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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch')
-rw-r--r--games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch35
1 files changed, 35 insertions, 0 deletions
diff --git a/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch b/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch
new file mode 100644
index 000000000000..fca1efb5891a
--- /dev/null
+++ b/games-strategy/glob2/files/glob2-0.9.4.4-gcc49.patch
@@ -0,0 +1,35 @@
+From https://bugs.gentoo.org/show_bug.cgi?id=538580
+
+Works around this build failure:
+
+In file included from src/AICastor.cpp:26:0:
+src/Game.h: In member function 'void AICastor::computeBuildingNeighbourMap(int, int)':
+src/Game.h:152:9: error: 'struct Game::BuildProject' is private
+ struct BuildProject
+ ^
+src/AICastor.cpp:2296:23: error: within this context
+ for (std::list<Game::BuildProject>::iterator bpi=game->buildProjects.begin(); bpi!=game->buildProjects.end(); bpi++)
+ ^
+scons: *** [src/AICastor.o] Error 1
+scons: building terminated because of errors.
+
+patch submitted by zimous
+
+--- glob2-0.9.4.4.orig/src/Game.h
++++ glob2-0.9.4.4/src/Game.h
+@@ -149,6 +149,7 @@
+ BOTTOM_TO_TOP
+ };
+
++public:
+ struct BuildProject
+ {
+ int posX;
+@@ -159,6 +160,7 @@
+ int unitWorkingFuture;
+ };
+
++private:
+ ///Initiates Game
+ void init(GameGUI *gui, MapEdit* edit);
+