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authorSam Jorna <wraeth@gentoo.org>2016-05-07 00:09:21 +1000
committerSam Jorna <wraeth@gentoo.org>2016-05-07 00:09:51 +1000
commitc0ccc55ee184f3ee105ece6118c7706cdbeacebb (patch)
treefde8668f73d0441b238ca325b3af0129cb8e2b9f /games-arcade/savagewheels
parentdev-python/progressbar-2.3-r2: add x86 keyword (diff)
downloadgentoo-c0ccc55ee184f3ee105ece6118c7706cdbeacebb.tar.gz
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games-arcade/savagewheels: fix broken patch
Line endings in patch got mangled when originally added. Gentoo-bug: 582268 Package-Manager: portage-2.2.28
Diffstat (limited to 'games-arcade/savagewheels')
-rw-r--r--games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch628
1 files changed, 314 insertions, 314 deletions
diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
index b4076579f9a6..13ca8019ff9f 100644
--- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
+++ b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch
@@ -1,174 +1,174 @@
--- savagewheels-1.6.0/src/Main.cpp.old 2016-04-14 21:18:38.115071742 -0700
+++ savagewheels-1.6.0/src/Main.cpp 2016-04-14 22:01:42.375422000 -0700
@@ -43,10 +43,17 @@
- * Alpha Release: 29.06.2003
- */
-
- #include "Main.h"
-
-+const char *sys_datadir;
-+const char *usr_cfgdir;
-+const char *usr_datadir;
-+
-+char *ART_FILE;
-+char *BINDINGS_FILE;
-+
- int main( int argc, char *argv[] )
- {
- bool hardware_support = true;
- /*
- * Start the game in a window by default.
+ * Alpha Release: 29.06.2003
+ */
+
+ #include "Main.h"
+
++const char *sys_datadir;
++const char *usr_cfgdir;
++const char *usr_datadir;
++
++char *ART_FILE;
++char *BINDINGS_FILE;
++
+ int main( int argc, char *argv[] )
+ {
+ bool hardware_support = true;
+ /*
+ * Start the game in a window by default.
@@ -57,16 +64,92 @@ int main( int argc, char *argv[] )
- * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
- * This is probably due to some video drivers. I was so far able to reproduce it on
- * ATI Mobility type of video cards.
- */
- bool fullscreen = false;
-+ String tmp;
-
- #ifdef LINUX_BUILD
-+ sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
-+ if (sys_datadir == NULL)
-+ {
-+ fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
-+ return 1;
-+ }
-+ sys_datadir = strdup(sys_datadir);
-+
-+ usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
-+ if (usr_cfgdir == NULL)
-+ {
-+ fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
-+ return 1;
-+ }
-+ usr_cfgdir = strdup(usr_cfgdir);
-+
-+ usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
-+ if (usr_datadir == NULL)
-+ {
-+ fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
-+ return 1;
-+ }
-+ usr_datadir = strdup(usr_datadir);
-+
-+ if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
-+ {
-+ fprintf(stderr, "Insufficient memory. Execution aborted.\n");
-+ return 1;
-+ }
-+
- setenv("SDL_VIDEO_CENTERED", "1", 1);
- #else
-+ sys_datadir = usr_cfgdir = usr_datadir = "./";
- _putenv("SDL_VIDEO_CENTERED=1");
- #endif
-+ int len;
-+ len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
-+ if (len < 0)
-+ {
-+ fprintf(stderr,
-+ "Unable to store '%s/graphics/gfxdata.kdf': %s\n",
-+ sys_datadir, strerror(errno));
-+ return 1;
-+ }
-+ if (len == INT_MAX)
-+ {
-+ fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
-+ "Path too log\n", sys_datadir);
-+ return 1;
-+ }
-+ ART_FILE = new (std::nothrow) char[len + 1];
-+ if (ART_FILE == NULL)
-+ {
-+ fprintf(stderr, "Insufficent memory. Execution aborted.\n");
-+ return 1;
-+ }
-+ sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
-+
-+ len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
-+ if (len < 0)
-+ {
-+ fprintf(stderr,
-+ "Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
-+ strerror(errno));
-+ return 1;
-+ }
-+ if (len == INT_MAX)
-+ {
-+ fprintf(stderr, "Unable to store '%s/bindings.xml': "
-+ "Path too log\n", usr_cfgdir);
-+ return 1;
-+ }
-+ BINDINGS_FILE = new (std::nothrow) char[len + 1];
-+ if (BINDINGS_FILE == NULL)
-+ {
-+ fprintf(stderr, "Insufficent memory. Execution aborted.\n");
-+ return 1;
-+ }
-+ sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
-
- if (argc > 1) {
- for (int i = 1; i < argc; i++) {
- if (!strncmp(argv[i], "-wnd", 4)) {
- fullscreen = false;
+ * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
+ * This is probably due to some video drivers. I was so far able to reproduce it on
+ * ATI Mobility type of video cards.
