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-rw-r--r--x11-misc/xplanet/files/xplanet-1.3.0-giflib.patch741
1 files changed, 0 insertions, 741 deletions
diff --git a/x11-misc/xplanet/files/xplanet-1.3.0-giflib.patch b/x11-misc/xplanet/files/xplanet-1.3.0-giflib.patch
deleted file mode 100644
index 193719ea2a3d..000000000000
--- a/x11-misc/xplanet/files/xplanet-1.3.0-giflib.patch
+++ /dev/null
@@ -1,741 +0,0 @@
-Fixes from upstream SVN, to support giflib-4.2 and giflib-5.
-
-Index: src/libimage/gif.c
-===================================================================
---- src/libimage/gif.c (revision 184)
-+++ src/libimage/gif.c (revision 186)
-@@ -20,222 +20,581 @@
-
- #include <stdio.h>
- #include <stdlib.h>
-+#include <string.h>
-
- #include <gif_lib.h>
-
- /*
-- A lot of this is based on the gif2rgb and rgb2gif codes in the libungif
-- distribution.
-+ Based on the gif2rgb and rgb2gif codes in the libgif distribution.
- */
-
- int
- read_gif(const char *filename, int *width, int *height, unsigned char **rgb)
- {
-- int interlace_offset[] = { 0, 4, 2, 1 };
-- int interlace_jump[] = { 8, 8, 4, 2 };
-- GifColorType *colormap;
-- GifFileType *infile;
-- GifRecordType record_type;
-- GifRowType *buffer = NULL;
-+ int BackGround = 0;
-+ /* The way Interlaced image should be read - offsets and
-+ jumps... */
-+ int InterlacedOffset[] = { 0, 4, 2, 1 };
-+ int InterlacedJumps[] = { 8, 8, 4, 2 };
-+ ColorMapObject *ColorMap;
-
-- int i, j;
-- int color_index;
-- unsigned char *ptr = NULL;
-+ int i, j, Size, Row, Col, Width, Height, ExtCode, Count;
-+ GifRecordType RecordType;
-+ GifByteType *Extension;
-+ GifRowType *ScreenBuffer;
-
-- infile = DGifOpenFileName(filename);
-+ GifRowType GifRow;
-+ GifColorType *ColorMapEntry;
-+ unsigned char *BufferP;
-
-- if (infile == NULL)
-+ GifFileType *GifFile;
-+#if GIFLIB_MAJOR >= 5
-+ GifFile = DGifOpenFileName(filename, NULL);
-+#else
-+ GifFile = DGifOpenFileName(filename);
-+#endif
-+ if (GifFile == NULL) {
-+ fprintf(stderr, "Can't open GIF file %s\n", filename);
-+ return(0);
-+ }
-+ /* (Following comment was probably written on a 286 running under DOS.) */
-+ /* Allocate the screen as vector of column of rows. We can't allocate the*/
-+ /* whole screen at once, as this broken minded CPU can allocate up to */
-+ /* 64k at a time and our image can be bigger than that: */
-+ /* Note this screen is device independent - it's the screen defined by */
-+ /* the GIF file parameters. */
-+ if ((ScreenBuffer = (GifRowType *)
-+ malloc(GifFile->SHeight * sizeof(GifRowType))) == NULL)
- {
-- PrintGifError();
-- return(0);
-+ fprintf(stderr, "Failed to allocate memory required, aborted.");
-+ return(0);
- }
-
-- do
-+ Size = GifFile->SWidth * sizeof(GifPixelType);/* Size in bytes one row.*/
-+ if ((ScreenBuffer[0] = (GifRowType) malloc(Size)) == NULL) /* First row. */
- {
-- if (DGifGetRecordType(infile, &record_type) == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-+ fprintf(stderr, "Failed to allocate memory required, aborted.");
-+ return(0);
-+ }
-+
-+ for (i = 0; i < GifFile->SWidth; i++) /* Set its color to BackGround. */
-+ ScreenBuffer[0][i] = GifFile->SBackGroundColor;
-+ for (i = 1; i < GifFile->SHeight; i++) {
-+ /* Allocate the other rows, and set their color to background too: */
