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authorMichał Górny <mgorny@gentoo.org>2016-01-24 23:32:36 +0100
committerMichał Górny <mgorny@gentoo.org>2016-01-24 23:58:38 +0100
commitcfd93d768e79a349f1e762b92773190295c36980 (patch)
tree2239eb163651fea5371739f3e415bc11793ec557 /games-fps/quake3-cpma
parentRemove explicit notion of maintainer-needed, for GLEP 67 (diff)
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Replace all herds with appropriate projects (GLEP 67)
Replace all uses of herd with appropriate project maintainers, or no maintainers in case of herds requested to be disbanded.
Diffstat (limited to 'games-fps/quake3-cpma')
-rw-r--r--games-fps/quake3-cpma/metadata.xml5
1 files changed, 4 insertions, 1 deletions
diff --git a/games-fps/quake3-cpma/metadata.xml b/games-fps/quake3-cpma/metadata.xml
index 483f24c94145..6439683c50ce 100644
--- a/games-fps/quake3-cpma/metadata.xml
+++ b/games-fps/quake3-cpma/metadata.xml
@@ -1,7 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
-<herd>games</herd>
+<maintainer>
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+</maintainer>
<longdescription>
The Challenge Pro Mode (CPM) project was created by Richard 'Hoony' Sandlant in May 1999
(when the 'Q3test' was released) after he realised that Quake 3 Arena was going to have a