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-rw-r--r--games-emulation/sdlmame/files/0.120a/dipports113.patch38
-rw-r--r--games-emulation/sdlmame/files/0.120a/inpview12-120.patch398
-rw-r--r--games-emulation/sdlmame/files/0.120a/wolf120.patch238
3 files changed, 674 insertions, 0 deletions
diff --git a/games-emulation/sdlmame/files/0.120a/dipports113.patch b/games-emulation/sdlmame/files/0.120a/dipports113.patch
new file mode 100644
index 000000000..c0c871380
--- /dev/null
+++ b/games-emulation/sdlmame/files/0.120a/dipports113.patch
@@ -0,0 +1,38 @@
+diff -Nru base0113s/src/emu/info.c w0113/src/emu/info.c
+--- base0113s/src/emu/info.c 2007-02-12 16:43:00.000000000 +1300
++++ w0113/src/emu/info.c 2007-03-06 10:40:09.000000000 +1300
+@@ -36,6 +36,7 @@
+ static void print_game_switch(FILE* out, const game_driver* game)
+ {
+ const input_port_entry* input;
++ int port = -1;
+
+ begin_resource_tracking();
+
+@@ -43,6 +44,9 @@
+
+ while (input->type != IPT_END)
+ {
++ if(input->start.tag != NULL)
++ port++;
++
+ if (input->type==IPT_DIPSWITCH_NAME)
+ {
+ int def = input->default_value;
+@@ -50,6 +54,8 @@
+ fprintf(out, "\t\t<dipswitch");
+
+ fprintf(out, " name=\"%s\"", xml_normalize_string(input->name));
++ fprintf(out, " mask=\"%i\"", input->mask);
++ fprintf(out, " port=\"%i\"", port);
+ ++input;
+
+ fprintf(out, ">\n");
+@@ -58,6 +64,7 @@
+ {
+ fprintf(out, "\t\t\t<dipvalue");
+ fprintf(out, " name=\"%s\"", xml_normalize_string(input->name));
++ fprintf(out, " value=\"%i\"", input->default_value);
+ if (def == input->default_value)
+ fprintf(out, " default=\"yes\"");
+
diff --git a/games-emulation/sdlmame/files/0.120a/inpview12-120.patch b/games-emulation/sdlmame/files/0.120a/inpview12-120.patch
new file mode 100644
index 000000000..f28d2b518
--- /dev/null
+++ b/games-emulation/sdlmame/files/0.120a/inpview12-120.patch
@@ -0,0 +1,398 @@
+diff -Nru base0120/src/emu/emu.mak w0120/src/emu/emu.mak
+--- base0120/src/emu/emu.mak 2007-10-15 19:58:53.000000000 +1300
++++ w0120/src/emu/emu.mak 2007-10-16 01:00:34.000000000 +1300
+@@ -75,6 +75,7 @@
+ $(EMUOBJ)/uitext.o \
+ $(EMUOBJ)/validity.o \
+ $(EMUOBJ)/video.o \
++ $(EMUOBJ)/inpview.o \
+
+ ifdef PROFILER
+ EMUOBJS += \
+diff -Nru base0120/src/emu/emuopts.c w0120/src/emu/emuopts.c
+--- base0120/src/emu/emuopts.c 2007-09-11 18:16:58.000000000 +1200
++++ w0120/src/emu/emuopts.c 2007-10-16 00:58:01.000000000 +1300
+@@ -156,6 +156,8 @@
+ { "bios", "default", 0, "select the system BIOS to use" },
+ { "cheat;c", "0", OPTION_BOOLEAN, "enable cheat subsystem" },
+ { "skip_gameinfo", "0", OPTION_BOOLEAN, "skip displaying the information screen at startup" },
++ { "inpview;iv", "0", 0, "enable input viewer" },
++ { "inplayout;il", "standard", 0, "set input viewer layout type" },
+
+ { NULL }
+ };
+diff -Nru base0120/src/emu/inptport.c w0120/src/emu/inptport.c
+--- base0120/src/emu/inptport.c 2007-09-29 15:57:09.000000000 +1200
++++ w0120/src/emu/inptport.c 2007-10-16 00:58:01.000000000 +1300
+@@ -106,6 +106,7 @@
+ #include "inputx.h"
+ #endif
+
++#include "inpview.h"
+
+ /***************************************************************************