-+ if ((ScreenBuffer[i] = (GifRowType) malloc(Size)) == NULL)
-+ {
-+ fprintf(stderr, "Failed to allocate memory required, aborted.\n");
-+ return(0);
-+ }
-+
-+ memcpy(ScreenBuffer[i], ScreenBuffer[0], Size);
-+ }
-+
-+ /* Scan the content of the GIF file and load the image(s) in: */
-+ do {
-+ if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) {
-+ fprintf(stderr, "Can't read GIF file\n");
-+ return(0);
-+ }
-+ switch (RecordType) {
-+ case IMAGE_DESC_RECORD_TYPE:
-+ if (DGifGetImageDesc(GifFile) == GIF_ERROR) {
-+ return(0);
-+ }
-+ Row = GifFile->Image.Top; /* Image Position relative to Screen. */
-+ Col = GifFile->Image.Left;
-+ Width = GifFile->Image.Width;
-+ Height = GifFile->Image.Height;
-+ if (GifFile->Image.Left + GifFile->Image.Width > GifFile->SWidth ||
-+ GifFile->Image.Top + GifFile->Image.Height > GifFile->SHeight) {
-+ return(0);
-+ }
-+ if (GifFile->Image.Interlace) {
-+ /* Need to perform 4 passes on the images: */
-+ for (Count = i = 0; i < 4; i++)
-+ for (j = Row + InterlacedOffset[i]; j < Row + Height;
-+ j += InterlacedJumps[i]) {
-+ if (DGifGetLine(GifFile, &ScreenBuffer[j][Col],
-+ Width) == GIF_ERROR) {
-+ return(0);
-+ }
-+ }
-+ }
-+ else {
-+ for (i = 0; i < Height; i++) {
-+ if (DGifGetLine(GifFile, &ScreenBuffer[Row++][Col],
-+ Width) == GIF_ERROR) {
-+ return(0);
-+ }
-+ }
-+ }
-+ break;
-+ case EXTENSION_RECORD_TYPE:
-+ /* Skip any extension blocks in file: */
-+ if (DGifGetExtension(GifFile, &ExtCode, &Extension) == GIF_ERROR) {
-+ return(0);
-+ }
-+ while (Extension != NULL) {
-+ if (DGifGetExtensionNext(GifFile, &Extension) == GIF_ERROR) {
-+ return(0);
-+ }
-+ }
-+ break;
-+ case TERMINATE_RECORD_TYPE:
-+ break;
-+ default: /* Should be traps by DGifGetRecordType. */
-+ break;
-+ }
-+ } while (RecordType != TERMINATE_RECORD_TYPE);
-+
-+ /* Lets dump it - set the global variables required and do it: */
-+ BackGround = GifFile->SBackGroundColor;
-+ ColorMap = (GifFile->Image.ColorMap
-+ ? GifFile->Image.ColorMap
-+ : GifFile->SColorMap);
-+ if (ColorMap == NULL) {
-+ fprintf(stderr, "Gif Image does not have a colormap\n");
-+ return(0);
-+ }
-+
-+ *width = GifFile->SWidth;
-+ *height = GifFile->SHeight;
-+
-+ rgb[0] = malloc(3 * *width * *height);
-+ if (rgb[0] == NULL)
-+ {
-+ fprintf(stderr, "Can't allocate memory for GIF file.\n");
-+ return(0);
-+ }
-+
-+ BufferP = rgb[0];
-+
-+ for (i = 0; i < *height; i++) {
-+ GifRow = ScreenBuffer[i];
-+ for (j = 0; j < *width; j++) {
-+ ColorMapEntry = &ColorMap->Colors[GifRow[j]];
-+ *BufferP++ = ColorMapEntry->Red;
-+ *BufferP++ = ColorMapEntry->Green;
-+ *BufferP++ = ColorMapEntry->Blue;
-+ }
-+ }
-+
-+ if (DGifCloseFile(GifFile) == GIF_ERROR) {
-+ return(0);
-+ }
-+
-+ return(1);
-+}
-+
-+/* Make some variables global, so we could access them faster: */
-+static int
-+ ExpNumOfColors = 8,
-+ ColorMapSize = 256;
-+
-+/******************************************************************************
-+ * Code to quantize high resolution image into lower one. You may want to
-+ * peek into the following article this code is based on:
-+ * "Color Image Quantization for frame buffer Display", by Paul Heckbert
-+ * SIGGRAPH 1982 page 297-307.
-+ ******************************************************************************
-+ * History:
-+ * 5 Jan 90 - Version 1.0 by Gershon Elber.
