/null
@@ -1,92 +0,0 @@
-# Copyright 1999-2012 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI=3
-
-inherit eutils gnome2-utils games
-
-MY_PN=${PN%-bin}
-
-DESCRIPTION="A Libre/Free RTS engine supporting early Westwood games like Command & Conquer and Red Alert"
-HOMEPAGE="http://open-ra.org/"
-SRC_URI="http://${MY_PN}.res0l.net/assets/downloads/linux/arch/${MY_PN}-release.${PV}-1-any.pkg.tar.xz"
-
-LICENSE="GPL-3"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="cg"
-
-RDEPEND="dev-dotnet/libgdiplus
- dev-lang/mono
- !games-strategy/openra
- media-libs/freetype:2[X]
- media-libs/libsdl[X,audio,video]
- media-libs/openal
- virtual/jpeg
- virtual/opengl
- cg? ( >=media-gfx/nvidia-cg-toolkit-2.1.0017 )"
-
-src_prepare() {
- # register game-version
- sed \
- -e "/Version/s/{DEV_VERSION}/release-${PN}/" \
- -i usr/share/${MY_PN}/mods/{ra,cnc}/mod.yaml || die
-}
-
-src_install() {
- # docs
- dodoc "${FILESDIR}"/README.gentoo \
- usr/share/${MY_PN}/{CHANGELOG,HACKING} || die
- rm usr/share/${MY_PN}/{CHANGELOG,HACKING} || die
-
- # data files
- rm usr/share/${MY_PN}/COPYING || die
- insinto "${GAMES_DATADIR}"
- doins -r usr/share/${MY_PN} || die
-
- # icons
- insinto /usr/share/icons
- doins -r usr/share/icons/* || die
-
- # wrappers scripts
- games_make_wrapper ${MY_PN} "mono ./OpenRA.Game.exe" \
- "${GAMES_DATADIR}/${MY_PN}"
- games_make_wrapper ${MY_PN}-editor "mono ./OpenRA.Editor.exe" \
- "${GAMES_DATADIR}/${MY_PN}"
-
- # .desktop files
- domenu "${FILESDIR}"/${MY_PN}-{cnc,editor,ra}.desktop || die
-
- if use cg ; then
- # set default renderer to cg
- sed \
- -e '/Renderer/s/Gl/Cg/' \
- -i "${D}"/usr/share/applications/${MY_PN}-{cnc,ra}.desktop \
- || die "setting default renderer in desktop file failed"
- fi
-
- # file permissions
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- gnome2_icon_cache_update
-
- if use cg ; then
- elog "If you have problems starting the game consider switching"
- elog "back to Graphics.Renderer=Gl in openra*.desktop or pass that"
- elog "argument on the command line:"
- elog "openra Game.Mods=... Graphics.Renderer=Gl"
- fi
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}
diff --git a/games-strategy/openra/ChangeLog b/games-strategy/openra/ChangeLog
deleted file mode 100644
index ba49508bc..000000000
--- a/games-strategy/openra/ChangeLog
+++ /dev/null
@@ -1,40 +0,0 @@
-# ChangeLog for games-strategy/openra
-# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
-# $Header: $
-
- 14 Apr 2012; hasufell <julian.ospald@googlemail.com> openra-20120315.ebuild,
- +files/README.gentoo:
- add README.gentoo
-
- 12 Apr 2012; hasufell <julian.ospald@googlemail.com> openra-20120315.ebuild:
- games eclass always last; remove audio-flag from libsdl
-
- 03 Apr 2012; hasufell <julian.ospald@googlemail.com> openra-20120315.ebuild,
- +.openra-20120315.ebuild.swp:
- older versions of nvidia-cg-toolkit don't work
-
-*openra-20120315 (02 Apr 2012)
-
- 02 Apr 2012; hasufell <julian.ospald@googlemail.com>