+ CONSTANTS
+@@ -1140,6 +1141,9 @@
+ /* register callbacks for when we load configurations */
+ config_register("input", input_port_load, input_port_save);
+
++ /* INPVIEW: initialise -inpview and -inplayout options */
++ inpview_set_data(options_get_int(mame_options(),"inpview"),options_get_string(mame_options(),"inplayout"));
++
+ /* open playback and record files if specified */
+ setup_playback(machine);
+ setup_record(machine);
+@@ -3599,3 +3603,30 @@
+ break;
+ }
+ }
++
++int input_port_used(int type,int player)
++{
++ int portnum, bitnum;
++
++ /* loop over all input ports */
++ for (portnum = 0; portnum < MAX_INPUT_PORTS; portnum++)
++ {
++ input_port_info *portinfo = &port_info[portnum];
++ input_bit_info *info;
++ unsigned long portvalue;
++
++ for (bitnum = 0, info = &portinfo->bit[0]; bitnum < MAX_BITS_PER_PORT && info->port; bitnum++, info++)
++ {
++ portvalue = portinfo->playback;
++
++ if(info->port->type == type && info->port->player == player)
++ {
++ if((info->port->type == type) && (portvalue & info->port->mask) != (info->port->default_value & info->port->mask))
++ return 1;
++ else
++ return 0;
++ }
++ }
++ }
++ return 0;
++}
+diff -Nru base0120/src/emu/inptport.h w0120/src/emu/inptport.h
+--- base0120/src/emu/inptport.h 2007-09-29 15:57:09.000000000 +1200
++++ w0120/src/emu/inptport.h 2007-10-16 00:58:01.000000000 +1300
+@@ -899,4 +899,6 @@
+ UINT32 readinputportbytag(const char *tag);
+ UINT32 readinputportbytag_safe(const char *tag, UINT32 defvalue);
+
++int input_port_used(int, int);
++
+ #endif /* __INPTPORT_H__ */
+diff -Nru base0120/src/emu/inpview.c w0120/src/emu/inpview.c
+--- base0120/src/emu/inpview.c 1970-01-01 13:00:00.000000000 +1300
++++ w0120/src/emu/inpview.c 2007-10-16 00:58:01.000000000 +1300
+@@ -0,0 +1,258 @@
++// Input viewer module for MAME
++// Complete re-write started Aug 23, 2006
++
++#include <stdio.h>
++#include "ui.h"
++#include "uitext.h"
++#include "inptport.h"
++#include "render.h"
++#include "inpview.h"
++
++#define CHAR_WIDTH (1.0f / 80.0f)
++#define INPUT_TYPES 5
++
++#define COL_RED MAKE_ARGB(0xff, 0xff, 0x00, 0x00)
++#define COL_BLUE MAKE_ARGB(0xff, 0x00, 0x00, 0xff)
++#define COL_GREEN MAKE_ARGB(0xff, 0x00, 0xff, 0x00)
++#define COL_YELLOW MAKE_ARGB(0xff, 0xff, 0xff, 0x00)
++#define COL_ORANGE MAKE_ARGB(0xff, 0xff, 0x80, 0x00)
++#define COL_BLACK MAKE_ARGB(0xff, 0x00, 0x00, 0x00)
++#define COL_GRAY MAKE_ARGB(0xff, 0x80, 0x80, 0x80)
++#define COL_WHITE MAKE_ARGB(0xff, 0xff, 0xff, 0xff)
++
++#define BGCOL MAKE_ARGB(0x80, 0x80, 0x00, 0x00)
++
++// uncomment if you plan to use MAME's built-in font
++//#define OLD_UI_FONT 1
++
++#ifndef OLD_UI_FONT
++#define DIR_LEFT 0x2190
++#define DIR_UP 0x2191
++#define DIR_RIGHT 0x2192
++#define DIR_DOWN 0x2193
++#else
++#define DIR_LEFT 'L'
++#define DIR_UP 'U'
++#define DIR_RIGHT 'R'
++#define DIR_DOWN 'D'
++#endif
++
++struct input_type_definition inptype[INPUT_TYPES] =
++{
++ {
++ "standard",
++ 1,
++ {
++ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
++ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
++ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
++ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
++ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
++ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
++ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
++ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
++ {"1", IPT_BUTTON1, 1, 20, 0, 1, COL_WHITE},
++ {"2", IPT_BUTTON2, 1, 22, 0, 1, COL_WHITE},
++ {"3", IPT_BUTTON3, 1, 24, 0, 1, COL_WHITE},
++ {"4", IPT_BUTTON4, 1, 26, 0, 1, COL_WHITE},
++ {"5", IPT_BUTTON5, 1, 28, 0, 1, COL_WHITE},
++ {"6", IPT_BUTTON6, 1, 30, 0, 1, COL_WHITE},
++ {"7", IPT_BUTTON7, 1, 32, 0, 1, COL_WHITE},
++ {"8", IPT_BUTTON8, 1, 34, 0, 1, COL_WHITE},
++ {"9", IPT_BUTTON9, 1, 36, 0, 1, COL_WHITE},
++ {"0", IPT_BUTTON10, 1, 38, 0, 1, COL_WHITE},
++ {"_L", IPT_JOYSTICK_LEFT, 1, 10, 0, 1, COL_WHITE},
++ {"_R", IPT_JOYSTICK_RIGHT, 1, 12, 0, 1, COL_WHITE},
++ {"_U", IPT_JOYSTICK_UP, 1, 14, 0, 1, COL_WHITE},
++ {"_D", IPT_JOYSTICK_DOWN, 1, 16, 0, 1, COL_WHITE},
++ {"NULL", -1, 0,0,0,0,0}
++ }
++ },
++ {
++ "mahjong",
++ 2,
++ {
++ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
++ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
++ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
++ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
++ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
++ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
++ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
++ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
++ {"A", IPT_MAHJONG_A, 1, 10, 0, 1, COL_WHITE},
++ {"B", IPT_MAHJONG_B, 1, 12, 0, 1, COL_WHITE},
++ {"C", IPT_MAHJONG_C, 1, 14, 0, 1, COL_WHITE},
++ {"D", IPT_MAHJONG_D, 1, 16, 0, 1, COL_WHITE},
++ {"E", IPT_MAHJONG_E, 1, 18, 0, 1, COL_WHITE},
++ {"F", IPT_MAHJONG_F, 1, 20, 0, 1, COL_WHITE},
++ {"G", IPT_MAHJONG_G, 1, 22, 0, 1, COL_WHITE},
++ {"H", IPT_MAHJONG_H, 1, 24, 0, 1, COL_WHITE},
++ {"I", IPT_MAHJONG_I, 1, 26, 0, 1, COL_WHITE},
++ {"J", IPT_MAHJONG_J, 1, 28, 0, 1, COL_WHITE},
++ {"K", IPT_MAHJONG_K, 1, 30, 0, 1, COL_WHITE},
++ {"L", IPT_MAHJONG_L, 1, 32, 0, 1, COL_WHITE},
++ {"M", IPT_MAHJONG_M, 1, 34, 0, 1, COL_WHITE},
++ {"N", IPT_MAHJONG_N, 1, 36, 0, 1, COL_WHITE},
++ {"O", IPT_MAHJONG_O, 1, 38, 0, 1, COL_WHITE},
++ {"P", IPT_MAHJONG_P, 1, 40, 0, 1, COL_WHITE},
++ {"Q", IPT_MAHJONG_Q, 1, 42, 0, 1, COL_WHITE},
++ {"REACH", IPT_MAHJONG_REACH, 2, 14, 0, 1, COL_WHITE},
++ {"CHI", IPT_MAHJONG_CHI, 2, 26, 0, 1, COL_WHITE},
++ {"PON", IPT_MAHJONG_PON, 2, 34, 0, 1, COL_WHITE},
++ {"KAN", IPT_MAHJONG_KAN, 2, 42, 0, 1, COL_WHITE},
++ {"RON", IPT_MAHJONG_RON, 2, 50, 0, 1, COL_WHITE},
++ {"BET", IPT_MAHJONG_BET, 2, 58, 0, 1, COL_WHITE},
++ {"NULL", -1, 0,0,0,0,0}
++ }
++ },
++ {
++ "dualstick",
++ 1,
++ {
++ {"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
++ {"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
++ {"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
++ {"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
++ {"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
++ {"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
++ {"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
