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-rw-r--r--games-util/glvis/ChangeLog8
-rw-r--r--games-util/glvis/Manifest4
-rw-r--r--games-util/glvis/glvis-1.6.ebuild28
-rw-r--r--games-util/glvis/metadata.xml10
4 files changed, 50 insertions, 0 deletions
diff --git a/games-util/glvis/ChangeLog b/games-util/glvis/ChangeLog
new file mode 100644
index 000000000..341e4c686
--- /dev/null
+++ b/games-util/glvis/ChangeLog
@@ -0,0 +1,8 @@
+# ChangeLog for games-util/glvis
+# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
+# $Header: $
+
+ 07 Jun 2007; Davide Cendron (scen) <scen@gentoo.org> +glvis-1.6.ebuild,
+ +metadata.xml:
+ New Ebuild for bug 138405.
+
diff --git a/games-util/glvis/Manifest b/games-util/glvis/Manifest
new file mode 100644
index 000000000..5f8975f8a
--- /dev/null
+++ b/games-util/glvis/Manifest
@@ -0,0 +1,4 @@
+DIST glvis-1.6.tar.bz2 88719 RMD160 6a5581f8e4db0037201f2425f3cf2c0c749e6daa SHA1 fe62030fa42e4716f2b3cd532371beda3ec98ce3 SHA256 e80197e68aa8a545322c9742905db3a0aac2bfece75815d7e9ce477f9a716ce3
+EBUILD glvis-1.6.ebuild 650 RMD160 714fead36955c5f530125e419f317268beefe6ba SHA1 fe22ad674c73d8ccbeb63af31bda991ad3bba282 SHA256 202b6bf335100100f4a557d975ff16d3158b3c95da37f9e5fdd5d6af1e6a8ac6
+MISC ChangeLog 238 RMD160 649a20a2a9b5d0eb05476a4af9e0115958a30655 SHA1 0e7e5d671094cfdae48a00822381531eee725ef2 SHA256 afaefb9ae8134d8809f4524bdf3d894e68c199f4844cda8898af2986b21ac9f5
+MISC metadata.xml 332 RMD160 f3a4c47244fd111107968019754112fd6e006ba2 SHA1 32904243c63f1d8c0019ccc73852cf3a33606642 SHA256 94c79c5579e4111237b5853cbe6ba225a67c2b51732dd932b0a3f59430bc1483
diff --git a/games-util/glvis/glvis-1.6.ebuild b/games-util/glvis/glvis-1.6.ebuild
new file mode 100644
index 000000000..1c7f4f8af
--- /dev/null
+++ b/games-util/glvis/glvis-1.6.ebuild
@@ -0,0 +1,28 @@
+# Copyright 1999-2007 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+
+MY_PV=${PV/./}
+
+DESCRIPTION="PVS (Potentially Visible Set) builder specially designed to be used with OpenGL ports of the DOOM game engine."
+HOMEPAGE="http://www.vavoom-engine.com/glvis.php"
+SRC_URI="mirror://sourceforge/vavoom/${P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~x86 ~amd64"
+IUSE="debug"
+
+src_unpack() {
+ unpack ${A}
+}
+
+src_compile() {
+ econf $(use_enable debug) || die "configure failed"
+ emake || die "emake failed"
+}
+
+src_install() {
+ dobin ${PN} || die "dobin failed"
+ dodoc ${PN}.txt || die "dodoc failed"
+}
diff --git a/games-util/glvis/metadata.xml b/games-util/glvis/metadata.xml
new file mode 100644
index 000000000..7342d076f
--- /dev/null
+++ b/games-util/glvis/metadata.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+ <herd></herd>
+ <longdescription lang="en">
+ glVIS is a PVS (Potentially Visible Set) builder specially designed to be
+ used with OpenGL ports of the DOOM game engine.
+</longdescription>
+</pkgmetadata>
+