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Diffstat (limited to 'games-emulation/sdlmame/files/0.120a/inpview.patch')
-rw-r--r--games-emulation/sdlmame/files/0.120a/inpview.patch398
1 files changed, 0 insertions, 398 deletions
diff --git a/games-emulation/sdlmame/files/0.120a/inpview.patch b/games-emulation/sdlmame/files/0.120a/inpview.patch
deleted file mode 100644
index f28d2b518..000000000
--- a/games-emulation/sdlmame/files/0.120a/inpview.patch
+++ /dev/null
@@ -1,398 +0,0 @@
-diff -Nru base0120/src/emu/emu.mak w0120/src/emu/emu.mak
---- base0120/src/emu/emu.mak 2007-10-15 19:58:53.000000000 +1300
-+++ w0120/src/emu/emu.mak 2007-10-16 01:00:34.000000000 +1300
-@@ -75,6 +75,7 @@
- $(EMUOBJ)/uitext.o \
- $(EMUOBJ)/validity.o \
- $(EMUOBJ)/video.o \
-+ $(EMUOBJ)/inpview.o \
-
- ifdef PROFILER
- EMUOBJS += \
-diff -Nru base0120/src/emu/emuopts.c w0120/src/emu/emuopts.c
---- base0120/src/emu/emuopts.c 2007-09-11 18:16:58.000000000 +1200
-+++ w0120/src/emu/emuopts.c 2007-10-16 00:58:01.000000000 +1300
-@@ -156,6 +156,8 @@
- { "bios", "default", 0, "select the system BIOS to use" },
- { "cheat;c", "0", OPTION_BOOLEAN, "enable cheat subsystem" },
- { "skip_gameinfo", "0", OPTION_BOOLEAN, "skip displaying the information screen at startup" },
-+ { "inpview;iv", "0", 0, "enable input viewer" },
-+ { "inplayout;il", "standard", 0, "set input viewer layout type" },
-
- { NULL }
- };
-diff -Nru base0120/src/emu/inptport.c w0120/src/emu/inptport.c
---- base0120/src/emu/inptport.c 2007-09-29 15:57:09.000000000 +1200
-+++ w0120/src/emu/inptport.c 2007-10-16 00:58:01.000000000 +1300
-@@ -106,6 +106,7 @@
- #include "inputx.h"
- #endif
-
-+#include "inpview.h"
-
- /***************************************************************************
- CONSTANTS
-@@ -1140,6 +1141,9 @@
- /* register callbacks for when we load configurations */
- config_register("input", input_port_load, input_port_save);
-
-+ /* INPVIEW: initialise -inpview and -inplayout options */
-+ inpview_set_data(options_get_int(mame_options(),"inpview"),options_get_string(mame_options(),"inplayout"));
-+
- /* open playback and record files if specified */
- setup_playback(machine);
- setup_record(machine);
-@@ -3599,3 +3603,30 @@
- break;
- }
- }
-+
-+int input_port_used(int type,int player)
-+{
-+ int portnum, bitnum;
-+
-+ /* loop over all input ports */
-+ for (portnum = 0; portnum < MAX_INPUT_PORTS; portnum++)
-+ {
-+ input_port_info *portinfo = &port_info[portnum];
-+ input_bit_info *info;
-+ unsigned long portvalue;
-+
-+ for (bitnum = 0, info = &portinfo->bit[0]; bitnum < MAX_BITS_PER_PORT && info->port; bitnum++, info++)
-+ {
-+ portvalue = portinfo->playback;
-+
-+ if(info->port->type == type && info->port->player == player)
-+ {
-+ if((info->port->type == type) && (portvalue & info->port->mask) != (info->port->default_value & info->port->mask))
-+ return 1;
-+ else
-+ return 0;
-+ }
-+ }
-+ }
-+ return 0;
-+}
-diff -Nru base0120/src/emu/inptport.h w0120/src/emu/inptport.h
---- base0120/src/emu/inptport.h 2007-09-29 15:57:09.000000000 +1200
-+++ w0120/src/emu/inptport.h 2007-10-16 00:58:01.000000000 +1300
-@@ -899,4 +899,6 @@
- UINT32 readinputportbytag(const char *tag);
- UINT32 readinputportbytag_safe(const char *tag, UINT32 defvalue);
-
-+int input_port_used(int, int);
-+
- #endif /* __INPTPORT_H__ */
-diff -Nru base0120/src/emu/inpview.c w0120/src/emu/inpview.c
