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diff -Nru base0120/src/emu/emu.mak w0120/src/emu/emu.mak
--- base0120/src/emu/emu.mak	2007-10-15 19:58:53.000000000 +1300
+++ w0120/src/emu/emu.mak	2007-10-16 01:00:34.000000000 +1300
@@ -75,6 +75,7 @@
 	$(EMUOBJ)/uitext.o \
 	$(EMUOBJ)/validity.o \
 	$(EMUOBJ)/video.o \
+	$(EMUOBJ)/inpview.o \
 
 ifdef PROFILER
 EMUOBJS += \
diff -Nru base0120/src/emu/emuopts.c w0120/src/emu/emuopts.c
--- base0120/src/emu/emuopts.c	2007-09-11 18:16:58.000000000 +1200
+++ w0120/src/emu/emuopts.c	2007-10-16 00:58:01.000000000 +1300
@@ -156,6 +156,8 @@
 	{ "bios",                        "default",   0,                 "select the system BIOS to use" },
 	{ "cheat;c",                     "0",         OPTION_BOOLEAN,    "enable cheat subsystem" },
 	{ "skip_gameinfo",               "0",         OPTION_BOOLEAN,    "skip displaying the information screen at startup" },
+	{ "inpview;iv",		             "0",         0,                 "enable input viewer" },
+	{ "inplayout;il",                "standard",  0,                 "set input viewer layout type" },
 
 	{ NULL }
 };
diff -Nru base0120/src/emu/inptport.c w0120/src/emu/inptport.c
--- base0120/src/emu/inptport.c	2007-09-29 15:57:09.000000000 +1200
+++ w0120/src/emu/inptport.c	2007-10-16 00:58:01.000000000 +1300
@@ -106,6 +106,7 @@
 #include "inputx.h"
 #endif
 
+#include "inpview.h"
 
 /***************************************************************************
     CONSTANTS
@@ -1140,6 +1141,9 @@
 	/* register callbacks for when we load configurations */
 	config_register("input", input_port_load, input_port_save);
 
+	/* INPVIEW: initialise -inpview and -inplayout options */
+	inpview_set_data(options_get_int(mame_options(),"inpview"),options_get_string(mame_options(),"inplayout"));
+
 	/* open playback and record files if specified */
 	setup_playback(machine);
 	setup_record(machine);
@@ -3599,3 +3603,30 @@
 				break;
 			}
 }
+
+int input_port_used(int type,int player)
+{
+	int portnum, bitnum;
+
+	/* loop over all input ports */
+	for (portnum = 0; portnum < MAX_INPUT_PORTS; portnum++)
+	{
+		input_port_info *portinfo = &port_info[portnum];
+		input_bit_info *info;
+		unsigned long portvalue;
+
+		for (bitnum = 0, info = &portinfo->bit[0]; bitnum < MAX_BITS_PER_PORT && info->port; bitnum++, info++)
+		{
+			portvalue = portinfo->playback;
+
+			if(info->port->type == type && info->port->player == player)
+			{
+				if((info->port->type == type) && (portvalue & info->port->mask) != (info->port->default_value & info->port->mask))
+					return 1;
+				else
+					return 0;
+			}
+		}
+	}
+	return 0;
+}
diff -Nru base0120/src/emu/inptport.h w0120/src/emu/inptport.h
--- base0120/src/emu/inptport.h	2007-09-29 15:57:09.000000000 +1200