- -openra-0_pre20120304.ebuild, -files/openra-0_pre20120304-makefile.patch,
- +openra-20120315.ebuild, +files/openra-20120315-makefile.patch:
- properly match upstream versioning, switch to git-based, fix sed-call for
- .desktop files, remove needless doicon rule
-
- 01 Apr 2012; Thomas Sachau (Tommy[D]) <tommy@gentoo.org>
- openra-0_pre20120304.ebuild:
- hasufell: add a sed-call otherwise the game does not report any version when
- creating a server
-
- 31 Mar 2012; hasufell <julian.ospald@googlemail.com>
- files/openra-0_pre20120304-makefile.patch:
- fix typo
-
-*openra-0_pre20120304 (31 Mar 2012)
-
- 31 Mar 2012; hasufell <julian.ospald@googlemail.com>
- +openra-0_pre20120304.ebuild, +files/openra-0_pre20120304-makefile.patch,
- +files/openra-cnc.desktop, +files/openra-editor.desktop,
- +files/openra-ra.desktop, +metadata.xml:
- New Ebuild for bug 372029
-
diff --git a/games-strategy/openra/Manifest b/games-strategy/openra/Manifest
deleted file mode 100644
index 7927452b9..000000000
--- a/games-strategy/openra/Manifest
+++ /dev/null
@@ -1,8 +0,0 @@
-AUX README.gentoo 4754 RMD160 84b3167a9eb057952a922e45eda5bd2e39403200 SHA1 a4a6f67f03e346eb6919cf1b7226a0e3ec405c8b SHA256 fe5d3a65472701fdfa44fe3e27aad694a13881932f75dbbba5c1fc3464ca006f
-AUX openra-20120315-makefile.patch 1425 RMD160 f427649501d47c70cb9fce5ec618766d714f3ec2 SHA1 6d7315cbcd494e90798d826b9ecdcdb99dd0363e SHA256 118007e882b685aeffa994fba3f5a0e5c41ba447cd526ff8af20de2d69c459ff
-AUX openra-cnc.desktop 179 RMD160 37515323230b95ea3f9ae55b8583a6b485eb84f4 SHA1 a9df52c1967e00da6790bf987c55caf16b09e4b6 SHA256 6d5d77d5206ce24a40eac150f70ef9561553da5390dcd010ccaac064db31a0ef
-AUX openra-editor.desktop 147 RMD160 1b71e5a6d3c67349c874bd62d2884249fbe6573f SHA1 03c302358840fb2e7988dcae5b5d5d2639c3e65d SHA256 be65ea2c5548662ce0ee5d9863f26fac0c0626dc712bb1c1e6ff6a6af064621d
-AUX openra-ra.desktop 169 RMD160 c625dc42ef786f4fab61f510b495459ecf18f8aa SHA1 264747729e1c83bd24ea4b7cd884c3ea1479ddad SHA256 f6ca60a25bc66619d83a0bf93d990f338299ef42e54a4c3eb237239057b08686
-EBUILD openra-20120315.ebuild 2065 RMD160 30b7e51fbad99f23c272be14b6ae8fc188e7c66e SHA1 a72a970bedd7fda0cde6c60eeb6c8e6043117540 SHA256 6ec044b0aed55f8e313474d7229dbd674254ddcce103b320ed89dd02d02dba95
-MISC ChangeLog 1498 RMD160 b87697801c09af17bf0fb417e15c79904dd120bc SHA1 b4776766cfdbd675127353a6c91139e6ae8dca9c SHA256 8f7cfef4beccedd272b8a66d9e23524e06dd8059aa38f7ce4e9b3cdbd4b10714
-MISC metadata.xml 277 RMD160 deef251b1089c0d0655fdbf52772c18f013c3786 SHA1 0c0b2d64253140602f55f3a9f253d15bf3feac45 SHA256 3706bb4995873a3063e6224888dee01cde0df6f2522f745b2d38ebcc7db0cd2f
diff --git a/games-strategy/openra/files/README.gentoo b/games-strategy/openra/files/README.gentoo
deleted file mode 100644
index 33502af0f..000000000
--- a/games-strategy/openra/files/README.gentoo
+++ /dev/null
@@ -1,111 +0,0 @@
-OpenRA is a Libre/Free Real Time Strategy game engine supporting early
-Westwood games like Command & Conquer and Command & Conquer: Red Alert.