---- base0120/src/emu/inpview.c 1970-01-01 13:00:00.000000000 +1300
-+++ w0120/src/emu/inpview.c 2007-10-16 00:58:01.000000000 +1300
-@@ -0,0 +1,258 @@
-+// Input viewer module for MAME
-+// Complete re-write started Aug 23, 2006
-+
-+#include <stdio.h>
-+#include "ui.h"
-+#include "uitext.h"
-+#include "inptport.h"
-+#include "render.h"
-+#include "inpview.h"
-+
-+#define CHAR_WIDTH (1.0f / 80.0f)
-+#define INPUT_TYPES 5
-+
-+#define COL_RED MAKE_ARGB(0xff, 0xff, 0x00, 0x00)
-+#define COL_BLUE MAKE_ARGB(0xff, 0x00, 0x00, 0xff)
-+#define COL_GREEN MAKE_ARGB(0xff, 0x00, 0xff, 0x00)
-+#define COL_YELLOW MAKE_ARGB(0xff, 0xff, 0xff, 0x00)
-+#define COL_ORANGE MAKE_ARGB(0xff, 0xff, 0x80, 0x00)
-+#define COL_BLACK MAKE_ARGB(0xff, 0x00, 0x00, 0x00)
-+#define COL_GRAY MAKE_ARGB(0xff, 0x80, 0x80, 0x80)
-+#define COL_WHITE MAKE_ARGB(0xff, 0xff, 0xff, 0xff)
-+
-+#define BGCOL MAKE_ARGB(0x80, 0x80, 0x00, 0x00)
-+
-+// uncomment if you plan to use MAME's built-in font
-+//#define OLD_UI_FONT 1
-+
-+#ifndef OLD_UI_FONT
-+#define DIR_LEFT 0x2190
-+#define DIR_UP 0x2191
-+#define DIR_RIGHT 0x2192
-+#define DIR_DOWN 0x2193
-+#else
-+#define DIR_LEFT 'L'
-+#define DIR_UP 'U'
-+#define DIR_RIGHT 'R'
-+#define DIR_DOWN 'D'
-+#endif
-+
-+struct input_type_definition inptype[INPUT_TYPES] =
-+{
-+ {
-+ "standard",
-+ 1,
-+ {
-+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
-+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
-+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
-+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
-+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
-+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
-+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
-+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
-+ {"1", IPT_BUTTON1, 1, 20, 0, 1, COL_WHITE},
-+ {"2", IPT_BUTTON2, 1, 22, 0, 1, COL_WHITE},
-+ {"3", IPT_BUTTON3, 1, 24, 0, 1, COL_WHITE},
-+ {"4", IPT_BUTTON4, 1, 26, 0, 1, COL_WHITE},
-+ {"5", IPT_BUTTON5, 1, 28, 0, 1, COL_WHITE},
-+ {"6", IPT_BUTTON6, 1, 30, 0, 1, COL_WHITE},
-+ {"7", IPT_BUTTON7, 1, 32, 0, 1, COL_WHITE},
-+ {"8", IPT_BUTTON8, 1, 34, 0, 1, COL_WHITE},
-+ {"9", IPT_BUTTON9, 1, 36, 0, 1, COL_WHITE},
-+ {"0", IPT_BUTTON10, 1, 38, 0, 1, COL_WHITE},
-+ {"_L", IPT_JOYSTICK_LEFT, 1, 10, 0, 1, COL_WHITE},
-+ {"_R", IPT_JOYSTICK_RIGHT, 1, 12, 0, 1, COL_WHITE},
-+ {"_U", IPT_JOYSTICK_UP, 1, 14, 0, 1, COL_WHITE},
-+ {"_D", IPT_JOYSTICK_DOWN, 1, 16, 0, 1, COL_WHITE},
-+ {"NULL", -1, 0,0,0,0,0}
-+ }
-+ },
-+ {
-+ "mahjong",
-+ 2,
-+ {
-+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
-+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
-+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
-+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
-+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
-+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
-+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
-+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
-+ {"A", IPT_MAHJONG_A, 1, 10, 0, 1, COL_WHITE},
-+ {"B", IPT_MAHJONG_B, 1, 12, 0, 1, COL_WHITE},
-+ {"C", IPT_MAHJONG_C, 1, 14, 0, 1, COL_WHITE},
-+ {"D", IPT_MAHJONG_D, 1, 16, 0, 1, COL_WHITE},
-+ {"E", IPT_MAHJONG_E, 1, 18, 0, 1, COL_WHITE},
-+ {"F", IPT_MAHJONG_F, 1, 20, 0, 1, COL_WHITE},
-+ {"G", IPT_MAHJONG_G, 1, 22, 0, 1, COL_WHITE},
-+ {"H", IPT_MAHJONG_H, 1, 24, 0, 1, COL_WHITE},
-+ {"I", IPT_MAHJONG_I, 1, 26, 0, 1, COL_WHITE},