-+ *****************************************************************************/
-+
-+#define ABS(x) ((x) > 0 ? (x) : (-(x)))
-+
-+#define COLOR_ARRAY_SIZE 32768
-+#define BITS_PER_PRIM_COLOR 5
-+#define MAX_PRIM_COLOR 0x1f
-+
-+static int SortRGBAxis;
-+
-+typedef struct QuantizedColorType {
-+ GifByteType RGB[3];
-+ GifByteType NewColorIndex;
-+ long Count;
-+ struct QuantizedColorType *Pnext;
-+} QuantizedColorType;
-+
-+typedef struct NewColorMapType {
-+ GifByteType RGBMin[3], RGBWidth[3];
-+ unsigned int NumEntries; /* # of QuantizedColorType in linked list below */
-+ unsigned long Count; /* Total number of pixels in all the entries */
-+ QuantizedColorType *QuantizedColors;
-+} NewColorMapType;
-+
-+static int SubdivColorMap(NewColorMapType * NewColorSubdiv,
-+ unsigned int ColorMapSize,
-+ unsigned int *NewColorMapSize);
-+static int SortCmpRtn(const void *Entry1, const void *Entry2);
-+
-+/******************************************************************************
-+ * Quantize high resolution image into lower one. Input image consists of a
-+ * 2D array for each of the RGB colors with size Width by Height. There is no
-+ * Color map for the input. Output is a quantized image with 2D array of
-+ * indexes into the output color map.
-+ * Note input image can be 24 bits at the most (8 for red/green/blue) and
-+ * the output has 256 colors at the most (256 entries in the color map.).
-+ * ColorMapSize specifies size of color map up to 256 and will be updated to
-+ * real size before returning.
-+ * Also non of the parameter are allocated by this routine.
-+ * This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
-+ ******************************************************************************/
-+static int
-+QuantizeBuffer(unsigned int Width,
-+ unsigned int Height,
-+ int *ColorMapSize,
-+ GifByteType * RedInput,
-+ GifByteType * GreenInput,
-+ GifByteType * BlueInput,
-+ GifByteType * OutputBuffer,
-+ GifColorType * OutputColorMap) {
-+
-+ unsigned int Index, NumOfEntries;
-+ int i, j, MaxRGBError[3];
-+ unsigned int NewColorMapSize;
-+ long Red, Green, Blue;
-+ NewColorMapType NewColorSubdiv[256];
-+ QuantizedColorType *ColorArrayEntries, *QuantizedColor;
-+
-+ ColorArrayEntries = (QuantizedColorType *)malloc(
-+ sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE);
-+ if (ColorArrayEntries == NULL) {
-+ return GIF_ERROR;
-+ }
-+
-+ for (i = 0; i < COLOR_ARRAY_SIZE; i++) {
-+ ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR);
-+ ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) &
-+ MAX_PRIM_COLOR;
-+ ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR;
-+ ColorArrayEntries[i].Count = 0;
-+ }
-+
-+ /* Sample the colors and their distribution: */
-+ for (i = 0; i < (int)(Width * Height); i++) {
-+ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+ (2 * BITS_PER_PRIM_COLOR)) +
-+ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+ BITS_PER_PRIM_COLOR) +
-+ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
-+ ColorArrayEntries[Index].Count++;
-+ }
-+
-+ /* Put all the colors in the first entry of the color map, and call the
-+ * recursive subdivision process. */
-+ for (i = 0; i < 256; i++) {
-+ NewColorSubdiv[i].QuantizedColors = NULL;
-+ NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0;
-+ for (j = 0; j < 3; j++) {
-+ NewColorSubdiv[i].RGBMin[j] = 0;
-+ NewColorSubdiv[i].RGBWidth[j] = 255;
- }
-+ }
-
-- switch (record_type)
-- {
-- case IMAGE_DESC_RECORD_TYPE:
-- if (DGifGetImageDesc(infile) == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-+ /* Find the non empty entries in the color table and chain them: */
-+ for (i = 0; i < COLOR_ARRAY_SIZE; i++)
-+ if (ColorArrayEntries[i].Count > 0)
-+ break;
-+ QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i];
-+ NumOfEntries = 1;
-+ while (++i < COLOR_ARRAY_SIZE)
-+ if (ColorArrayEntries[i].Count > 0) {
-+ QuantizedColor->Pnext = &ColorArrayEntries[i];
-+ QuantizedColor = &ColorArrayEntries[i];
-+ NumOfEntries++;
-+ }
-+ QuantizedColor->Pnext = NULL;
-+
-+ NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */
-+ NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */
-+ NewColorMapSize = 1;
-+ if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) !=
-+ GIF_OK) {
-+ free((char *)ColorArrayEntries);
-+ return GIF_ERROR;
-+ }
-+ if (NewColorMapSize < *ColorMapSize) {