-
-Distributed mods include a reimagining and updating of both the Red
-Alert and Command & Conquer multiplayer games.
-
-You may run the game from desktop games menu or just manually
-run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
-or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer.
-
-If you have problems starting the game consider switching to
-alternative Cg Renderer. You may run the game with alternative
-Cg Graphics Renderer from desktop games menu or by adding
-`Graphics.Renderer=Cg` parameter explicitly to above console commands
- (convenient for some integrated graphics cards).
-To run explicitly with a default one use `Graphics.Renderer=Gl`
-parameter. The default Graphics Renderer is a better one, so
-don't forget to upgrade your graphics hardware drivers to the
-latest version. For Cg renderer also try to upgrade nvidia-cg-toolkit
-too.
-
-The RA packages will need to be extracted to ~/.openra/Content/ra/
-before the RA mod will actually work. The C&C packages will need
-to be extracted to ~/.openra/Contet/cnc/ for C&C mod. You may
-execute OpenRA and it will suggest to download content from original
-CD or a minimal one from OpenRA site automatically. You may also try
-to download minimal content pack from OpenRA site manually by using
-OpenRA Utility:
-
-cd /usr/share/games/openra
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=ra-packages,/tmp/ra-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/ra-packages.zip,~/.openra/Content/ra/
-
-The same commands for C&C mod:
-mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=cnc-packages,/tmp/cnc-packages.zip
-mono OpenRA.Utility.exe --extract-zip=/tmp/cnc-packages.zip,~/.openra/Content/cnc/
-
-But the better choice is to download a full pack from original game CD
-(or iso). However, full CD pack usage result in slower game start from
-OpenRA Lobby. It happens due to a lot of unnecessary things like video
-clips were pre-packaged in it. If you want optimal game start and all
-music themes (made by Frank Klepacki) from classic CD you should
-download them from OpenRA Forum:
-http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=15063
-
-The minimal required files for the Red Alert mod are:
-EITHER:
- * conquer.mix
- * temperat.mix
- * interior.mix
- * snow.mix
- * sounds.mix
- * allies.mix
- * russian.mix
-OR: (Usually pretty long game start)
- * main.mix
-AND:
- * redalert.mix
-
-The minimal required files for the Command and Conquer mod are:
- * cclocal.mix
- * speech.mix
- * conquer.mix
- * sounds.mix
- * tempicnh.mix
- * temperat.mix
- * winter.mix
- * desert.mix
-
-If you have a case-sensitive filesystem you must change the filenames to
-lower case.
-
-Red Alert and C&C have been released by EA Games as freeware. They could be
-downloaded from http://www.commandandconquer.com/classic
-Unfortunately the installer is 16-bit and so won’t run on 64-bit operating
-systems. This can be worked around by using the Red Alert Setup Manager
- (http://ra.afraid.org/html/downloads/utilities-3.html).
-Make sure you apply the no-CD protection fix so all the files needed
-are installed to the hard drive.
-
-If your notebook doesn't show long battery life under OpenRA load you can
-do several things:
-1. Turn off "Show Shellmap" item under General tab of Settings menu.
-2. Edit ~/.openra/settings.yaml in the "Graphics:" section to add
-framelimiter. Add "CapFramerate: True" string there to enable framelimiter.
-The default setting is 60 frames per second. You can change it's value by
-adding "MaxFramerate: 70", for example, string in that section. Be careful
-with special tab symbols at the beginning of the strings. Don't forget to
-backup your settings file.
-
-Please note: OpenRA has 2 types of released versions:
-1. Release Versions or just Versions.
-2. Unstable Playtests Versions or just Playtests.