+++ w0120/src/emu/inptport.h	2007-10-16 00:58:01.000000000 +1300
@@ -899,4 +899,6 @@
 UINT32 readinputportbytag(const char *tag);
 UINT32 readinputportbytag_safe(const char *tag, UINT32 defvalue);
 
+int input_port_used(int, int);
+
 #endif	/* __INPTPORT_H__ */
diff -Nru base0120/src/emu/inpview.c w0120/src/emu/inpview.c
--- base0120/src/emu/inpview.c	1970-01-01 13:00:00.000000000 +1300
+++ w0120/src/emu/inpview.c	2007-10-16 00:58:01.000000000 +1300
@@ -0,0 +1,258 @@
+// Input viewer module for MAME
+// Complete re-write started Aug 23, 2006
+
+#include <stdio.h>
+#include "ui.h"
+#include "uitext.h"
+#include "inptport.h"
+#include "render.h"
+#include "inpview.h"
+
+#define CHAR_WIDTH  (1.0f / 80.0f)
+#define INPUT_TYPES 5
+
+#define COL_RED     MAKE_ARGB(0xff, 0xff, 0x00, 0x00)
+#define COL_BLUE    MAKE_ARGB(0xff, 0x00, 0x00, 0xff)
+#define COL_GREEN   MAKE_ARGB(0xff, 0x00, 0xff, 0x00)
+#define COL_YELLOW  MAKE_ARGB(0xff, 0xff, 0xff, 0x00)
+#define COL_ORANGE  MAKE_ARGB(0xff, 0xff, 0x80, 0x00)
+#define COL_BLACK   MAKE_ARGB(0xff, 0x00, 0x00, 0x00)
+#define COL_GRAY    MAKE_ARGB(0xff, 0x80, 0x80, 0x80)
+#define COL_WHITE   MAKE_ARGB(0xff, 0xff, 0xff, 0xff)
+
+#define BGCOL       MAKE_ARGB(0x80, 0x80, 0x00, 0x00)
+
+// uncomment if you plan to use MAME's built-in font
+//#define OLD_UI_FONT 1
+
+#ifndef OLD_UI_FONT
+#define DIR_LEFT   0x2190
+#define DIR_UP     0x2191
+#define DIR_RIGHT  0x2192
+#define DIR_DOWN   0x2193
+#else
+#define DIR_LEFT   'L'
+#define DIR_UP     'U'
+#define DIR_RIGHT  'R'
+#define DIR_DOWN   'D'
+#endif
+
+struct input_type_definition inptype[INPUT_TYPES] = 
+{
+	{
+		"standard",
+		1,
+		{
+			{"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
+			{"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
+			{"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
+			{"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
+			{"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
+			{"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
+			{"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
+			{"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
+			{"1",  IPT_BUTTON1, 1, 20, 0, 1, COL_WHITE},
+			{"2",  IPT_BUTTON2, 1, 22, 0, 1, COL_WHITE},
+			{"3",  IPT_BUTTON3, 1, 24, 0, 1, COL_WHITE},
+			{"4",  IPT_BUTTON4, 1, 26, 0, 1, COL_WHITE},
+			{"5",  IPT_BUTTON5, 1, 28, 0, 1, COL_WHITE},
+			{"6",  IPT_BUTTON6, 1, 30, 0, 1, COL_WHITE},
+			{"7",  IPT_BUTTON7, 1, 32, 0, 1, COL_WHITE},
+			{"8",  IPT_BUTTON8, 1, 34, 0, 1, COL_WHITE},
+			{"9",  IPT_BUTTON9, 1, 36, 0, 1, COL_WHITE},
+			{"0",  IPT_BUTTON10, 1, 38, 0, 1, COL_WHITE},
+			{"_L",  IPT_JOYSTICK_LEFT, 1, 10, 0, 1, COL_WHITE},
+			{"_R",  IPT_JOYSTICK_RIGHT, 1, 12, 0, 1, COL_WHITE},
