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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-engines/stratagus/stratagus-2.2.7.ebuild
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-engines/stratagus/stratagus-2.2.7.ebuild')
-rw-r--r--games-engines/stratagus/stratagus-2.2.7.ebuild73
1 files changed, 73 insertions, 0 deletions
diff --git a/games-engines/stratagus/stratagus-2.2.7.ebuild b/games-engines/stratagus/stratagus-2.2.7.ebuild
new file mode 100644
index 00000000000..0b5caebdbf8
--- /dev/null
+++ b/games-engines/stratagus/stratagus-2.2.7.ebuild
@@ -0,0 +1,73 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit cmake-utils eutils games
+
+DESCRIPTION="A realtime strategy game engine"
+HOMEPAGE="http://stratagus.sourceforge.net/"
+SRC_URI="http://launchpad.net/stratagus/trunk/${PV}/+download/stratagus_${PV}.orig.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="amd64 x86"
+IUSE="bzip2 debug doc mikmod mng theora vorbis"
+
+RDEPEND="dev-db/sqlite:3
+ >=dev-lang/lua-5:0
+ dev-lua/toluapp
+ media-libs/libpng:0
+ virtual/opengl
+ x11-libs/libX11
+ media-libs/libsdl[sound,opengl,video]
+ sys-libs/zlib
+ bzip2? ( app-arch/bzip2 )
+ mikmod? ( media-libs/libmikmod )
+ mng? ( media-libs/libmng )
+ vorbis? (
+ media-libs/libogg
+ media-libs/libvorbis
+ theora? ( media-libs/libtheora )
+ )"
+DEPEND="${RDEPEND}
+ doc? ( app-doc/doxygen )
+ virtual/pkgconfig"
+
+REQUIRED_USE="theora? ( vorbis )"
+
+S=${WORKDIR}/${PN}_${PV}.orig
+
+src_prepare() {
+ epatch "${FILESDIR}"/${P}-{debug,doc}.patch
+}
+
+src_configure() {
+ # there are in-source switches
+ use debug && CMAKE_BUILD_TYPE=Debug
+
+ local mycmakeargs=(
+ -DGAMEDIR="${GAMES_BINDIR}"
+ -DBINDIR="${GAMES_BINDIR}"
+ -DSBINDIR="${GAMES_BINDIR}"
+ -DDOCDIR="/usr/share/doc/${PF}"
+ $(cmake-utils_use_with bzip2 BZIP2)
+ $(cmake-utils_use_enable doc DOC)
+ $(cmake-utils_use_with mikmod MIKMOD)
+ $(cmake-utils_use_with mng MNG)
+ $(cmake-utils_use_with vorbis OGGVORBIS)
+ $(cmake-utils_use_with theora THEORA)
+ -DENABLE_DEV=ON
+ )
+
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ cmake-utils_src_install
+ prepgamesdirs
+}