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* games-fps/gzdoom: games-fps/gzdoom: version bumpMike MacDonald (crazymykl)2010-11-173-4/+8
| | | | svn path=/sunrise/; revision=11555
* games-fps/gzdoom: version bumpMike MacDonald (crazymykl)2010-09-253-4/+8
| | | | svn path=/sunrise/; revision=11366
* games-fps/gzdoom: Fix typoMike MacDonald (crazymykl)2010-09-163-2/+7
| | | | svn path=/sunrise/; revision=11325
* games-fps/gzdoom: Disable automagic fluidsynth detectionMike MacDonald (crazymykl)2010-09-165-5/+51
| | | | svn path=/sunrise/; revision=11323
* games-fps/gzdoom: Warn only if media-sound/fluid-soundfont is not installedChí-Thanh Christopher Nguyễn2010-09-154-5/+9
| | | | svn path=/sunrise/; revision=11317
* games-fps/vavoom: Change wxwindows use flag to wxwidgetsMarkos Chandras2010-09-074-13/+17
| | | | svn path=/sunrise/; revision=11292
* games-fps/gzdoom: edit elog message for the live gzdoom ebuild, too. (Oops.)Mike MacDonald (crazymykl)2010-08-313-4/+8
| | | | svn path=/sunrise/; revision=11271
* games-fps/gzdoom: Edit gzdoom info message to reflect the availability of ↵Mike MacDonald (crazymykl)2010-08-313-3/+8
| | | | | | fluid-soundfont svn path=/sunrise/; revision=11269
* games-fps/gzdoom: Drop empty elogMarkos Chandras2010-08-313-3/+5
| | | | svn path=/sunrise/; revision=11267
* games-fps/gzdoom: cleanup old gzdoom versionsMike MacDonald (crazymykl)2010-08-314-137/+5
| | | | svn path=/sunrise/; revision=11266
* games-fps/gzdoom: gzdoom version bump, add fluidsynth support (w/ useflag)Mike MacDonald (crazymykl)2010-08-295-7/+91
| | | | svn path=/sunrise/; revision=11255
* games-fps/gzdoom: gzdoom version bumpMike MacDonald (crazymykl)2010-08-233-1/+73
| | | | svn path=/sunrise/; revision=11213
* games-fps/bloodfrontier: Remove as the distfile no longer exists and the ↵Michał Górny2010-08-125-100/+0
| | | | | | project is dead. svn path=/sunrise/; revision=11124
* games-fps/uhexen2-cvs: Remove the separate CVS package, please supply the ↵Michał Górny2010-08-064-769/+0
| | | | | | CVS ebuild in games-fps/uhexen2 if necessary. svn path=/sunrise/; revision=11095
* games-fps/uhexen2: Remove the distfile-missing version.Michał Górny2010-08-053-444/+6
| | | | | | (Portage version: 2.2_rc67_p322/git/Linux x86_64, unsigned Manifest commit) svn path=/sunrise/; revision=11092
* games-fps/hexen2-lights: Ebuild cleanupMichael Weber2010-07-113-15/+17
| | | | svn path=/sunrise/; revision=10996
* games-fps/hexen2-demodata: Ebuild cleanup, added amd64 specific SRC_URIMichael Weber2010-07-113-7/+15
| | | | svn path=/sunrise/; revision=10995
* games-fps/unreal-tournament-operationnapali: Update HOMEPAGE and replace ↵Michał Górny2010-07-103-14/+17
| | | | | | SRC_URI with a random mirror. Trivial cleanup. svn path=/sunrise/; revision=10982
* vavoom-textures: Adjust 'find' calls to be POSIX-compliant.Michał Górny2010-07-013-4/+8
| | | | svn path=/sunrise/; revision=10858
* games-fps/assaultcube: Adjust 'find' calls to be POSIX-compliant.Michał Górny2010-07-013-3/+7
| | | | svn path=/sunrise/; revision=10857
* games-fps/gzdoom: New Ebuild for bug 323131, thanks to all in #gentoo-sunriseMike MacDonald (crazymykl)2010-06-225-0/+153
| | | | svn path=/sunrise/; revision=10804
* games-fps/tremfusion: Fix up depspecMarkus Ullmann2010-06-133-4/+7
| | | | svn path=/sunrise/; revision=10709
* games-fps/postal2mp: amd64 addedLaurento Frittella (mrfree)2010-05-203-8/+17
| | | | svn path=/sunrise/; revision=10583
* games-fps/assaultcube: Fix crash with external enet libraryMichael Weber2010-05-173-22/+21
| | | | svn path=/sunrise/; revision=10569
* fixed two errors.Michael Weber2010-05-123-4/+11
| | | | svn path=/sunrise/; revision=10549
* games-fps/postal2mp: New Ebuild for bug 319125 thanks to Tommy[D]Laurento Frittella (mrfree)2010-05-114-0/+61
