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* games-fps/chocolate-doom: Version bump and major update, thanks to Tommy[D] ↵Witold Pilat (fau)2013-12-186-112/+168
| | | | and floppym
* games-fps/gzdoom: fix homepagehasufell2013-06-203-3/+6
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* games-fps/gzdoom: Migrate to EAPI 5. Remove unfetchable version.Michael Palimaka2013-06-155-224/+15
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* games-fps/chocolate-doom: fix buildhasufell2013-04-104-41/+54
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* games-fps/assaultcube: add server useflag descriptionhasufell2013-03-233-3/+9
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* games-fps/vavoom: fix everythinghasufell2013-03-205-172/+133
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* games-fps/assaultcube: rewrite, do proper QAhasufell2013-03-204-49/+237
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* [games-fps/vavoom] Bump #132055Patrick Lauer2013-03-183-83/+67
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* [games-fps/assaultcube] Bump, see #162945Patrick Lauer2013-03-183-23/+27
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* sunrise/ net-nntp/nzbperl/Manifest: Update copyright line to satisfy repomanThomas Sachau2012-04-0130-32/+32
| | | | svn path=/sunrise/; revision=12896
* games-fps/prey-data: Fixed cdrom eclass dependency for cdrom functions ↵Igor Ulyanov (Displacer)2012-03-303-5/+10
| | | | | | (splitted from eutils.eclass) svn path=/sunrise/; revision=12871
* games-fps/gzdoom: Fix live-ebuild compilationMike MacDonald (crazymykl)2012-02-214-39/+24
| | | | svn path=/sunrise/; revision=12767
* games-fps/uhexen2: revert my previous commitMarkos Chandras2012-01-222-2/+3
| | | | svn path=/sunrise/; revision=12684
* games-fps/uhexen2: remove non-existing package from DEPENDMarkos Chandras2012-01-222-3/+2
| | | | svn path=/sunrise/; revision=12678
* games-fps/gzdoom: Fix compilation with current fmod versionsMike MacDonald (crazymykl)2011-12-166-3/+252
| | | | svn path=/sunrise/; revision=12574
* Remove <herd>no-herd</herd>.Michał Górny2011-09-2430-50/+15
| | | | svn path=/sunrise/; revision=12410
* games-fps/gzdoom: Run `repoman manifest' for crazymykl.Nathan Phillip Brink (binki)2011-06-291-0/+25
| | | | | | (Portage version: 2.2.0_alpha41-r1/svn/Linux x86_64, signed Manifest commit with key 6BA81050) svn path=/sunrise/; revision=12175
* games-fps/gzdoom: Run `repoman manifest' for crazymykl.Nathan Phillip Brink (binki)2011-06-291-0/+3
| | | | | | (Portage version: 2.2.0_alpha41-r1/svn/Linux x86_64) svn path=/sunrise/; revision=12174
* games-fps/gzdoom: add virtual/opengl, too, for good measureMike MacDonald (crazymykl)2011-06-273-0/+6
| | | | svn path=/sunrise/; revision=12166
* games-fps/gzdoom: add virtual/glu to dependenciesMike MacDonald (crazymykl)2011-06-274-5/+6
| | | | svn path=/sunrise/; revision=12165
* games-fps/vavoom: Moved media-libs/jpeg > virtual/jpegJustin Lecher2011-04-304-8/+12
| | | | svn path=/sunrise/; revision=11988
* games-fps/gzdoom: Moved media-libs/jpeg > virtual/jpegJustin Lecher2011-04-304-8/+12
| | | | svn path=/sunrise/; revision=11987
* games-fps/uhexen2: Fix deps for gnome3Justin Lecher2011-04-293-13/+6
| | | | svn path=/sunrise/; revision=11944
* games-fps/uhexen2: Drop 3dfx flag relying on glide-v3 being removed from gx86.Michał Górny2011-03-173-10/+20
| | | | | | (Portage version: 2.2.0_alpha26_p17/git/Linux x86_64, signed Manifest commit with key 05DE07BB) svn path=/sunrise/; revision=11832
* games-fps/gzdoom: games-fps/gzdoom: version bumpMike MacDonald (crazymykl)2010-11-173-4/+8
| | | | svn path=/sunrise/; revision=11555
