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Diffstat (limited to 'games-mud/circlemud/files/circlemud-3.1-ldflags.patch')
-rw-r--r--games-mud/circlemud/files/circlemud-3.1-ldflags.patch65
1 files changed, 65 insertions, 0 deletions
diff --git a/games-mud/circlemud/files/circlemud-3.1-ldflags.patch b/games-mud/circlemud/files/circlemud-3.1-ldflags.patch
new file mode 100644
index 00000000000..fc86e5e7056
--- /dev/null
+++ b/games-mud/circlemud/files/circlemud-3.1-ldflags.patch
@@ -0,0 +1,65 @@
+--- src/Makefile.in.old 2010-09-16 12:19:26.000000000 +0200
++++ src/Makefile.in 2010-09-16 12:19:41.000000000 +0200
+@@ -54,7 +54,7 @@
+ $(MAKE) $(BINDIR)/circle
+
+ $(BINDIR)/circle : $(OBJFILES)
+- $(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)
++ $(CC) $(LDFLAGS) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)
+
+ clean:
+ rm -f *.o
+--- src/util/Makefile.in.old 2010-09-16 12:31:01.000000000 +0200
++++ src/util/Makefile.in 2010-09-16 12:32:08.000000000 +0200
+@@ -52,40 +52,40 @@
+
+ $(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c
+
+ $(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h $(INCDIR)/utils.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c
+
+ $(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/listrent listrent.c
+
+ $(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h $(INCDIR)/utils.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@
+
+ $(BINDIR)/play2to3: play2to3.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c
+
+ $(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h $(INCDIR)/utils.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c
+
+ $(BINDIR)/shopconv: shopconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h $(INCDIR)/db.h $(INCDIR)/utils.h $(INCDIR)/shop.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c
+
+ $(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
+ $(INCDIR)/structs.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/showplay showplay.c
+
+ $(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c @NETLIB@
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/sign sign.c @NETLIB@
+
+ $(BINDIR)/split: split.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/split split.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/split split.c
+
+ $(BINDIR)/wld2html: wld2html.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
+- $(CC) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c
++ $(CC) $(LDFLAGS) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c