-Release Versions are considered as more stable ones. Playtests are also
-pretty stable in most cases but they have usually more features wich are
-needed to be tested before inclusion into release. So, if you have any
-problems, please report them to the IRC channel #openra on irc.freenode.net
-(Use http://webchat.freenode.net/ if you don't have IRC client)
-or to the bug-tracker (http://bugs.open-ra.org).
-
-You may also see servers list with
-http://master.open-ra.org/list.php
-or by using orabot on IRC channel:
-]games (or !games)
-to see the games wich are waiting to start or
-]games --all
-to see all games.
-
-Please read HACKING for an overview of the engine and read OpenRA Wiki
-page for more info about the game and it's development:
-https://github.com/OpenRA/OpenRA/wiki
diff --git a/games-strategy/openra/files/openra-20120315-makefile.patch b/games-strategy/openra/files/openra-20120315-makefile.patch
deleted file mode 100644
index 4dacda35d..000000000
--- a/games-strategy/openra/files/openra-20120315-makefile.patch
+++ /dev/null
@@ -1,46 +0,0 @@
-From: hasufell <julian.ospald@googlemail.com>
-Date: Sat Mar 31 21:32:07 CEST 2012
-Subject: paths and install rules
-
-fix non-modifable paths and broken install-rules
-
---- Makefile
-+++ Makefile
-@@ -180,10 +180,10 @@
- #
- # Install / Uninstall for *nix
- #
--prefix = /usr/local
--datarootdir = $(prefix)/share
--datadir = $(datarootdir)
--bindir = $(prefix)/bin
-+prefix ?= /usr/local
-+datarootdir ?= $(prefix)/share
-+datadir ?= $(datarootdir)
-+bindir ?= $(prefix)/bin
- BIN_INSTALL_DIR = $(DESTDIR)$(bindir)
- INSTALL_DIR = $(DESTDIR)$(datadir)/openra
- INSTALL = install
-@@ -219,15 +219,20 @@
- @cp -r glsl $(INSTALL_DIR)
- @cp -r cg $(INSTALL_DIR)
- @cp *.ttf $(INSTALL_DIR)
-- @cp --parents -r thirdparty/Tao $(INSTALL_DIR)
-+ @cp thirdparty/Tao/* $(INSTALL_DIR)
- @$(INSTALL_PROGRAM) thirdparty/ICSharpCode.SharpZipLib.dll $(INSTALL_DIR)
-
- @echo "#!/bin/sh" > openra
- @echo "cd "$(datadir)"/openra" >> openra
-- @echo "mono "$(datadir)"/openra/OpenRA.Game.exe \"$$""@\"" >> openra
-+ @echo "exec mono "$(datadir)"/openra/OpenRA.Game.exe \"$$""@\"" >> openra
-+
-+ @echo "#!/bin/sh" > openra-editor
-+ @echo "cd "$(datadir)"/openra" >> openra-editor
-+ @echo "exec mono "$(datadir)"/openra/OpenRA.Editor.exe \"$$""@\"" >> openra-editor
-
- @$(INSTALL_PROGRAM) -d $(BIN_INSTALL_DIR)
- @$(INSTALL_PROGRAM) -m +rx openra $(BIN_INSTALL_DIR)
-+ @$(INSTALL_PROGRAM) -m +rx openra-editor $(BIN_INSTALL_DIR)
-
- uninstall:
- @-rm -r $(INSTALL_DIR)
diff --git a/games-strategy/openra/files/openra-cnc.desktop b/games-strategy/openra/files/openra-cnc.desktop
deleted file mode 100644
index 09002fd70..000000000
--- a/games-strategy/openra/files/openra-cnc.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Command & Conquer
-Name=OpenRA CNC
-Icon=openra
-Exec=openra Game.Mods=cnc Graphics.Renderer=Gl
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra/files/openra-editor.desktop b/games-strategy/openra/files/openra-editor.desktop
deleted file mode 100644
index 48aa45a6e..000000000
--- a/games-strategy/openra/files/openra-editor.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Editor
