From 483552490d9e13b1076006bce757edafd68543f3 Mon Sep 17 00:00:00 2001 From: "Mike MacDonald (crazymykl)" Date: Sun, 29 Aug 2010 09:32:11 +0000 Subject: games-fps/gzdoom: gzdoom version bump, add fluidsynth support (w/ useflag) svn path=/sunrise/; revision=11255 --- games-fps/gzdoom/ChangeLog | 4 ++ games-fps/gzdoom/Manifest | 8 ++-- games-fps/gzdoom/gzdoom-1.5.2.ebuild | 71 ++++++++++++++++++++++++++++++++++++ games-fps/gzdoom/gzdoom-9999.ebuild | 14 +++++-- games-fps/gzdoom/metadata.xml | 1 + 5 files changed, 91 insertions(+), 7 deletions(-) create mode 100644 games-fps/gzdoom/gzdoom-1.5.2.ebuild (limited to 'games-fps') diff --git a/games-fps/gzdoom/ChangeLog b/games-fps/gzdoom/ChangeLog index fd4daeb10..7cf8faadb 100644 --- a/games-fps/gzdoom/ChangeLog +++ b/games-fps/gzdoom/ChangeLog @@ -2,6 +2,10 @@ # Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 # $Header: $ + 29 Aug 2010; Mike MacDonald (crazymykl) + +gzdoom-1.5.2.ebuild, gzdoom-9999.ebuild: + gzdoom version bump, add fluidsynth support (w/ useflag) + 23 Aug 2010; Mike MacDonald (crazymykl) +gzdoom-1.5.0.ebuild: gzdoom version bump diff --git a/games-fps/gzdoom/Manifest b/games-fps/gzdoom/Manifest index 7b36d5e64..6377e5a2b 100644 --- a/games-fps/gzdoom/Manifest +++ b/games-fps/gzdoom/Manifest @@ -1,7 +1,9 @@ DIST gzdoom-1.4.8.tar.bz2 3416057 RMD160 0faa93b5a2fea5f1559644ce4edfda695818dc16 SHA1 acdafb686961f0b1099dbbd7addcb312303e88a8 SHA256 ddac1b53acd8c6086ddb5ccad549d1ab817ca2f566748b19b53e22b1a1d551f9 DIST gzdoom-1.5.0.tar.bz2 3633413 RMD160 03babcea48b7691601beb24f907f281054ee044f SHA1 776bd1b5e9ee1e2e750aa60dfd2a6a4a63ab5f4a SHA256 e543bfad3d5d98bf22490ce09e6c465b9963989853a6d5fd7c5749d4c01b9cc7 +DIST gzdoom-1.5.2.tar.bz2 3680980 RMD160 429d02a9b4bfcbb8329cc2e8cc32fb8122c83f0f SHA1 895f39817a4af121b0e58a220ec4c9b648eaf8be SHA256 5d441289a220f68e316ffd509bf10d7c6deb06e0532a108645ee794cc1485af2 EBUILD gzdoom-1.4.8.ebuild 1409 RMD160 5188839d05f83167ce08e8ac8ad95765f0508781 SHA1 873961a0b4f1925137037661e31d764f6c4ccea3 SHA256 3b9400c374cdc162184d2a6152dec1f185281319f2ada12d67db86d1228cf5ff EBUILD gzdoom-1.5.0.ebuild 1409 RMD160 49e62eb3ebca5a26937ecddaaee1827ef008d0ab SHA1 22d95d0baeacb0d60f1f063cb3fc7cc22bcdca80 SHA256 4363b9df9873ff6cb7068f8db5c9ad241e5a2aa73f6b1a513d74716cabfb8460 -EBUILD gzdoom-9999.ebuild 1507 RMD160 1faa6387968539823451c41e16ce9a6176356dab SHA1 68fb9278e50ac37f647c293a2a12e52e60d5e9ed SHA256 6eb57eeab4c51dde5450ef071a18fada8cc7cb142861a662a9c2ca9186d38a49 -MISC ChangeLog 428 RMD160 b16a62e7534114173634a0e7b80fc0befd8020a0 SHA1 7cca8dbe3fb7796e4ee963512d0e3e12a33cdd60 SHA256 5d5e15373d00cdfa63a1ac79d30bf880eb3af9078fccbeee70c9f0ea322cf383 -MISC metadata.xml 229 RMD160 f0f6417bec31ce8baba6d476664f7210c8c84c98 SHA1 e5f94f5caadc6f843fc90bb7959570cd503676fd SHA256 3b08fca3c878bdfc4e7639f477dd542d55a4ab5dce39a475e82633071d13eb3f +EBUILD gzdoom-1.5.2.ebuild 1571 RMD160 292012791a336fcd97d6e75f477ad01cc539c6d0 SHA1 859c919f87a6dd25dd83af267e7268f395b459df SHA256 ddb0f5a75371cbcca83f56d8f848c1019b2c23094799d9b10e259390b6202c80 +EBUILD gzdoom-9999.ebuild 1672 RMD160 8266fc6f7d03cf0360fa8c2a21d425083f234505 SHA1 9b33c0e39153904b542bb5b19a1c6492229ce8cb SHA256 65ab3ee711ec634f839a7b7587107187e6aaeaf13415e70aa0b9cc4a40712f2a +MISC ChangeLog 596 RMD160 a89098fb108bac6e98b7c6db75bca87e2e9bca3a SHA1 6ef6d771d24c19d4d49698b129fde0ff7c66322d SHA256 