++ {"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
++ {"1", IPT_BUTTON1, 1, 30, 0, 1, COL_WHITE},
++ {"2", IPT_BUTTON2, 1, 32, 0, 1, COL_WHITE},
++ {"3", IPT_BUTTON3, 1, 34, 0, 1, COL_WHITE},
++ {"4", IPT_BUTTON4, 1, 36, 0, 1, COL_WHITE},
++ {"5", IPT_BUTTON5, 1, 38, 0, 1, COL_WHITE},
++ {"6", IPT_BUTTON6, 1, 40, 0, 1, COL_WHITE},
++ {"7", IPT_BUTTON7, 1, 42, 0, 1, COL_WHITE},
++ {"8", IPT_BUTTON8, 1, 44, 0, 1, COL_WHITE},
++ {"9", IPT_BUTTON9, 1, 46, 0, 1, COL_WHITE},
++ {"0", IPT_BUTTON10, 1, 48, 0, 1, COL_WHITE},
++ {"_L", IPT_JOYSTICKLEFT_LEFT, 1, 6, 0, 1, COL_WHITE},
++ {"_R", IPT_JOYSTICKLEFT_RIGHT, 1, 8, 0, 1, COL_WHITE},
++ {"_U", IPT_JOYSTICKLEFT_UP, 1, 10, 0, 1, COL_WHITE},
++ {"_D", IPT_JOYSTICKLEFT_DOWN, 1, 12, 0, 1, COL_WHITE},
++ {"_L", IPT_JOYSTICKRIGHT_LEFT, 1, 18, 0, 1, COL_WHITE},
++ {"_R", IPT_JOYSTICKRIGHT_RIGHT, 1, 20, 0, 1, COL_WHITE},
++ {"_U", IPT_JOYSTICKRIGHT_UP, 1, 22, 0, 1, COL_WHITE},
++ {"_D", IPT_JOYSTICKRIGHT_DOWN, 1, 24, 0, 1, COL_WHITE},
++ {"NULL", -1, 0,0,0,0,0}
++ }
++ },
++ {
++ "neogeo",
++ 2,
++ {
++ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
++ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
++ {"A", IPT_BUTTON1, 1, 26, 0, 1, COL_RED},
++ {"B", IPT_BUTTON2, 2, 29, 0, 1, COL_YELLOW},
++ {"C", IPT_BUTTON3, 2, 32, 0, 1, COL_GREEN},
++ {"D", IPT_BUTTON4, 1, 35, 0, 1, COL_BLUE},
++ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
++ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
++ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
++ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
++ {"NULL", -1, 0,0,0,0,0}
++ }
++ },
++ {
++ "6button",
++ 2,
++ {
++ {"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
++ {"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
++ {"1", IPT_BUTTON1, 2, 30, 0, 1, COL_WHITE},
++ {"2", IPT_BUTTON2, 2, 33, 0, 1, COL_WHITE},
++ {"3", IPT_BUTTON3, 2, 36, 0, 1, COL_WHITE},
++ {"4", IPT_BUTTON4, 1, 30, 0, 1, COL_WHITE},
++ {"5", IPT_BUTTON5, 1, 33, 0, 1, COL_WHITE},
++ {"6", IPT_BUTTON6, 1, 36, 0, 1, COL_WHITE},
++ {"_L", IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
++ {"_R", IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
++ {"_U", IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
++ {"_D", IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
++ {"NULL", -1, 0,0,0,0,0}
++ }
++ }
++};
++
++int player;
++int layout;
++
++void render_input()
++{
++ int port = 0;
++ char txt[6];
++ float height = ui_get_line_height();
++
++ if(player < 1 || player > 8)
++ return; // invalid player
++
++ render_ui_add_rect(0.0f,1.0f-(float)(inptype[layout].lines*height),1.0f,1.0f,BGCOL,PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
++ while(inptype[layout].inp[port].port != -1)
++ {
++ strcpy(txt,inptype[layout].inp[port].text);
++
++ if(inptype[layout].inp[port].playerspecific == 0)
++ {
++ if(input_port_used(inptype[layout].inp[port].port,0) != 0)
++ {
++ int ch = convert_txt(txt);
++ int col = inptype[layout].inp[port].colour;
++ if(ch == 0)
++ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
++ else
++ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
++ }