| | | | svn path=/sunrise/; revision=10544
* games-fps/assaultcube: New Ebuild for bug 162945Michael Weber2010-05-014-0/+115
| | | | svn path=/sunrise/; revision=10516
* games-fps/vavoom: Update allegro dependency since allegrogl is masked and ↵Markos Chandras2010-04-304-6/+11
| | | | | | has been replaced with allegro[opengl] svn path=/sunrise/; revision=10505
* Fix indentation in metadata.xml, and update a single file omitted by Tommy.Michał Górny2010-04-1722-22/+22
| | | | svn path=/sunrise/; revision=10468
* sunrise/ app-portage/elog-list/metadata.xml: Update metadata.xml to follow ↵Thomas Sachau2010-04-1628-28/+42
| | | | | | skel.metadata.xml svn path=/sunrise/; revision=10466
* sunrise/ app-portage/elog-list/elog-list-0.0.6.ebuild: Update headers for 2010Thomas Sachau2010-02-0929-32/+32
| | | | svn path=/sunrise/; revision=10016
* games-fps/hexen2-demodata: Drop depcreated built_with_use callMarkos Chandras2010-01-313-7/+11
| | | | svn path=/sunrise/; revision=9946
* games-fps/tremfusion: now, ebuild don't use obsolete trem-compat branch and ↵keenblade2009-11-123-3/+5
| | | | | | changes to default branch svn path=/sunrise/; revision=9507
* games-fps/tremfusion: Drop keywords for live ebuildThomas Sachau2009-08-253-3/+7
| | | | svn path=/sunrise/; revision=9113
* sunrise/ app-portage/elog-list/elog-list-0.0.6.ebuild: Update headerThomas Sachau2009-08-128-8/+8
| | | | svn path=/sunrise/; revision=9005
* games-fps/prey-data: WhitespaceThomas Sachau2009-07-122-3/+1
| | | | svn path=/sunrise/; revision=8764
* games-fps/prey: WhitespaceThomas Sachau2009-07-122-6/+1
| | | | svn path=/sunrise/; revision=8763
* games-fps/tremfusion: Add missing bugnumberThomas Sachau2009-07-112-4/+3
| | | | svn path=/sunrise/; revision=8746
* games-fps/tremfusion: Initial ebuild. Thanks to Tommy[D] and chithead at ↵keenblade2009-07-114-0/+104
| | | | | | #gentoo-sunrise and tremfusion dev Amanieu svn path=/sunrise/; revision=8744
* games-fps/prey-data: Drop strip restrictionThomas Sachau2009-05-173-3/+7
| | | | svn path=/sunrise/; revision=8561
* games-fps/prey: TabbingThomas Sachau2009-05-172-2/+2
| | | | svn path=/sunrise/; revision=8560
* games-fps/prey-data: New ebuild for bug 270050 (game data), reviewed mainly ↵Peter Bilitch2009-05-174-0/+63
| | | | | | by Tommy[D] svn path=/sunrise/; revision=8558
* games-fps/prey: New ebuild for bug 270050, reviewed mainly by Tommy[D]Peter Bilitch2009-05-174-0/+130
| | | | svn path=/sunrise/; revision=8557
* Use src_prepare instead of src_unpack.Christian Ruppert2009-05-062-3/+3
| | | | | | (Portage version: 2.2_rc33/svn/Linux x86_64) svn path=/sunrise/; revision=8495
* Use src_prepare instead of src_unpack, replaced some elog calls by einfo.Christian Ruppert2009-05-064-47/+48
| | | | | | (Portage version: 2.2_rc33/svn/Linux x86_64) svn path=/sunrise/; revision=8494
* Use src_prepare instead of src_unpack, improved find call, added missing die ↵Christian Ruppert2009-05-063-42/+44
| | | | | | | | statements, replaced some elog calls by einfo. (Portage version: 2.2_rc33/svn/Linux x86_64) svn path=/sunrise/; revision=8493
* Use src_prepare instead of src_unpack, added missing die statements, ↵Christian Ruppert2009-05-064-78/+77
| | | | | | | | replaced some elog calls by einfo. (Portage version: 2.2_rc33/svn/Linux x86_64) svn path=/sunrise/; revision=8492
* games-fps/chocolate-doom: Live ebuilds shouldn't have KEYWORDS.Christian Ruppert2009-04-203-4/+8
| | | | svn path=/sunrise/; revision=8361
* games-fps/vavoom: Live ebuilds shouldn't have KEYWORDS.Christian Ruppert2009-04-203-3/+6
| | | | svn path=/sunrise/; revision=8360
* games-fps/vavoom: Sync live ebuild contents including latest changes in ↵Davide Cendron2009-04-073-50/+19
| | | | | | other one svn path=/sunrise/; revision=8217