diff options
authorRobin H. Johnson <>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-engines/odamex/metadata.xml
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <> X-Thanks: Alec Warner <> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <> - validation scripts X-Thanks: Patrick Lauer <> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
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diff --git a/games-engines/odamex/metadata.xml b/games-engines/odamex/metadata.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "">
+ <herd>games</herd>
+ <herd>proxy-maintainers</herd>
+ <maintainer>
+ <email></email>
+ <name>Mike Wood</name>
+ <description>Proxy maintainer. CC him on bugs</description>
+ </maintainer>
+ <use>
+ <flag name="odalaunch">Build the wxwidgets based launcher.</flag>
+ <flag name="master">Build master server target (advertises odamex server list)</flag>
+ <flag name="portmidi">Enable portmidi support.</flag>
+ <flag name="server">Build server target.</flag>
+ </use>
+ <upstream>
+ <changelog></changelog>
+ <doc lang="en"></doc>
+ <bugs-to></bugs-to>
+ <remote-id type="sourceforge">odamex</remote-id>
+ </upstream>
+ <longdescription lang="en">
+ Odamex is a free and open source port for the classic
+ first-person-shooter Doom. Odamex's goal is to emulate the feel of and
+ retain many aspects of the original Doom executables while offering a
+ broader expanse of security features, personal configuration, gameplay
+ options, and editing features. Odamex can run on a wide range of
+ operating systems and hardware, so players should be able to play
+ on almost any platform.
+ </longdescription>