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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-simulation/gl117/files
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-simulation/gl117/files')
-rw-r--r--games-simulation/gl117/files/gl117-1.3.2-mode.patch12
1 files changed, 12 insertions, 0 deletions
diff --git a/games-simulation/gl117/files/gl117-1.3.2-mode.patch b/games-simulation/gl117/files/gl117-1.3.2-mode.patch
new file mode 100644
index 00000000000..c74e07c1caf
--- /dev/null
+++ b/games-simulation/gl117/files/gl117-1.3.2-mode.patch
@@ -0,0 +1,12 @@
+--- src/main.cpp.orig 2010-07-13 09:35:18.374122609 +0100
++++ src/main.cpp 2010-07-13 09:35:45.334955120 +0100
+@@ -71,8 +71,7 @@ int mode = 0;
+
+ // pre-defined screen resolutions (x, y, bpp, fullscreen)
+ int resolution [4] [4] =
+- { { 1024, 768, 32, 1 },
+- { 800, 600, 32, 1 },
++ { { 800, 600, 32, 1 },
+ { 640, 480, 32, 1 },
+ { 640, 480, 32, 0 } };
+