c7a9507c6a6e700a01fd5e44bb1841fbdbe8304602aca2f292e710f3066382c4 +MISC metadata.xml 314 RMD160 b5fdfa7bd0d9f6ac4099a7ab1e5ecc0dc38b4f80 SHA1 cc7a61959fc27a463dfcb5dc00dbb2add2fd2d9f SHA256 969cf7d5c38ba9ebf828e362d9290960d355ccabf340b0bf2c489610eb8a874c diff --git a/games-fps/gzdoom/gzdoom-1.5.2.ebuild b/games-fps/gzdoom/gzdoom-1.5.2.ebuild new file mode 100644 index 000000000..f043f32c0 --- /dev/null +++ b/games-fps/gzdoom/gzdoom-1.5.2.ebuild @@ -0,0 +1,71 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI="2" + +inherit games cmake-utils + +DESCRIPTION="Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife" +HOMEPAGE="http://grafzahl.drdteam.org/" +SRC_URI="http://omploader.org/vNWRqMQ/${P}.tar.bz2" + +LICENSE="DOOMLIC BUILDLIC BSD" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="mmx gtk fluidsynth" + +RDEPEND="gtk? ( x11-libs/gtk+:2 ) + fluidsynth? ( media-sound/fluidsynth ) + media-libs/flac + media-libs/fmod:1 + media-libs/jpeg + media-libs/libsdl" + +DEPEND="${REPEND} + mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )" + +src_prepare() { + # Use default game data path" + sed -i \ + -e "s:/usr/local/share/:${GAMES_DATADIR}/doom-data/:" \ + src/sdl/i_system.h || die +} + +src_configure() { + local mycmakeargs=( + $(cmake-utils_use_no mmx ASM) + $(cmake-utils_use_no gtk GTK) + ) + + cmake-utils_src_configure +} + +src_install() { + dodoc docs/*.{txt,TXT} || die + dohtml docs/console*.{css,html} || die + + cd "${CMAKE_BUILD_DIR}" || die + dogamesbin ${PN} || die + + insinto "${GAMES_DATADIR}/doom-data" + doins ${PN}.pk3 || die + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/" + elog "(the files must be readable by the 'games' group)." + elog + elog "To play, simply run:" + elog " gzdoom" + elog + if use fluidsynth; then + ewarn "You may need to install a SoundFont to use fluidsynth for music." + elog + fi + elog "See /usr/share/doc/${P}/zdoom.txt.bz2 for more info" +} diff --git a/games-fps/gzdoom/gzdoom-9999.ebuild b/games-fps/gzdoom/gzdoom-9999.ebuild index a03a54e84..626d8fdd8 100644 --- a/games-fps/gzdoom/gzdoom-9999.ebuild +++ b/games-fps/gzdoom/gzdoom-9999.ebuild @@ -13,15 +13,17 @@ ESVN_REPO_URI="http://mancubus.net/svn/hosted/gzdoom/trunk/" LICENSE="DOOMLIC BUILDLIC BSD" SLOT="0" KEYWORDS="" -IUSE="mmx gtk" +IUSE="mmx gtk fluidsynth" -RDEPEND="gtk? ( x11-libs/gtk+:2 ) +RDEPEND=" + fluidsynth? ( media-sound/fluidsynth ) + gtk? ( x11-libs/gtk+:2 ) media-libs/flac media-libs/fmod:1 media-libs/jpeg media-libs/libsdl" -DEPEND="${REPEND} +DEPEND="${RDEPEND} mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )" src_prepare() { @@ -35,7 +37,7 @@ src_configure() { local mycmakeargs=( $(cmake-utils_use_no mmx ASM) $(cmake-utils_use_no gtk GTK) - -DFOMD_INCLUDE_DIR=/opt/fmodex/api/inc/ + -DFMOD_INCLUDE_DIR=/opt/fmodex/api/inc/ -DFMOD_LIBRARY=/opt/fmodex/api/lib/libfmodex.so ) @@ -64,5 +66,9 @@ pkg_postinst() { elog "To play, simply run:" elog " gzdoom" elog + if use fluidsynth; then + ewarn "You may need to install a SoundFont to use fluidsynth for music." + elog + fi elog "See /usr/share/doc/${P}/zdoom.txt.* for more info" } diff --git a/games-fps/gzdoom/metadata.xml b/games-fps/gzdoom/metadata.xml index e6233b5dc..f1140043a 100644 --- a/games-fps/gzdoom/metadata.xml +++ b/games-fps/gzdoom/metadata.xml @@ -3,4 +3,5 @@ no-herd maintainer-wanted@gentoo.org +Enables Fluidsynth MIDI software synthesis -- cgit v1.2.3-18-g5258