+			{"_U",  IPT_JOYSTICK_UP, 1, 14, 0, 1, COL_WHITE},
+			{"_D",  IPT_JOYSTICK_DOWN, 1, 16, 0, 1, COL_WHITE},
+			{"NULL", -1, 0,0,0,0,0}
+		}
+	},
+	{
+		"mahjong",
+		2,
+		{
+			{"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
+			{"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
+			{"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
+			{"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
+			{"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
+			{"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
+			{"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
+			{"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
+			{"A",  IPT_MAHJONG_A, 1, 10, 0, 1, COL_WHITE},
+			{"B",  IPT_MAHJONG_B, 1, 12, 0, 1, COL_WHITE},
+			{"C",  IPT_MAHJONG_C, 1, 14, 0, 1, COL_WHITE},
+			{"D",  IPT_MAHJONG_D, 1, 16, 0, 1, COL_WHITE},
+			{"E",  IPT_MAHJONG_E, 1, 18, 0, 1, COL_WHITE},
+			{"F",  IPT_MAHJONG_F, 1, 20, 0, 1, COL_WHITE},
+			{"G",  IPT_MAHJONG_G, 1, 22, 0, 1, COL_WHITE},
+			{"H",  IPT_MAHJONG_H, 1, 24, 0, 1, COL_WHITE},
+			{"I",  IPT_MAHJONG_I, 1, 26, 0, 1, COL_WHITE},
+			{"J",  IPT_MAHJONG_J, 1, 28, 0, 1, COL_WHITE},
+			{"K",  IPT_MAHJONG_K, 1, 30, 0, 1, COL_WHITE},
+			{"L",  IPT_MAHJONG_L, 1, 32, 0, 1, COL_WHITE},
+			{"M",  IPT_MAHJONG_M, 1, 34, 0, 1, COL_WHITE},
+			{"N",  IPT_MAHJONG_N, 1, 36, 0, 1, COL_WHITE},
+			{"O",  IPT_MAHJONG_O, 1, 38, 0, 1, COL_WHITE},
+			{"P",  IPT_MAHJONG_P, 1, 40, 0, 1, COL_WHITE},
+			{"Q",  IPT_MAHJONG_Q, 1, 42, 0, 1, COL_WHITE},
+			{"REACH",  IPT_MAHJONG_REACH, 2, 14, 0, 1, COL_WHITE},
+			{"CHI",  IPT_MAHJONG_CHI, 2, 26, 0, 1, COL_WHITE},
+			{"PON",  IPT_MAHJONG_PON, 2, 34, 0, 1, COL_WHITE},
+			{"KAN",  IPT_MAHJONG_KAN, 2, 42, 0, 1, COL_WHITE},
+			{"RON",  IPT_MAHJONG_RON, 2, 50, 0, 1, COL_WHITE},
+			{"BET",  IPT_MAHJONG_BET, 2, 58, 0, 1, COL_WHITE},
+			{"NULL", -1, 0,0,0,0,0}
+		}
+	},
+	{
+		"dualstick",
+		1,
+		{
+			{"1P", IPT_START1, 1, 50, 0, 0, COL_WHITE},
+			{"2P", IPT_START2, 1, 53, 0, 0, COL_WHITE},
+			{"3P", IPT_START3, 1, 56, 0, 0, COL_WHITE},
+			{"4P", IPT_START4, 1, 59, 0, 0, COL_WHITE},
+			{"5P", IPT_START5, 1, 62, 0, 0, COL_WHITE},
+			{"6P", IPT_START6, 1, 65, 0, 0, COL_WHITE},
+			{"7P", IPT_START7, 1, 68, 0, 0, COL_WHITE},
+			{"8P", IPT_START8, 1, 71, 0, 0, COL_WHITE},
+			{"1",  IPT_BUTTON1, 1, 30, 0, 1, COL_WHITE},
+			{"2",  IPT_BUTTON2, 1, 32, 0, 1, COL_WHITE},
+			{"3",  IPT_BUTTON3, 1, 34, 0, 1, COL_WHITE},
+			{"4",  IPT_BUTTON4, 1, 36, 0, 1, COL_WHITE},
+			{"5",  IPT_BUTTON5, 1, 38, 0, 1, COL_WHITE},
+			{"6",  IPT_BUTTON6, 1, 40, 0, 1, COL_WHITE},
+			{"7",  IPT_BUTTON7, 1, 42, 0, 1, COL_WHITE},
+			{"8",  IPT_BUTTON8, 1, 44, 0, 1, COL_WHITE},
+			{"9",  IPT_BUTTON9, 1, 46, 0, 1, COL_WHITE},
