diff options
Diffstat (limited to 'games-emulation/sdlmame/files/0.120a/inpview.patch')
-rw-r--r-- | games-emulation/sdlmame/files/0.120a/inpview.patch | 398 |
1 files changed, 0 insertions, 398 deletions
diff --git a/games-emulation/sdlmame/files/0.120a/inpview.patch b/games-emulation/sdlmame/files/0.120a/inpview.patch deleted file mode 100644 index f28d2b518..000000000 --- a/games-emulation/sdlmame/files/0.120a/inpview.patch +++ /dev/null @@ -1,398 +0,0 @@ -diff -Nru base0120/src/emu/emu.mak w0120/src/emu/emu.mak ---- base0120/src/emu/emu.mak 2007-10-15 19:58:53.000000000 +1300 -+++ w0120/src/emu/emu.mak 2007-10-16 01:00:34.000000000 +1300 -@@ -75,6 +75,7 @@ - $(EMUOBJ)/uitext.o \ - $(EMUOBJ)/validity.o \ - $(EMUOBJ)/video.o \ -+ $(EMUOBJ)/inpview.o \ - - ifdef PROFILER - EMUOBJS += \ -diff -Nru base0120/src/emu/emuopts.c w0120/src/emu/emuopts.c ---- base0120/src/emu/emuopts.c 2007-09-11 18:16:58.000000000 +1200 -+++ w0120/src/emu/emuopts.c 2007-10-16 00:58:01.000000000 +1300 -@@ -156,6 +156,8 @@ - { "bios", "default", 0, "select the system BIOS to use" }, - { "cheat;c", "0", OPTION_BOOLEAN, "enable cheat subsystem" }, - { "skip_gameinfo", "0", OPTION_BOOLEAN, "skip displaying the information screen at startup" }, -+ { "inpview;iv", "0", 0, "enable input viewer" }, -+ { "inplayout;il", "standard", 0, "set input viewer layout type" }, - - { NULL } - }; -diff -Nru base0120/src/emu/inptport.c w0120/src/emu/inptport.c ---- base0120/src/emu/inptport.c 2007-09-29 15:57:09.000000000 +1200 -+++ w0120/src/emu/inptport.c 2007-10-16 00:58:01.000000000 +1300 -@@ -106,6 +106,7 @@ - #include "inputx.h" - #endif - -+#include "inpview.h" - - /*************************************************************************** - CONSTANTS -@@ -1140,6 +1141,9 @@ - /* register callbacks for when we load configurations */ - config_register("input", input_port_load, input_port_save); - -+ /* INPVIEW: initialise -inpview and -inplayout options */ -+ inpview_set_data(options_get_int(mame_options(),"inpview"),options_get_string(mame_options(),"inplayout")); -+ - /* open playback and record files if specified */ - setup_playback(machine); - setup_record(machine); -@@ -3599,3 +3603,30 @@ - break; - } - } -+ -+int input_port_used(int type,int player) -+{ -+ int portnum, bitnum; -+ -+ /* loop over all input ports */ -+ for (portnum = 0; portnum < MAX_INPUT_PORTS; portnum++) -+ { -+ input_port_info *portinfo = &port_info[portnum]; -+ input_bit_info *info; -+ unsigned long portvalue; -+ -+ for (bitnum = 0, info = &portinfo->bit[0]; bitnum < MAX_BITS_PER_PORT && info->port; bitnum++, info++) -+ { -+ portvalue = portinfo->playback; -+ -+ if(info->port->type == type && info->port->player == player) -+ { -+ if((info->port->type == type) && (portvalue & info->port->mask) != (info->port->default_value & info->port->mask)) -+ return 1; -+ else -+ return 0; -+ } -+ } -+ } -+ return 0; -+} -diff -Nru base0120/src/emu/inptport.h w0120/src/emu/inptport.h ---- base0120/src/emu/inptport.h 2007-09-29 15:57:09.000000000 +1200 -+++ w0120/src/emu/inptport.h 2007-10-16 00:58:01.000000000 +1300 -@@ -899,4 +899,6 @@ - UINT32 readinputportbytag(const char *tag); - UINT32 readinputportbytag_safe(const char *tag, UINT32 defvalue); - -+int input_port_used(int, int); -+ - #endif /* __INPTPORT_H__ */ -diff -Nru base0120/src/emu/inpview.c w0120/src/emu/inpview.c ---- base0120/src/emu/inpview.c 1970-01-01 13:00:00.000000000 +1300 -+++ w0120/src/emu/inpview.c 2007-10-16 00:58:01.000000000 +1300 -@@ -0,0 +1,258 @@ -+// Input viewer module for MAME -+// Complete re-write started Aug 23, 2006 -+ -+#include <stdio.h> -+#include "ui.h" -+#include "uitext.h" -+#include "inptport.h" -+#include "render.h" -+#include "inpview.h" -+ -+#define CHAR_WIDTH (1.0f / 80.0f) -+#define INPUT_TYPES 5 -+ -+#define COL_RED MAKE_ARGB(0xff, 0xff, 0x00, 0x00) -+#define COL_BLUE MAKE_ARGB(0xff, 0x00, 0x00, 0xff) -+#define COL_GREEN MAKE_ARGB(0xff, 0x00, 0xff, 0x00) -+#define COL_YELLOW MAKE_ARGB(0xff, 0xff, 0xff, 0x00) -+#define COL_ORANGE MAKE_ARGB(0xff, 0xff, 0x80, 0x00) -+#define COL_BLACK MAKE_ARGB(0xff, 0x00, 0x00, 0x00) -+#define COL_GRAY MAKE_ARGB(0xff, 0x80, 0x80, 0x80) -+#define COL_WHITE MAKE_ARGB(0xff, 0xff, 0xff, 0xff) -+ -+#define BGCOL MAKE_ARGB(0x80, 0x80, 0x00, 0x00) -+ -+// uncomment if you plan to use MAME's built-in font -+//#define OLD_UI_FONT 1 -+ -+#ifndef OLD_UI_FONT -+#define DIR_LEFT 0x2190 -+#define DIR_UP 0x2191 -+#define DIR_RIGHT 0x2192 -+#define DIR_DOWN 0x2193 -+#else -+#define DIR_LEFT 'L' -+#define DIR_UP 'U' -+#define DIR_RIGHT 'R' -+#define DIR_DOWN 'D' -+#endif -+ -+struct input_type_definition inptype[INPUT_TYPES] = -+{ -+ { -+ "standard", -+ 1, -+ { -+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE}, -+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE}, -+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE}, -+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE}, -+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE}, -+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE}, -+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE}, -+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE}, -+ {"1", IPT_BUTTON1, 1, 20, 0, 1, COL_WHITE}, -+ {"2", IPT_BUTTON2, 1, 22, 0, 1, COL_WHITE}, -+ {"3", IPT_BUTTON3, 1, 24, 0, 1, COL_WHITE}, -+ {"4", IPT_BUTTON4, 1, 26, 0, 1, COL_WHITE}, -+ {"5", IPT_BUTTON5, 1, 28, 0, 1, COL_WHITE}, -+ {"6", IPT_BUTTON6, 1, 30, 0, 1, COL_WHITE}, -+ {"7", IPT_BUTTON7, 1, 32, 0, 1, COL_WHITE}, -+ {"8", IPT_BUTTON8, 1, 34, 0, 1, COL_WHITE}, -+ {"9", IPT_BUTTON9, 1, 36, 0, 1, COL_WHITE}, -+ {"0", IPT_BUTTON10, 1, 38, 0, 1, COL_WHITE}, -+ {"_L", IPT_JOYSTICK_LEFT, 1, 10, 0, 1, COL_WHITE}, -+ {"_R", IPT_JOYSTICK_RIGHT, 1, 12, 0, 1, COL_WHITE}, -+ {"_U", IPT_JOYSTICK_UP, 1, 14, 0, 1, COL_WHITE}, -+ {"_D", IPT_JOYSTICK_DOWN, 1, 16, 0, 1, COL_WHITE}, -+ {"NULL", -1, 0,0,0,0,0} -+ } -+ }, -+ { -+ "mahjong", -+ 2, -+ { -+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE}, -+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE}, -+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE}, -+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE}, -+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE}, -+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE}, -+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE}, -+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE}, -+ {"A", IPT_MAHJONG_A, 1, 10, 0, 1, COL_WHITE}, -+ {"B", IPT_MAHJONG_B, 1, 12, 0, 1, COL_WHITE}, -+ {"C", IPT_MAHJONG_C, 1, 14, 0, 1, COL_WHITE}, -+ {"D", IPT_MAHJONG_D, 1, 16, 0, 1, COL_WHITE}, -+ {"E", IPT_MAHJONG_E, 1, 18, 0, 1, COL_WHITE}, -+ {"F", IPT_MAHJONG_F, 1, 20, 0, 1, COL_WHITE}, -+ {"G", IPT_MAHJONG_G, 1, 22, 0, 1, COL_WHITE}, -+ {"H", IPT_MAHJONG_H, 1, 24, 0, 1, COL_WHITE}, -+ {"I", IPT_MAHJONG_I, 1, 26, 0, 1, COL_WHITE}, -+ {"J", IPT_MAHJONG_J, 1, 28, 0, 1, COL_WHITE}, -+ {"K", IPT_MAHJONG_K, 1, 30, 0, 1, COL_WHITE}, -+ {"L", IPT_MAHJONG_L, 1, 32, 0, 1, COL_WHITE}, -+ {"M", IPT_MAHJONG_M, 1, 34, 0, 1, COL_WHITE}, -+ {"N", IPT_MAHJONG_N, 1, 36, 0, 1, COL_WHITE}, -+ {"O", IPT_MAHJONG_O, 1, 38, 0, 1, COL_WHITE}, -+ {"P", IPT_MAHJONG_P, 1, 40, 0, 1, COL_WHITE}, -+ {"Q", IPT_MAHJONG_Q, 1, 42, 0, 1, COL_WHITE}, -+ {"REACH", IPT_MAHJONG_REACH, 2, 14, 0, 1, COL_WHITE}, -+ {"CHI", IPT_MAHJONG_CHI, 2, 26, 0, 1, COL_WHITE}, -+ {"PON", IPT_MAHJONG_PON, 2, 34, 0, 1, COL_WHITE}, -+ {"KAN", IPT_MAHJONG_KAN, 2, 42, 0, 1, COL_WHITE}, -+ {"RON", IPT_MAHJONG_RON, 2, 50, 0, 1, COL_WHITE}, -+ {"BET", IPT_MAHJONG_BET, 2, 58, 0, 1, COL_WHITE}, -+ {"NULL", -1, 0,0,0,0,0} -+ } -+ }, -+ { -+ "dualstick", -+ 1, -+ { -+ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE}, -+ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE}, -+ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE}, -+ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE}, -+ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE}, -+ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE}, -+ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE}, -+ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE}, -+ {"1", IPT_BUTTON1, 1, 30, 0, 1, COL_WHITE}, -+ {"2", IPT_BUTTON2, 1, 32, 0, 1, COL_WHITE}, -+ {"3", IPT_BUTTON3, 1, 34, 0, 1, COL_WHITE}, -+ {"4", IPT_BUTTON4, 1, 36, 0, 1, COL_WHITE}, -+ {"5", IPT_BUTTON5, 1, 38, 0, 1, COL_WHITE}, -+ {"6", IPT_BUTTON6, 1, 40, 0, 1, COL_WHITE}, -+ {"7", IPT_BUTTON7, 1, 42, 0, 1, COL_WHITE}, -+ {"8", IPT_BUTTON8, 1, 44, 0, 1, COL_WHITE}, -+ {"9", IPT_BUTTON9, 1, 46, 0, 1, COL_WHITE}, -+ {"0", IPT_BUTTON10, 1, 48, 0, 1, COL_WHITE}, -+ {"_L", IPT_JOYSTICKLEFT_LEFT, 1, 6, 0, 1, COL_WHITE}, -+ {"_R", IPT_JOYSTICKLEFT_RIGHT, 1, 8, 0, 1, COL_WHITE}, -+ {"_U", IPT_JOYSTICKLEFT_UP, 1, 10, 0, 1, COL_WHITE}, -+ {"_D", IPT_JOYSTICKLEFT_DOWN, 1, 12, 0, 1, COL_WHITE}, -+ {"_L", IPT_JOYSTICKRIGHT_LEFT, 1, 18, 0, 1, COL_WHITE}, -+ {"_R", IPT_JOYSTICKRIGHT_RIGHT, 1, 20, 0, 1, COL_WHITE}, -+ {"_U", IPT_JOYSTICKRIGHT_UP, 1, 22, 0, 1, COL_WHITE}, -+ {"_D", IPT_JOYSTICKRIGHT_DOWN, 1, 24, 0, 1, COL_WHITE}, -+ {"NULL", -1, 0,0,0,0,0} -+ } -+ }, -+ { -+ "neogeo", -+ 2, -+ { -+ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW}, -+ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW}, -+ {"A", IPT_BUTTON1, 1, 26, 0, 1, COL_RED}, -+ {"B", IPT_BUTTON2, 2, 29, 0, 1, COL_YELLOW}, -+ {"C", IPT_BUTTON3, 2, 32, 0, 1, COL_GREEN}, -+ {"D", IPT_BUTTON4, 1, 35, 0, 1, COL_BLUE}, -+ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE}, -+ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE}, -+ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE}, -+ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE}, -+ {"NULL", -1, 0,0,0,0,0} -+ } -+ }, -+ { -+ "6button", -+ 2, -+ { -+ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW}, -+ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW}, -+ {"1", IPT_BUTTON1, 2, 30, 0, 1, COL_WHITE}, -+ {"2", IPT_BUTTON2, 2, 33, 0, 1, COL_WHITE}, -+ {"3", IPT_BUTTON3, 2, 36, 0, 1, COL_WHITE}, -+ {"4", IPT_BUTTON4, 1, 30, 0, 1, COL_WHITE}, -+ {"5", IPT_BUTTON5, 1, 33, 0, 1, COL_WHITE}, -+ {"6", IPT_BUTTON6, 1, 36, 0, 1, COL_WHITE}, -+ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE}, -+ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE}, -+ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE}, -+ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE}, -+ {"NULL", -1, 0,0,0,0,0} -+ } -+ } -+}; -+ -+int player; -+int layout; -+ -+void render_input() -+{ -+ int port = 0; -+ char txt[6]; -+ float height = ui_get_line_height(); -+ -+ if(player < 1 || player > 8) -+ return; // invalid player -+ -+ render_ui_add_rect(0.0f,1.0f-(float)(inptype[layout].lines*height),1.0f,1.0f,BGCOL,PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); -+ while(inptype[layout].inp[port].port != -1) -+ { -+ strcpy(txt,inptype[layout].inp[port].text); -+ -+ if(inptype[layout].inp[port].playerspecific == 0) -+ { -+ if(input_port_used(inptype[layout].inp[port].port,0) != 0) -+ { -+ int ch = convert_txt(txt); -+ int col = inptype[layout].inp[port].colour; -+ if(ch == 0) -+ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL); -+ else -+ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch); -+ } -+ } -+ else -+ { -+ if(input_port_used(inptype[layout].inp[port].port,player-1) != 0) -+ { -+ int ch = convert_txt(txt); -+ int col = inptype[layout].inp[port].colour; -+ if(ch == 0) -+ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL); -+ else -+ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch); -+ } -+ } -+ port++; -+ } -+} -+ -+void inpview_set_data(int ply, const char* lay) -+{ -+ player = ply; -+ layout = 0; -+ while(layout < INPUT_TYPES) -+ { -+ if(strcmp(inptype[layout].name,lay) == 0) -+ { -+ printf("INPVIEW: using layout type '%s'\n",lay); -+ return; -+ } -+ layout++; -+ } -+ printf("INPVIEW: invalid type specified, standard layout in use\n"); -+ layout = 0; -+} -+ -+int inpview_get_player() -+{ -+ return player; -+} -+ -+unsigned int convert_txt(char* txt) -+{ -+ if(strcmp(txt,"_L") == 0) -+ return DIR_LEFT; -+ if(strcmp(txt,"_R") == 0) -+ return DIR_RIGHT; -+ if(strcmp(txt,"_U") == 0) -+ return DIR_UP; -+ if(strcmp(txt,"_D") == 0) -+ return DIR_DOWN; -+ return 0; -+} -diff -Nru base0120/src/emu/inpview.h w0120/src/emu/inpview.h ---- base0120/src/emu/inpview.h 1970-01-01 13:00:00.000000000 +1300 -+++ w0120/src/emu/inpview.h 2007-10-16 00:58:01.000000000 +1300 -@@ -0,0 +1,24 @@ -+// Input viewer header -+ -+struct inputs -+{ -+ char text[6]; // character(s) to display -+ int port; // port to check -+ int line; // line to display on -+ int x; // location on line to display at -+ char isanalogue; // non-zero if the input is analogue -+ char playerspecific; // is a player specific port (if 0, then player should be 0 too) -+ unsigned long colour; -+}; -+ -+struct input_type_definition -+{ -+ char name[13]; // NULL-terminated string to identify different type using a possible -inplayout option -+ int lines; // number of lines to use for this type -+ struct inputs inp[64]; // list of displayed buttons, and the inputs they correspond to (64 max) -+}; -+ -+void render_input(void); -+void inpview_set_data(int,const char*); -+int inpview_get_player(void); -+unsigned int convert_txt(char*); -diff -Nru base0120/src/emu/ui.c w0120/src/emu/ui.c ---- base0120/src/emu/ui.c 2007-09-07 04:42:07.000000000 +1200 -+++ w0120/src/emu/ui.c 2007-10-16 00:58:01.000000000 +1300 -@@ -31,7 +31,7 @@ - #include <stdarg.h> - #include <math.h> - -- -+#include "inpview.h" - - /*************************************************************************** - CONSTANTS -@@ -452,6 +452,10 @@ - /* let MESS display its stuff */ - mess_ui_update(); - #endif -+ -+ // Input viewer -+ if(Machine->playback_file && inpview_get_player() != 0) -+ render_input(); - } - - |