++ }
++ else
++ {
++ if(input_port_used(inptype[layout].inp[port].port,player-1) != 0)
++ {
++ int ch = convert_txt(txt);
++ int col = inptype[layout].inp[port].colour;
++ if(ch == 0)
++ ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
++ else
++ render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
++ }
++ }
++ port++;
++ }
++}
++
++void inpview_set_data(int ply, const char* lay)
++{
++ player = ply;
++ layout = 0;
++ while(layout < INPUT_TYPES)
++ {
++ if(strcmp(inptype[layout].name,lay) == 0)
++ {
++ printf("INPVIEW: using layout type '%s'\n",lay);
++ return;
++ }
++ layout++;
++ }
++ printf("INPVIEW: invalid type specified, standard layout in use\n");
++ layout = 0;
++}
++
++int inpview_get_player()
++{
++ return player;
++}
++
++unsigned int convert_txt(char* txt)
++{
++ if(strcmp(txt,"_L") == 0)
++ return DIR_LEFT;
++ if(strcmp(txt,"_R") == 0)
++ return DIR_RIGHT;
++ if(strcmp(txt,"_U") == 0)
++ return DIR_UP;
++ if(strcmp(txt,"_D") == 0)
++ return DIR_DOWN;
++ return 0;
++}
+diff -Nru base0120/src/emu/inpview.h w0120/src/emu/inpview.h
+--- base0120/src/emu/inpview.h 1970-01-01 13:00:00.000000000 +1300
++++ w0120/src/emu/inpview.h 2007-10-16 00:58:01.000000000 +1300
+@@ -0,0 +1,24 @@
++// Input viewer header
++
++struct inputs
++{
++ char text[6]; // character(s) to display
++ int port; // port to check
++ int line; // line to display on
++ int x; // location on line to display at
++ char isanalogue; // non-zero if the input is analogue
++ char playerspecific; // is a player specific port (if 0, then player should be 0 too)
++ unsigned long colour;
++};
++
++struct input_type_definition
++{
++ char name[13]; // NULL-terminated string to identify different type using a possible -inplayout option
++ int lines; // number of lines to use for this type
++ struct inputs inp[64]; // list of displayed buttons, and the inputs they correspond to (64 max)
++};
++
++void render_input(void);
++void inpview_set_data(int,const char*);
++int inpview_get_player(void);
++unsigned int convert_txt(char*);
+diff -Nru base0120/src/emu/ui.c w0120/src/emu/ui.c
+--- base0120/src/emu/ui.c 2007-09-07 04:42:07.000000000 +1200
++++ w0120/src/emu/ui.c 2007-10-16 00:58:01.000000000 +1300
+@@ -31,7 +31,7 @@
+ #include <stdarg.h>
+ #include <math.h>
+
+-
++#include "inpview.h"
+
+ /***************************************************************************
+ CONSTANTS
+@@ -452,6 +452,10 @@
+ /* let MESS display its stuff */
+ mess_ui_update();
+ #endif
++
++ // Input viewer
++ if(Machine->playback_file && inpview_get_player() != 0)
++ render_input();
+ }
+
+
diff --git a/games-emulation/sdlmame/files/0.120a/wolf120.patch b/games-emulation/sdlmame/files/0.120a/wolf120.patch
new file mode 100644
index 000000000..555b624b1
--- /dev/null
+++ b/games-emulation/sdlmame/files/0.120a/wolf120.patch
@@ -0,0 +1,238 @@
+diff -Nru base0120/src/emu/inptport.c w0120/src/emu/inptport.c
+--- base0120/src/emu/inptport.c 2007-09-29 15:57:09.000000000 +1200
++++ w0120/src/emu/inptport.c 2007-10-16 00:36:35.000000000 +1300
+@@ -90,6 +90,7 @@
+ except that the accumulated deltas are not bounded, but rather wrap.
