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Diffstat (limited to 'games-engines/odamex/odamex-0.7.0.ebuild')
-rw-r--r--games-engines/odamex/odamex-0.7.0.ebuild116
1 files changed, 116 insertions, 0 deletions
diff --git a/games-engines/odamex/odamex-0.7.0.ebuild b/games-engines/odamex/odamex-0.7.0.ebuild
new file mode 100644
index 00000000000..48999b4b82d
--- /dev/null
+++ b/games-engines/odamex/odamex-0.7.0.ebuild
@@ -0,0 +1,116 @@
+# Copyright 1999-2014 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+WX_GTK_VER="3.0"
+inherit cmake-utils eutils gnome2-utils wxwidgets games
+
+MY_P=${PN}-src-${PV}
+DESCRIPTION="An online multiplayer, free software engine for Doom and Doom II"
+HOMEPAGE="http://odamex.net/"
+SRC_URI="mirror://sourceforge/${PN}/Odamex/${PV}/${MY_P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="dedicated +odalaunch master portmidi server"
+
+RDEPEND="
+ dedicated? ( >=net-libs/miniupnpc-1.8 )
+ !dedicated? (
+ media-libs/libpng:0
+ >=media-libs/libsdl-1.2.9[X,sound,joystick,video]
+ >=media-libs/sdl-mixer-1.2.6
+ odalaunch? ( x11-libs/wxGTK:${WX_GTK_VER}[X] )
+ portmidi? ( media-libs/portmidi )
+ server? ( >=net-libs/miniupnpc-1.8 )
+ )"
+DEPEND="${RDEPEND}"
+
+S=${WORKDIR}/src-${PV:2:3}
+
+pkg_pretend() {
+ if ! test-flag-CXX -std=c++11; then
+ die "You need at least GCC 4.7.x or Clang >= 3.0 for C++11-specific compiler flags"
+ fi
+}
+
+src_prepare() {
+ epatch "${FILESDIR}"/1-${P}-install-rules.patch \
+ "${FILESDIR}"/2-${P}-cmake-options.patch \
+ "${FILESDIR}"/3-${P}-wad-search-path.patch \
+ "${FILESDIR}"/4-${P}-odalauncher-bin-path.patch \
+ "${FILESDIR}"/${P}-miniupnpc.patch
+
+ rm -r libraries/libminiupnpc || die
+
+ epatch_user
+}
+
+src_configure() {
+ local mycmakeargs=(
+ -DUSE_INTREE_PORTMIDI=OFF
+ -DCMAKE_INSTALL_BINDIR="${GAMES_BINDIR}"
+ -DCMAKE_INSTALL_DATADIR="${GAMES_DATADIR}"
+ $(cmake-utils_use_build master MASTER)
+ )
+
+ if use dedicated ; then
+ mycmakeargs+=(
+ -DBUILD_CLIENT=OFF
+ -DBUILD_ODALAUNCH=OFF
+ -DBUILD_SERVER=ON
+ -DENABLE_PORTMIDI=OFF
+ )
+ else
+ mycmakeargs+=(
+ -DBUILD_CLIENT=ON
+ $(cmake-utils_use_build odalaunch ODALAUNCH)
+ $(cmake-utils_use_build server SERVER)
+ $(cmake-utils_use_enable portmidi PORTMIDI)
+ )
+ fi
+
+ append-cxxflags -std=c++11
+
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ cmake-utils_src_install
+
+ if ! use dedicated ; then
+ newicon -s 128 "${S}/media/icon_${PN}_128.png" "${PN}.png"
+ make_desktop_entry ${PN}
+
+ if use odalaunch ; then
+ newicon -s 128 "${S}/media/icon_odalaunch_128.png" "odalaunch.png"
+ make_desktop_entry odalaunch "Odamex Launcher" odalaunch
+ fi
+ fi
+
+ prepgamesdirs
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ einfo
+ elog "This is just the engine, you will need doom resource files in order to play."
+ elog "Check: http://odamex.net/wiki/FAQ#What_data_files_are_required.3F"
+ einfo
+ gnome2_icon_cache_update
+}
+
+pkg_postrm() {
+ gnome2_icon_cache_update
+}