+			{"0",  IPT_BUTTON10, 1, 48, 0, 1, COL_WHITE},
+			{"_L",  IPT_JOYSTICKLEFT_LEFT,   1, 6, 0, 1, COL_WHITE},
+			{"_R",  IPT_JOYSTICKLEFT_RIGHT,  1, 8, 0, 1, COL_WHITE},
+			{"_U",  IPT_JOYSTICKLEFT_UP,     1, 10, 0, 1, COL_WHITE},
+			{"_D",  IPT_JOYSTICKLEFT_DOWN,   1, 12, 0, 1, COL_WHITE},
+			{"_L",  IPT_JOYSTICKRIGHT_LEFT,  1, 18, 0, 1, COL_WHITE},
+			{"_R",  IPT_JOYSTICKRIGHT_RIGHT, 1, 20, 0, 1, COL_WHITE},
+			{"_U",  IPT_JOYSTICKRIGHT_UP,    1, 22, 0, 1, COL_WHITE},
+			{"_D",  IPT_JOYSTICKRIGHT_DOWN,  1, 24, 0, 1, COL_WHITE},
+			{"NULL", -1, 0,0,0,0,0}
+		}
+	},
+	{
+		"neogeo",
+		2,
+		{
+			{"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
+			{"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
+			{"A",  IPT_BUTTON1, 1, 26, 0, 1, COL_RED},
+			{"B",  IPT_BUTTON2, 2, 29, 0, 1, COL_YELLOW},
+			{"C",  IPT_BUTTON3, 2, 32, 0, 1, COL_GREEN},
+			{"D",  IPT_BUTTON4, 1, 35, 0, 1, COL_BLUE},
+			{"_L",  IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
+			{"_R",  IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
+			{"_U",  IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
+			{"_D",  IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
+			{"NULL", -1, 0,0,0,0,0}
+		}
+	},
+	{
+		"6button",
+		2,
+		{
+			{"1P", IPT_START1, 2, 53, 0, 0, COL_YELLOW},
+			{"2P", IPT_START2, 1, 53, 0, 0, COL_YELLOW},
+			{"1",  IPT_BUTTON1, 2, 30, 0, 1, COL_WHITE},
+			{"2",  IPT_BUTTON2, 2, 33, 0, 1, COL_WHITE},
+			{"3",  IPT_BUTTON3, 2, 36, 0, 1, COL_WHITE},
+			{"4",  IPT_BUTTON4, 1, 30, 0, 1, COL_WHITE},
+			{"5",  IPT_BUTTON5, 1, 33, 0, 1, COL_WHITE},
+			{"6",  IPT_BUTTON6, 1, 36, 0, 1, COL_WHITE},
+			{"_L",  IPT_JOYSTICK_LEFT, 1, 15, 0, 1, COL_WHITE},
+			{"_R",  IPT_JOYSTICK_RIGHT, 1, 19, 0, 1, COL_WHITE},
+			{"_U",  IPT_JOYSTICK_UP, 2, 17, 0, 1, COL_WHITE},
+			{"_D",  IPT_JOYSTICK_DOWN, 1, 17, 0, 1, COL_WHITE},
+			{"NULL", -1, 0,0,0,0,0}
+		}
+	}
+};
+
+int player;
+int layout;
+
+void render_input()
+{
+	int port = 0;
+	char txt[6];
+	float height = ui_get_line_height();
+
+	if(player < 1 || player > 8)
+		return;  // invalid player
+
+	render_ui_add_rect(0.0f,1.0f-(float)(inptype[layout].lines*height),1.0f,1.0f,BGCOL,PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA));
+	while(inptype[layout].inp[port].port != -1)
+	{
+		strcpy(txt,inptype[layout].inp[port].text);
+
+		if(inptype[layout].inp[port].playerspecific == 0)
+		{
+			if(input_port_used(inptype[layout].inp[port].port,0) != 0)
+			{
+				int ch = convert_txt(txt);
+				int col = inptype[layout].inp[port].colour;
+				if(ch == 0)
+					ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
+				else
+					render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
+			}
+		}
+		else