* games-fps/gzdoom: version bumpMike MacDonald (crazymykl)2010-09-253-4/+8
| | | | svn path=/sunrise/; revision=11366
* games-fps/gzdoom: Fix typoMike MacDonald (crazymykl)2010-09-163-2/+7
| | | | svn path=/sunrise/; revision=11325
* games-fps/gzdoom: Disable automagic fluidsynth detectionMike MacDonald (crazymykl)2010-09-165-5/+51
| | | | svn path=/sunrise/; revision=11323
* games-fps/gzdoom: Warn only if media-sound/fluid-soundfont is not installedChí-Thanh Christopher Nguyễn2010-09-154-5/+9
| | | | svn path=/sunrise/; revision=11317
* games-fps/vavoom: Change wxwindows use flag to wxwidgetsMarkos Chandras2010-09-074-13/+17
| | | | svn path=/sunrise/; revision=11292
* games-fps/gzdoom: edit elog message for the live gzdoom ebuild, too. (Oops.)Mike MacDonald (crazymykl)2010-08-313-4/+8
| | | | svn path=/sunrise/; revision=11271
* games-fps/gzdoom: Edit gzdoom info message to reflect the availability of ↵Mike MacDonald (crazymykl)2010-08-313-3/+8
| | | | | | fluid-soundfont svn path=/sunrise/; revision=11269
* games-fps/gzdoom: Drop empty elogMarkos Chandras2010-08-313-3/+5
| | | | svn path=/sunrise/; revision=11267
* games-fps/gzdoom: cleanup old gzdoom versionsMike MacDonald (crazymykl)2010-08-314-137/+5
| | | | svn path=/sunrise/; revision=11266
* games-fps/gzdoom: gzdoom version bump, add fluidsynth support (w/ useflag)Mike MacDonald (crazymykl)2010-08-295-7/+91
| | | | svn path=/sunrise/; revision=11255
* games-fps/gzdoom: gzdoom version bumpMike MacDonald (crazymykl)2010-08-233-1/+73
| | | | svn path=/sunrise/; revision=11213
* games-fps/bloodfrontier: Remove as the distfile no longer exists and the ↵Michał Górny2010-08-125-100/+0
| | | | | | project is dead. svn path=/sunrise/; revision=11124
* games-fps/uhexen2-cvs: Remove the separate CVS package, please supply the ↵Michał Górny2010-08-064-769/+0
| | | | | | CVS ebuild in games-fps/uhexen2 if necessary. svn path=/sunrise/; revision=11095
* games-fps/uhexen2: Remove the distfile-missing version.Michał Górny2010-08-053-444/+6
| | | | | | (Portage version: 2.2_rc67_p322/git/Linux x86_64, unsigned Manifest commit) svn path=/sunrise/; revision=11092
* games-fps/hexen2-lights: Ebuild cleanupMichael Weber2010-07-113-15/+17
| | | | svn path=/sunrise/; revision=10996
* games-fps/hexen2-demodata: Ebuild cleanup, added amd64 specific SRC_URIMichael Weber2010-07-113-7/+15
| | | | svn path=/sunrise/; revision=10995
* games-fps/unreal-tournament-operationnapali: Update HOMEPAGE and replace ↵Michał Górny2010-07-103-14/+17
| | | | | | SRC_URI with a random mirror. Trivial cleanup. svn path=/sunrise/; revision=10982
* vavoom-textures: Adjust 'find' calls to be POSIX-compliant.Michał Górny2010-07-013-4/+8
| | | | svn path=/sunrise/; revision=10858
* games-fps/assaultcube: Adjust 'find' calls to be POSIX-compliant.Michał Górny2010-07-013-3/+7
| | | | svn path=/sunrise/; revision=10857
* games-fps/gzdoom: New Ebuild for bug 323131, thanks to all in #gentoo-sunriseMike MacDonald (crazymykl)2010-06-225-0/+153
| | | | svn path=/sunrise/; revision=10804
* games-fps/tremfusion: Fix up depspecMarkus Ullmann2010-06-133-4/+7
| | | | svn path=/sunrise/; revision=10709
* games-fps/postal2mp: amd64 addedLaurento Frittella (mrfree)2010-05-203-8/+17
| | | | svn path=/sunrise/; revision=10583
* games-fps/assaultcube: Fix crash with external enet libraryMichael Weber2010-05-173-22/+21
| | | | svn path=/sunrise/; revision=10569
* fixed two errors.Michael Weber2010-05-123-4/+11
| | | | svn path=/sunrise/; revision=10549
* games-fps/postal2mp: New Ebuild for bug 319125 thanks to Tommy[D]Laurento Frittella (mrfree)2010-05-114-0/+61
| | | | svn path=/sunrise/; revision=10544