-+ {"J", IPT_MAHJONG_J, 1, 28, 0, 1, COL_WHITE},
-+ {"K", IPT_MAHJONG_K, 1, 30, 0, 1, COL_WHITE},
-+ {"L", IPT_MAHJONG_L, 1, 32, 0, 1, COL_WHITE},
-+ {"M", IPT_MAHJONG_M, 1, 34, 0, 1, COL_WHITE},
-+ {"N", IPT_MAHJONG_N, 1, 36, 0, 1, COL_WHITE},
-+ {"O", IPT_MAHJONG_O, 1, 38, 0, 1, COL_WHITE},
-+ {"P", IPT_MAHJONG_P, 1, 40, 0, 1, COL_WHITE},
-+ {"Q", IPT_MAHJONG_Q, 1, 42, 0, 1, COL_WHITE},
-+ {"REACH", IPT_MAHJONG_REACH, 2, 14, 0, 1, COL_WHITE},
-+ {"CHI", IPT_MAHJONG_CHI, 2, 26, 0, 1, COL_WHITE},
-+ {"PON", IPT_MAHJONG_PON, 2, 34, 0, 1, COL_WHITE},
-+ {"KAN", IPT_MAHJONG_KAN, 2, 42, 0, 1, COL_WHITE},
-+ {"RON", IPT_MAHJONG_RON, 2, 50, 0, 1, COL_WHITE},
-+ {"BET", IPT_MAHJONG_BET, 2, 58, 0, 1, COL_WHITE},
-+ {"NULL", -1, 0,0,0,0,0}
-+ }
-+ },
-+ {
-+ "dualstick",
-+ 1,
-+ {
-+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
-+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
-+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
-+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
-+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
-+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
-+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
-+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
-+ {"1", IPT_BUTTON1, 1, 30, 0, 1, COL_WHITE},
-+ {"2", IPT_BUTTON2, 1, 32, 0, 1, COL_WHITE},
-+ {"3", IPT_BUTTON3, 1, 34, 0, 1, COL_WHITE},
-+ {"4", IPT_BUTTON4, 1, 36, 0, 1, COL_WHITE},
-+ {"5", IPT_BUTTON5, 1, 38, 0, 1, COL_WHITE},
-+ {"6", IPT_BUTTON6, 1, 40, 0, 1, COL_WHITE},
-+ {"7", IPT_BUTTON7, 1, 42, 0, 1, COL_WHITE},
-+ {"8", IPT_BUTTON8, 1, 44, 0, 1, COL_WHITE},
-+ {"9", IPT_BUTTON9, 1, 46, 0, 1, COL_WHITE},
-+ {"0", IPT_BUTTON10, 1, 48, 0, 1, COL_WHITE},
-+ {"_L", IPT_JOYSTICKLEFT_LEFT, 1, 6, 0, 1, COL_WHITE},
-+ {"_R", IPT_JOYSTICKLEFT_RIGHT, 1, 8, 0, 1, COL_WHITE},
-+ {"_U", IPT_JOYSTICKLEFT_UP, 1, 10, 0, 1, COL_WHITE},
-+ {"_D", IPT_JOYSTICKLEFT_DOWN, 1, 12, 0, 1, COL_WHITE},
-+ {"_L", IPT_JOYSTICKRIGHT_LEFT, 1, 18, 0, 1, COL_WHITE},
-+ {"_R", IPT_JOYSTICKRIGHT_RIGHT, 1, 20, 0, 1, COL_WHITE},
-+ {"_U", IPT_JOYSTICKRIGHT_UP, 1, 22, 0, 1, COL_WHITE},
-+ {"_D", IPT_JOYSTICKRIGHT_DOWN, 1, 24, 0, 1, COL_WHITE},
-+ {"NULL", -1, 0,0,0,0,0}
-+ }
-+ },
-+ {
-+ "neogeo",
-+ 2,
-+ {
-+ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
-+ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
-+ {"A", IPT_BUTTON1, 1, 26, 0, 1, COL_RED},
-+ {"B", IPT_BUTTON2, 2, 29, 0, 1, COL_YELLOW},
-+ {"C", IPT_BUTTON3, 2, 32, 0, 1, COL_GREEN},
-+ {"D", IPT_BUTTON4, 1, 35, 0, 1, COL_BLUE},
-+ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
-+ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
-+ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
-+ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
-+ {"NULL", -1, 0,0,0,0,0}
-+ }
-+ },
-+ {
-+ "6button",
-+ 2,
-+ {
-+ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
-+ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
-+ {"1", IPT_BUTTON1, 2, 30, 0, 1, COL_WHITE},
-+ {"2", IPT_BUTTON2, 2, 33, 0, 1, COL_WHITE},
-+ {"3", IPT_BUTTON3, 2, 36, 0, 1, COL_WHITE},
-+ {"4", IPT_BUTTON4, 1, 30, 0, 1, COL_WHITE},
-+ {"5", IPT_BUTTON5, 1, 33, 0, 1, COL_WHITE},
-+ {"6", IPT_BUTTON6, 1, 36, 0, 1, COL_WHITE},
-+ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
-+ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
-+ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
-+ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