+ */
+ bool fullscreen = false;
++ String tmp;
+
+ #ifdef LINUX_BUILD
++ sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
++ if (sys_datadir == NULL)
++ {
++ fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
++ return 1;
++ }
++ sys_datadir = strdup(sys_datadir);
++
++ usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
++ if (usr_cfgdir == NULL)
++ {
++ fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
++ return 1;
++ }
++ usr_cfgdir = strdup(usr_cfgdir);
++
++ usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
++ if (usr_datadir == NULL)
++ {
++ fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
++ return 1;
++ }
++ usr_datadir = strdup(usr_datadir);
++
++ if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
++ {
++ fprintf(stderr, "Insufficient memory. Execution aborted.\n");
++ return 1;
++ }
++
+ setenv("SDL_VIDEO_CENTERED", "1", 1);
+ #else
++ sys_datadir = usr_cfgdir = usr_datadir = "./";
+ _putenv("SDL_VIDEO_CENTERED=1");
+ #endif
++ int len;
++ len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
++ if (len < 0)
++ {
++ fprintf(stderr,
++ "Unable to store '%s/graphics/gfxdata.kdf': %s\n",
++ sys_datadir, strerror(errno));
++ return 1;
++ }
++ if (len == INT_MAX)
++ {
++ fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
++ "Path too log\n", sys_datadir);
++ return 1;
++ }
++ ART_FILE = new (std::nothrow) char[len + 1];
++ if (ART_FILE == NULL)
++ {
++ fprintf(stderr, "Insufficent memory. Execution aborted.\n");
++ return 1;
++ }
++ sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
++
++ len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
++ if (len < 0)
++ {
++ fprintf(stderr,
++ "Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
++ strerror(errno));
++ return 1;
++ }
++ if (len == INT_MAX)
++ {
++ fprintf(stderr, "Unable to store '%s/bindings.xml': "
++ "Path too log\n", usr_cfgdir);
++ return 1;
++ }
++ BINDINGS_FILE = new (std::nothrow) char[len + 1];
++ if (BINDINGS_FILE == NULL)
++ {
++ fprintf(stderr, "Insufficent memory. Execution aborted.\n");
++ return 1;
++ }
++ sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
+
+ if (argc > 1) {
+ for (int i = 1; i < argc; i++) {
+ if (!strncmp(argv[i], "-wnd", 4)) {
+ fullscreen = false;
@@ -104,11 +187,12 @@
-
- /*
- * Load & Start Game
- */
-
-- OpenLog("debug.html");
-+ tmp = String(usr_datadir).append("/debug.html");
-+ OpenLog(tmp.c_str());
-
- CGame game;
- game.Execute(fullscreen, hardware_support);
- game.Close();
-
+
+ /*
+ * Load & Start Game
+ */
+
+- OpenLog("debug.html");
++ tmp = String(usr_datadir).append("/debug.html");
++ OpenLog(tmp.c_str());
+
+ CGame game;
+ game.Execute(fullscreen, hardware_support);
+ game.Close();
+
--- savagewheels-1.6.0/src/Main.h.old 2016-04-14 21:20:27.443522441 -0700
+++ savagewheels-1.6.0/src/Main.h 2016-04-14 21:56:22.449964486 -0700
@@ -35,10 +35,11 @@
- #include <cstdlib>
- #include <cmath>
- #include <cstdarg>
- #include <cassert>
- #include <exception>
-+#include <cerrno>
-
- #include <ctime>
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <sys/timeb.h>
+ #include <cstdlib>