+		{
+			if(input_port_used(inptype[layout].inp[port].port,player-1) != 0)
+			{
+				int ch = convert_txt(txt);
+				int col = inptype[layout].inp[port].colour;
+				if(ch == 0)
+					ui_draw_text_full(txt,(float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),1.0f,JUSTIFY_LEFT,WRAP_NEVER,DRAW_OPAQUE,col,0,NULL,NULL);
+				else
+					render_ui_add_char((float)(inptype[layout].inp[port].x * CHAR_WIDTH),1.0f - (float)(height * inptype[layout].inp[port].line),height,render_get_ui_aspect(),col,ui_get_font(),ch);
+			}
+		}
+		port++;
+	}
+}
+
+void inpview_set_data(int ply, const char* lay)
+{
+	player = ply;
+	layout = 0;
+	while(layout < INPUT_TYPES)
+	{
+		if(strcmp(inptype[layout].name,lay) == 0)
+		{
+			printf("INPVIEW: using layout type '%s'\n",lay);
+			return;
+		}
+		layout++;
+	}
+	printf("INPVIEW: invalid type specified, standard layout in use\n");
+	layout = 0;
+}
+
+int inpview_get_player()
+{
+	return player;
+}
+
+unsigned int convert_txt(char* txt)
+{
+		if(strcmp(txt,"_L") == 0)
+			return DIR_LEFT;
+		if(strcmp(txt,"_R") == 0)
+			return DIR_RIGHT;
+		if(strcmp(txt,"_U") == 0)
+			return DIR_UP;
+		if(strcmp(txt,"_D") == 0)
+			return DIR_DOWN;
+	return 0;
+}
diff -Nru base0120/src/emu/inpview.h w0120/src/emu/inpview.h
--- base0120/src/emu/inpview.h	1970-01-01 13:00:00.000000000 +1300
+++ w0120/src/emu/inpview.h	2007-10-16 00:58:01.000000000 +1300
@@ -0,0 +1,24 @@
+// Input viewer header
+
+struct inputs
+{
+	char text[6];  // character(s) to display
+	int port;  // port to check
+	int line;  // line to display on
+	int x;  // location on line to display at
+	char isanalogue;  // non-zero if the input is analogue
+	char playerspecific;  // is a player specific port (if 0, then player should be 0 too)
+	unsigned long colour;
+};
+
+struct input_type_definition
+{
+	char name[13];  // NULL-terminated string to identify different type using a possible -inplayout option
+	int lines;  // number of lines to use for this type
+	struct inputs inp[64];  // list of displayed buttons, and the inputs they correspond to (64 max)
+};
+
+void render_input(void);
+void inpview_set_data(int,const char*);
+int inpview_get_player(void);
+unsigned int convert_txt(char*);
diff -Nru base0120/src/emu/ui.c w0120/src/emu/ui.c
--- base0120/src/emu/ui.c	2007-09-07 04:42:07.000000000 +1200
+++ w0120/src/emu/ui.c	2007-10-16 00:58:01.000000000 +1300
@@ -31,7 +31,7 @@
 #include <stdarg.h>
 #include <math.h>
 
-
+#include "inpview.h"
 
 /***************************************************************************
     CONSTANTS
@@ -452,6 +452,10 @@
 	/* let MESS display its stuff */
 	mess_ui_update();
 #endif
+
+	// Input viewer
+	if(Machine->playback_file && inpview_get_player() != 0)
+		render_input();
 }