+
+ ***************************************************************************/
++#define _USE_32BIT_TIME_T // VC2005 uses a 64-bit time_t structure by default
+
+ #include "osdepend.h"
+ #include "driver.h"
+@@ -270,7 +271,7 @@
+ static input_port_entry *input_ports_default;
+
+ /* recorded speed read from an INP file */
+-static double rec_speed;
++double rec_speed;
+
+ /* set to 1 if INP file being played is a standard MAME INP file */
+ static int no_extended_inp;
+@@ -322,8 +323,6 @@
+ input_port_28_dword_r, input_port_29_dword_r, input_port_30_dword_r, input_port_31_dword_r
+ };
+
+-
+-
+ /***************************************************************************
+ COMMON SHARED STRINGS
+ ***************************************************************************/
+@@ -444,6 +443,8 @@
+ { INPUT_STRING_None, "None" }
+ };
+
++/* set to 1 if INP file being played is a standard MAME INP file */
++int isnotext;
+
+
+ /***************************************************************************
+@@ -1225,8 +1226,9 @@
+ static void setup_record(running_machine *machine)
+ {
+ const char *filename = options_get_string(mame_options(), OPTION_RECORD);
+- inp_header inpheader;
++ //inp_header inpheader;
+ file_error filerr;
++ struct ext_header xheader;
+
+ /* if no file, nothing to do */
+ if (filename[0] == 0)
+@@ -1236,10 +1238,16 @@
+ filerr = mame_fopen(SEARCHPATH_INPUTLOG, filename, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS, &machine->record_file);
+ assert_always(filerr == FILERR_NONE, "Failed to open file for recording");
+
++ /* disable cheats */
++ options_set_bool(mame_options(),OPTION_CHEAT,0,OPTION_PRIORITY_MAXIMUM);
++
+ /* create a header */
+- memset(&inpheader, 0, sizeof(inpheader));
+- strcpy(inpheader.name, machine->gamedrv->name);
+- mame_fwrite(machine->record_file, &inpheader, sizeof(inpheader));
++ memset(&xheader, '\0', sizeof(struct ext_header));
++ strcpy(xheader.header, "XINP\0\0\0");
++ strcpy(xheader.shortname, machine->gamedrv->name);
++ strcpy(xheader.version, build_version);
++ xheader.starttime = (long)time(NULL);
++ mame_fwrite(Machine->record_file, &xheader, sizeof(struct ext_header));
+ }
+
+
+@@ -1255,8 +1263,13 @@
+ /* close any playback or recording files */
+ if (machine->playback_file != NULL)
+ mame_fclose(machine->playback_file);
+- if (machine->record_file != NULL)
+- mame_fclose(machine->record_file);
++ if (machine->record_file != NULL)
++ {
++ long val = (long)time(NULL);
++ mame_fseek(machine->record_file,52,SEEK_SET);
++ mame_fwrite(machine->record_file,&val,sizeof(long));
++ mame_fclose(machine->record_file);
++ }
+ }
+
+
+@@ -2789,7 +2802,7 @@
+ }
+ }
+ }
+-
++ else // because re-recording is cheating
+ /* handle recording */
+ if (Machine->record_file != NULL)
+ {
+@@ -2962,7 +2975,7 @@
+ /* note that analog ports are handled instantaneously at port read time */
+ }
+ }
+-
++
+ #ifdef MESS
+ /* less MESS to MESSy things */
+ inputx_update();
+@@ -2997,6 +3010,15 @@
+ update_playback_record(portnum, readinputport(portnum));
+ }
+
++ /* record speed */
++ if(Machine->record_file != NULL)
++ {
++ double speed = video_get_speed_percent();
++ long marker = 0x00ABCDEF; // end of frame marker
++ mame_fwrite(Machine->record_file,&speed,sizeof(double));
++ mame_fwrite(Machine->record_file,&marker,sizeof(long));
++ }
++
+ /* store speed read from INP file, if extended INP */
+ if (Machine->playback_file != NULL && !no_extended_inp)
+ {
+diff -Nru base0120/src/emu/ui.c w0120/src/emu/ui.c
+--- base0120/src/emu/ui.c 2007-09-07 04:42:07.000000000 +1200
++++ w0120/src/emu/ui.c 2007-10-16 00:30:13.000000000 +1300
+@@ -321,7 +321,7 @@
+ int state;
+