+ #include <cmath>
+ #include <cstdarg>
+ #include <cassert>
+ #include <exception>
++#include <cerrno>
+
+ #include <ctime>
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ #include <sys/timeb.h>
@@ -84,12 +85,10 @@
-
- // --- version
- #include "Config.h"
-
- // --- global game defines
--#define ART_FILE "graphics/gfxdata.kdf"
--#define BINDINGS_FILE "bindings.xml"
- #define LOAD_OK (-1)
- #define LOAD_FAILED (0)
- #define HRESULT(x) ( (x) == NULL : LOAD_OK ? LOAD_FAILED )
- #define NLPTR_SURF 0 //((SDL_Surface *)NULL)
-
+
+ // --- version
+ #include "Config.h"
+
+ // --- global game defines
+-#define ART_FILE "graphics/gfxdata.kdf"
+-#define BINDINGS_FILE "bindings.xml"
+ #define LOAD_OK (-1)
+ #define LOAD_FAILED (0)
+ #define HRESULT(x) ( (x) == NULL : LOAD_OK ? LOAD_FAILED )
+ #define NLPTR_SURF 0 //((SDL_Surface *)NULL)
+
@@ -100,10 +99,16 @@
- #endif
-
- typedef std::string String;
- typedef std::ostringstream OutputSStream;
-
-+extern const char *sys_datadir;
-+extern const char *usr_cfgdir;
-+extern const char *usr_datadir;
-+
-+extern char *ART_FILE;
-+extern char *BINDINGS_FILE;
- //#include "pstdint.h" // portable types
- #include "Utils.h"
- #include "CKdf.h"
- #include "CSdl.h"
- #include "CSwv_module.h"
+ #endif
+
+ typedef std::string String;
+ typedef std::ostringstream OutputSStream;
+
++extern const char *sys_datadir;
++extern const char *usr_cfgdir;
++extern const char *usr_datadir;
++
++extern char *ART_FILE;
++extern char *BINDINGS_FILE;
+ //#include "pstdint.h" // portable types
+ #include "Utils.h"
+ #include "CKdf.h"
+ #include "CSdl.h"
+ #include "CSwv_module.h"
--- savagewheels-1.6.0/src/Utils.cpp.old 2016-04-15 19:28:21.757879157 -0700
+++ savagewheels-1.6.0/src/Utils.cpp 2016-04-15 19:28:28.478786779 -0700
@@ -261,11 +261,11 @@ inline String GetFormattedTime()
@@ -187,173 +187,173 @@
--- savagewheels-1.6.0/src/CGame.cpp.old 2016-04-15 20:43:37.479330001 -0700
+++ savagewheels-1.6.0/src/CGame.cpp 2016-04-15 21:04:48.044721904 -0700
@@ -116,10 +116,11 @@ void CGame::Close()
- ///////////////////////////////////////////////////////////////////////
- bool CGame::LoadGame()
- {
- char buf[255];
- int i = 0;
-+ String tmp (sys_datadir);
-
- AppendToLog( LOG_DASH );
- AppendToLog("Loading Game...");
-
- // global screen rect
+ ///////////////////////////////////////////////////////////////////////
+ bool CGame::LoadGame()
+ {
+ char buf[255];
+ int i = 0;
++ String tmp (sys_datadir);
+
+ AppendToLog( LOG_DASH );
+ AppendToLog("Loading Game...");
+
+ // global screen rect
@@ -161,11 +162,14 @@ bool CGame::LoadGame()
- srand( (unsigned)SDL_GetTicks() );
-
- UpdateSplash(); // UPDATESPLASH...
-
- // search for vehicles
-- if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
-+ tmp.resize(strlen(sys_datadir));
-+ tmp.append("/autos");
-+ if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
-+ return false;
-
- // check for vehicle number
- if ( Swv.GetVehicles() < 4 )
- {
- AppendToLog( "Not enough vehicles in the /auto dir!" );
+ srand( (unsigned)SDL_GetTicks() );
+
+ UpdateSplash(); // UPDATESPLASH...