-Name=OpenRA Map Editor
-Icon=openra
-Exec=openra-editor
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra/files/openra-ra.desktop b/games-strategy/openra/files/openra-ra.desktop
deleted file mode 100644
index 98abf527d..000000000
--- a/games-strategy/openra/files/openra-ra.desktop
+++ /dev/null
@@ -1,8 +0,0 @@
-[Desktop Entry]
-Type=Application
-GenericName=OpenRA - Red Alert
-Name=OpenRA RA
-Icon=openra
-Exec=openra Game.Mods=ra Graphics.Renderer=Gl
-Terminal=false
-Categories=Game;
diff --git a/games-strategy/openra/metadata.xml b/games-strategy/openra/metadata.xml
deleted file mode 100644
index f851f113c..000000000
--- a/games-strategy/openra/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
- <maintainer>
- <email>maintainer-wanted@gentoo.org</email>
- </maintainer>
- <use>
- <flag name="cg">NVIDIA toolkit plugin</flag>
- </use>
-</pkgmetadata>
-
diff --git a/games-strategy/openra/openra-20120315.ebuild b/games-strategy/openra/openra-20120315.ebuild
deleted file mode 100644
index 4f4e66cad..000000000
--- a/games-strategy/openra/openra-20120315.ebuild
+++ /dev/null
@@ -1,96 +0,0 @@
-# Copyright 1999-2012 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI=3
-
-EGIT_REPO_URI="git://github.com/OpenRA/OpenRA.git"
-EGIT_COMMIT="release-${PV}"
-
-inherit eutils mono gnome2-utils git-2 games
-
-DESCRIPTION="A Libre/Free RTS engine supporting early Westwood games like Command & Conquer and Red Alert"
-HOMEPAGE="http://open-ra.org/"
-
-LICENSE="GPL-3"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="cg"
-
-DEPEND="dev-dotnet/libgdiplus
- dev-lang/mono
- !games-strategy/openra-bin
- media-libs/freetype:2[X]
- media-libs/libsdl[X,video]
- media-libs/openal
- virtual/jpeg
- virtual/opengl
- cg? ( >=media-gfx/nvidia-cg-toolkit-2.1.0017 )"
-RDEPEND="${DEPEND}"
-
-src_unpack() {
- git-2_src_unpack
-}
-
-src_prepare() {
- # fix a few paths and install-rules
- epatch "${FILESDIR}"/${P}-makefile.patch
-
- # register game-version
- sed \
- -e "/Version/s/{DEV_VERSION}/${EGIT_COMMIT}/" \
- -i mods/{ra,cnc}/mod.yaml || die
-}
-
-src_install() {
- # no configure script
- emake \
- prefix="${GAMES_PREFIX}" \
- datarootdir="${GAMES_DATADIR_BASE}" \
- datadir="${GAMES_DATADIR}" \
- bindir="${GAMES_BINDIR}" \
- DESTDIR="${D}" \
- install || die
-
- # icons
- insinto /usr/share/icons/
- doins -r packaging/linux/hicolor || die
-
- # .desktop files
- domenu "${FILESDIR}"/${PN}-{cnc,editor,ra}.desktop || die
-
- #docs
- dodoc "${FILESDIR}"/README.gentoo README HACKING CHANGELOG || die
-
- if use cg ; then
- # set default renderer to cg
- sed \
- -e '/Renderer/s/Gl/Cg/' \
- -i "${D}"/usr/share/applications/${PN}-{cnc,ra}.desktop \
- || die "setting default renderer in desktop file failed"
- fi
-
- # file permissions
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- gnome2_icon_cache_update
-
- if use cg ; then
- elog "If you have problems starting the game consider switching"
- elog "back to Graphics.Renderer=Gl in openra*.desktop or pass that"
- elog "argument on the command line:"
- elog "openra Game.Mods=... Graphics.Renderer=Gl"
- fi
-}
-
-pkg_postrm() {
- gnome2_icon_cache_update
-}