+ /* disable everything if we are using -str */
+- if (!first_time || (str > 0 && str < 60*5) || Machine->gamedrv == &driver_empty)
++ if (!first_time || (str > 0 && str < 60*5) || Machine->gamedrv == &driver_empty || Machine->record_file)
+ show_gameinfo = show_warnings = show_disclaimer = FALSE;
+
+ /* initialize the on-screen display system */
+@@ -1283,7 +1283,7 @@
+ mame_schedule_soft_reset(Machine);
+
+ /* handle a request to display graphics/palette */
+- if (input_ui_pressed(IPT_UI_SHOW_GFX))
++ if (input_ui_pressed(IPT_UI_SHOW_GFX) && !Machine->record_file)
+ {
+ if (!is_paused)
+ mame_pause(Machine, TRUE);
+@@ -1291,14 +1291,14 @@
+ }
+
+ /* handle a save state request */
+- if (input_ui_pressed(IPT_UI_SAVE_STATE))
++ if (input_ui_pressed(IPT_UI_SAVE_STATE) && !Machine->record_file)
+ {
+ mame_pause(Machine, TRUE);
+ return ui_set_handler(handler_load_save, LOADSAVE_SAVE);
+ }
+
+ /* handle a load state request */
+- if (input_ui_pressed(IPT_UI_LOAD_STATE))
++ if (input_ui_pressed(IPT_UI_LOAD_STATE) && !Machine->record_file)
+ {
+ mame_pause(Machine, TRUE);
+ return ui_set_handler(handler_load_save, LOADSAVE_LOAD);
+@@ -1309,7 +1309,7 @@
+ video_save_active_screen_snapshots(Machine);
+
+ /* toggle pause */
+- if (input_ui_pressed(IPT_UI_PAUSE))
++ if (input_ui_pressed(IPT_UI_PAUSE) && !Machine->record_file)
+ {
+ /* with a shift key, it is single step */
+ if (is_paused && (input_code_pressed(KEYCODE_LSHIFT) || input_code_pressed(KEYCODE_RSHIFT)))
+@@ -1375,11 +1375,11 @@
+ }
+
+ /* toggle throttle? */
+- if (input_ui_pressed(IPT_UI_THROTTLE))
++ if (input_ui_pressed(IPT_UI_THROTTLE) && !Machine->record_file)
+ video_set_throttle(!video_get_throttle());
+
+ /* check for fast forward */
+- if (input_port_type_pressed(IPT_UI_FAST_FORWARD, 0))
++ if (input_port_type_pressed(IPT_UI_FAST_FORWARD, 0) && !Machine->record_file)
+ {
+ video_set_fastforward(TRUE);
+ ui_show_fps_temp(0.5);
+diff -Nru base0120/src/emu/uimenu.c w0120/src/emu/uimenu.c
+--- base0120/src/emu/uimenu.c 2007-09-23 09:27:43.000000000 +1200
++++ w0120/src/emu/uimenu.c 2007-10-16 00:32:08.000000000 +1300
+@@ -631,7 +631,7 @@
+ *selected = num_items - 1;
+
+ /* pause enables/disables pause */
+- if (input_ui_pressed(IPT_UI_PAUSE))
++ if (input_ui_pressed(IPT_UI_PAUSE) && !Machine->record_file)
+ mame_pause(Machine, !mame_is_paused(Machine));
+
+ return 0;
+diff -Nru base0120/src/emu/video.c w0120/src/emu/video.c
+--- base0120/src/emu/video.c 2007-09-29 03:06:28.000000000 +1200
++++ w0120/src/emu/video.c 2007-10-16 00:30:13.000000000 +1300
+@@ -157,7 +157,9 @@
+ { 0,1,1,1,1,1,1,1,1,1,1,1 }
+ };
+
+-
++// speed recorded in INP file
++extern double rec_speed;
++extern int isnotext;
+
+ /***************************************************************************
+ FUNCTION PROTOTYPES
+@@ -1216,6 +1218,10 @@
+ if (global.partial_updates_this_frame > 1)
+ dest += sprintf(dest, "\n%d partial updates", global.partial_updates_this_frame);
+
++ /* display recorded speed on playback */
++ if(Machine->playback_file != NULL && !isnotext)
++ dest += sprintf(dest,"\n Recorded speed %f%%", rec_speed);
++
+ /* return a pointer to the static buffer */
+ return buffer;
+ }
+@@ -2193,6 +2199,10 @@
+ }
+ }
+
++double video_get_speed_percent(void)
++{
++ return global.speed_percent;
++}
+
+
+ /***************************************************************************
+diff -Nru base0120/src/emu/video.h w0120/src/emu/video.h
+--- base0120/src/emu/video.h 2007-08-31 04:45:52.000000000 +1200
++++ w0120/src/emu/video.h 2007-10-16 00:30:13.000000000 +1300
+@@ -166,4 +166,6 @@
+
+ void video_crosshair_toggle(void);
+
++double video_get_speed_percent(void);
++
+ #endif /* __VIDEO_H__ */