+
+ // search for vehicles
+- if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
++ tmp.resize(strlen(sys_datadir));
++ tmp.append("/autos");
++ if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
++ return false;
+
+ // check for vehicle number
+ if ( Swv.GetVehicles() < 4 )
+ {
+ AppendToLog( "Not enough vehicles in the /auto dir!" );
--- savagewheels-1.6.0/src/CSdl.cpp.old 2016-04-16 16:00:56.600502348 -0700
+++ savagewheels-1.6.0/src/CSdl.cpp 2016-04-16 16:01:16.152226435 -0700
@@ -1298,13 +1298,10 @@
- return NULL;
- #else
-
- SDL_Surface *sdl_surf = NULL;
-
-- char filename_buf[255];
-- sprintf( filename_buf, "../%s", filename );
--
- if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
- {
- LOG("...failed to load graphics from : " << filename_buf );
- return NULL;
- }
+ return NULL;
+ #else
+
+ SDL_Surface *sdl_surf = NULL;
+
+- char filename_buf[255];
+- sprintf( filename_buf, "../%s", filename );
+-
+ if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
+ {
+ LOG("...failed to load graphics from : " << filename_buf );
+ return NULL;
+ }
--- savagewheels-1.6.0/src/CSounds.cpp.old 2016-04-16 16:06:43.887600441 -0700
+++ savagewheels-1.6.0/src/CSounds.cpp 2016-04-16 16:17:44.729332218 -0700
@@ -46,22 +46,39 @@
- // Name: Initialize()
- // Desc: Load all ingame sounds
- //////////////////////////////////////////////////////////////////////
- bool CSounds::Initialize( CSdl *pSdl )
- {
-- ASSERT( _sdl != NULL );
-+ ASSERT( pSdl != NULL );
- this->_sdl = pSdl;
-
- #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
-+ String tmp (sys_datadir);
-
--#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
-- LOG( "Failed to load " << name << " ! "); \
-- return false; }
-+#define LOAD_SOUND( container, name, buffered) \
-+ do { \
-+ tmp.append("/").append(name); \
-+ sounds[container] = \
-+ _sdl->LoadSound( tmp.c_str(), buffered ); \
-+ if ( sounds[container] == -1 ) { \
-+ LOG( "Failed to load " << name << " ! " ); \
-+ return false; \
-+ } \
-+ tmp.resize(strlen(sys_datadir)); \
-+ } while(0)
-
--#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
-- LOG( "Failed to load music " << name << " ! "); \
-- return false; }
-+#define LOAD_MUSIC( container, name) \
-+ do { \
-+ tmp.append("/").append(name); \
-+ music[container] = \
-+ _sdl->LoadSound( tmp.c_str(), false, true ); \
-+ if ( music[container] == -1 ) { \
-+ LOG( "Failed to load music " << name << " ! " ); \
-+ return false; \
-+ } \
-+ tmp.resize(strlen(sys_datadir)); \
-+ } while(0)
-
- LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
- LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
- LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
- LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
+ // Name: Initialize()
+ // Desc: Load all ingame sounds
+ //////////////////////////////////////////////////////////////////////
+ bool CSounds::Initialize( CSdl *pSdl )
+ {
+- ASSERT( _sdl != NULL );
++ ASSERT( pSdl != NULL );
+ this->_sdl = pSdl;
+
+ #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
++ String tmp (sys_datadir);
+
+-#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
+- LOG( "Failed to load " << name << " ! "); \
+- return false; }
++#define LOAD_SOUND( container, name, buffered) \
++ do { \
++ tmp.append("/").append(name); \
++ sounds[container] = \
++ _sdl->LoadSound( tmp.c_str(), buffered ); \
++ if ( sounds[container] == -1 ) { \
++ LOG( "Failed to load " << name << " ! " ); \
++ return false; \
++ } \
++ tmp.resize(strlen(sys_datadir)); \
++ } while(0)
+
+-#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
+- LOG( "Failed to load music " << name << " ! "); \
+- return false; }
++#define LOAD_MUSIC( container, name) \
++ do { \
++ tmp.append("/").append(name); \
++ music[container] = \
++ _sdl->LoadSound( tmp.c_str(), false, true ); \
++ if ( music[container] == -1 ) { \
++ LOG( "Failed to load music " << name << " ! " ); \
++ return false; \
++ } \
++ tmp.resize(strlen(sys_datadir)); \
++ } while(0)
+
+ LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
+ LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
+ LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
+ LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
--- savagewheels-1.6.0/src/CSwv_module.cpp.old 2016-04-16 20:58:04.366973388 -0700
+++ savagewheels-1.6.0/src/CSwv_module.cpp 2016-04-16 20:58:13.026851358 -0700
@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
- // DBG("pos: " << swv_file->pfiles[i].pos
- // << " size (KB): " << swv_file->pfiles[i].length
- // << " name: " << swv_file->pfiles[i].filename);
- // }
-
-- // set module filename
-- sprintf( swv_file->filename, "%s", filename );
-
- if ( fp != NULL )
- fclose( fp );
-
- return SWV_SUCCESS;
+ // DBG("pos: " << swv_file->pfiles[i].pos
+ // << " size (KB): " << swv_file->pfiles[i].length
+ // << " name: " << swv_file->pfiles[i].filename);
+ // }
+
+- // set module filename
+- sprintf( swv_file->filename, "%s", filename );
+
+ if ( fp != NULL )
+ fclose( fp );
+
+ return SWV_SUCCESS;
--- savagewheels-1.6.0/src/CSdl.cpp.old 2016-04-16 21:02:07.680544534 -0700
+++ savagewheels-1.6.0/src/CSdl.cpp 2016-04-16 21:06:59.400432874 -0700
-@@ -1336,12 +1336,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
- SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
- {
- SDL_Surface *sdl_surf = NULL; // temp surface
- FILE *fp = NULL; // file pointer
- SDL_RWops *sdl_rw = NULL; // sdl_read_write_operations
-+ String tmp;
-
-- if ( ( fp = fopen( filename, "rb")) == NULL )
-+#ifdef LINUX_BUILD
-+ if ( filename[0] != '/' )
-+ {
-+ tmp = String(sys_datadir).append("/autos/").append(filename);
-+ }
-+ else
-+ {
-+ tmp = String(filename);
-+ }
-+#else
-+ tmp = String(filename);
-+#endif
-+ if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL )
- {
- LOG("...failed to open file : " << filename );
- return NULL;
- }
-
+@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
+ SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
+ {
+ SDL_Surface *sdl_surf = NULL; // temp surface
+ FILE *fp = NULL; // file pointer
+ SDL_RWops *sdl_rw = NULL; // sdl_read_write_operations
++ String tmp;
+
+- if ( ( fp = fopen( filename, "rb")) == NULL )
++#ifdef LINUX_BUILD
++ if ( filename[0] != '/' )
++ {
++ tmp = String(sys_datadir).append("/autos/").append(filename);
++ }
++ else
++ {
++ tmp = String(filename);
++ }
++#else
++ tmp = String(filename);
++#endif
++ if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL )
+ {
+ LOG("...failed to open file : " << filename );
+ return NULL;
+ }
+
--- savagewheels-1.6.0/src/CMainMenu.cpp.old 2016-04-16 22:13:23.442523534 -0700
+++ savagewheels-1.6.0/src/CMainMenu.cpp 2016-04-16 22:13:17.701605381 -0700
@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
- if ( _game == NULL )
- return;
-
- FILE *fp = NULL;
- char header[3] = { 'S', 'W', 'P' };
-+ String strPref(String(usr_cfgdir) + "/pref");
-
-- if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
-+ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- {
- AppendToLog( "Error writing to /pref file !" );
- return;
- }
-
+ if ( _game == NULL )
+ return;
+
+ FILE *fp = NULL;
+ char header[3] = { 'S', 'W', 'P' };
++ String strPref(String(usr_cfgdir) + "/pref");
+
+- if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
++ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
+ {
+ AppendToLog( "Error writing to /pref file !" );
+ return;
+ }
+
--- savagewheels-1.6.0/src/CMainMenu.cpp.old 2016-04-17 07:38:09.417653268 -0700
+++ savagewheels-1.6.0/src/CMainMenu.cpp 2016-04-17 07:38:24.277437113 -0700
-@@ -1167,12 +1168,13 @@ void CMainMenu::SaveSettings()
- void CMainMenu::LoadSettings()
- {
- FILE *fp = NULL;
- char header[3];
- bool success = true;
-+ String strPref(String(usr_cfgdir) + "/pref");
-
-- if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
-+ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- {
- AppendToLog( "Error opening /pref file !" );
- success = false;
- }
-
+@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings()
+ void CMainMenu::LoadSettings()
+ {
+ FILE *fp = NULL;
+ char header[3];
+ bool success = true;
++ String strPref(String(usr_cfgdir) + "/pref");
+
+- if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
++ if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
+ {
+ AppendToLog( "Error opening /pref file !" );
+ success = false;
+ }
+