-+ {"NULL", -1, 0,0,0,0,0}
-+ }
-+ }
-+};
-+
-+int player;
-+int layout;
-+
-+void render_input()
-+{
-+ int port = 0;
-+ char txt[6];
-+ float height = ui_get_line_height();
-+
-+ if(player < 1 || player > 8)
-+ return; // invalid player
-+
-+ render_ui_add_rect(0.0f,1.0f-(float)(inptype[layout].lines*height),1.0f,1.0f,BGCOL,PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
-+ while(inptype[layout].inp[port].port != -1)
-+ {
-+ strcpy(txt,inptype[layout].inp[port].text);
-+
-+ if(inptype[layout].inp[port].playerspecific == 0)
-+ {
-+ if(input_port_used(inptype[layout].inp[port].port,0) != 0)
-+ {
-+ int ch = convert_txt(txt);
-+ int col = inptype[layout].inp[port].colour;
-+ if(ch == 0)
-+ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
-+ else
-+ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
-+ }
-+ }
-+ else
-+ {
-+ if(input_port_used(inptype[layout].inp[port].port,player-1) != 0)
-+ {
-+ int ch = convert_txt(txt);
-+ int col = inptype[layout].inp[port].colour;
-+ if(ch == 0)
-+ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
-+ else
-+ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
-+ }
-+ }
-+ port++;
-+ }
-+}
-+
-+void inpview_set_data(int ply, const char* lay)
-+{
-+ player = ply;
-+ layout = 0;
-+ while(layout < INPUT_TYPES)
-+ {
-+ if(strcmp(inptype[layout].name,lay) == 0)
-+ {
-+ printf("INPVIEW: using layout type '%s'\n",lay);
-+ return;
-+ }
-+ layout++;
-+ }
-+ printf("INPVIEW: invalid type specified, standard layout in use\n");
-+ layout = 0;
-+}
-+
-+int inpview_get_player()
-+{
-+ return player;
-+}
-+
-+unsigned int convert_txt(char* txt)
-+{
-+ if(strcmp(txt,"_L") == 0)
-+ return DIR_LEFT;
-+ if(strcmp(txt,"_R") == 0)
-+ return DIR_RIGHT;
-+ if(strcmp(txt,"_U") == 0)
-+ return DIR_UP;
-+ if(strcmp(txt,"_D") == 0)
-+ return DIR_DOWN;
-+ return 0;
-+}
-diff -Nru base0120/src/emu/inpview.h w0120/src/emu/inpview.h
---- base0120/src/emu/inpview.h 1970-01-01 13:00:00.000000000 +1300
-+++ w0120/src/emu/inpview.h 2007-10-16 00:58:01.000000000 +1300
-@@ -0,0 +1,24 @@
-+// Input viewer header
-+
-+struct inputs
-+{
-+ char text[6]; // character(s) to display
-+ int port; // port to check
-+ int line; // line to display on
-+ int x; // location on line to display at
-+ char isanalogue; // non-zero if the input is analogue
-+ char playerspecific; // is a player specific port (if 0, then player should be 0 too)
-+ unsigned long colour;
-+};
-+
-+struct input_type_definition
-+{
-+ char name[13]; // NULL-terminated string to identify different type using a possible -inplayout option
-+ int lines; // number of lines to use for this type
-+ struct inputs inp[64]; // list of displayed buttons, and the inputs they correspond to (64 max)
-+};
-+
-+void render_input(void);
-+void inpview_set_data(int,const char*);
-+int inpview_get_player(void);
-+unsigned int convert_txt(char*);
-diff -Nru base0120/src/emu/ui.c w0120/src/emu/ui.c
---- base0120/src/emu/ui.c 2007-09-07 04:42:07.000000000 +1200
-+++ w0120/src/emu/ui.c 2007-10-16 00:58:01.000000000 +1300
-@@ -31,7 +31,7 @@
- #include <stdarg.h>
- #include <math.h>
-
--
-+#include "inpview.h"
-
- /***************************************************************************
- CONSTANTS
-@@ -452,6 +452,10 @@
- /* let MESS display its stuff */
- mess_ui_update();
- #endif
-+
-+ // Input viewer
-+ if(Machine->playback_file && inpview_get_player() != 0)
-+ render_input();
- }
-
-