-+ /* And clear rest of color map: */
-+ for (i = NewColorMapSize; i < *ColorMapSize; i++)
-+ OutputColorMap[i].Red = OutputColorMap[i].Green =
-+ OutputColorMap[i].Blue = 0;
-+ }
-+
-+ /* Average the colors in each entry to be the color to be used in the
-+ * output color map, and plug it into the output color map itself. */
-+ for (i = 0; i < NewColorMapSize; i++) {
-+ if ((j = NewColorSubdiv[i].NumEntries) > 0) {
-+ QuantizedColor = NewColorSubdiv[i].QuantizedColors;
-+ Red = Green = Blue = 0;
-+ while (QuantizedColor) {
-+ QuantizedColor->NewColorIndex = i;
-+ Red += QuantizedColor->RGB[0];
-+ Green += QuantizedColor->RGB[1];
-+ Blue += QuantizedColor->RGB[2];
-+ QuantizedColor = QuantizedColor->Pnext;
- }
-+ OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j;
-+ OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j;
-+ OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j;
-+ } else
-+ fprintf(stderr,
-+ "Null entry in quantized color map - that's weird.\n");
-+ }
-
-- *width = infile->Image.Width;
-- *height = infile->Image.Height;
-+ /* Finally scan the input buffer again and put the mapped index in the
-+ * output buffer. */
-+ MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0;
-+ for (i = 0; i < (int)(Width * Height); i++) {
-+ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+ (2 * BITS_PER_PRIM_COLOR)) +
-+ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
-+ BITS_PER_PRIM_COLOR) +
-+ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
-+ Index = ColorArrayEntries[Index].NewColorIndex;
-+ OutputBuffer[i] = Index;
-+ if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i]))
-+ MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]);
-+ if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i]))
-+ MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]);
-+ if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i]))
-+ MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]);
-+ }
-
-- buffer = malloc(*height * sizeof(GifRowType *));
-- if (buffer == NULL)
-- {
-- fprintf(stderr, "Can't allocate memory for GIF file.\n");
-- return(0);
-- }
--
-- for (i = 0; i < *height; i++)
-- {
-- buffer[i] = malloc(*width * sizeof(GifPixelType));
-- if (buffer[i] == NULL)
-- {
-- fprintf(stderr, "Can't allocate memory for GIF line.\n");
-- return(0);
-+ free((char *)ColorArrayEntries);
-+
-+ *ColorMapSize = NewColorMapSize;
-+
-+ return GIF_OK;
-+}
-+
-+/******************************************************************************
-+ * Routine to subdivide the RGB space recursively using median cut in each
-+ * axes alternatingly until ColorMapSize different cubes exists.
-+ * The biggest cube in one dimension is subdivide unless it has only one entry.
-+ * Returns GIF_ERROR if failed, otherwise GIF_OK.
-+ ******************************************************************************/
-+static int
-+SubdivColorMap(NewColorMapType * NewColorSubdiv,
-+ unsigned int ColorMapSize,
-+ unsigned int *NewColorMapSize) {
-+
-+ int MaxSize;
-+ unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor;
-+ long Sum, Count;
-+ QuantizedColorType *QuantizedColor, **SortArray;
-+
-+ while (ColorMapSize > *NewColorMapSize) {
-+ /* Find candidate for subdivision: */
-+ MaxSize = -1;
-+ for (i = 0; i < *NewColorMapSize; i++) {
-+ for (j = 0; j < 3; j++) {
-+ if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) &&
-+ (NewColorSubdiv[i].NumEntries > 1)) {
-+ MaxSize = NewColorSubdiv[i].RGBWidth[j];
-+ Index = i;
-+ SortRGBAxis = j;
- }
- }
--
-- if (infile->Image.Interlace)
-- {
-- for (i = 0; i < 4; i++)
-- for (j = interlace_offset[i]; j < *height;
-- j += interlace_jump[i])
-- DGifGetLine(infile, buffer[j], *width);
-- }
-- else
-- {
-- for (i = 0; i < *height; i++)
-- DGifGetLine(infile, buffer[i], *width);
-- }
-- break;
-- case EXTENSION_RECORD_TYPE:
-- {
-- /* Skip extension blocks */
-- int ext_code;
-- GifByteType *ext;
-- if (DGifGetExtension(infile, &ext_code, &ext) == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-- }
-- while (ext != NULL)
-- {
-- if (DGifGetExtensionNext(infile, &ext) == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-- }
-- }
- }
-- break;
-- case TERMINATE_RECORD_TYPE:
-- break;
-- default:
-- fprintf(stderr, "unknown record type in GIF file\n");
-- break;
-- }
-- } while (record_type != TERMINATE_RECORD_TYPE);
-
-- colormap = (infile->Image.ColorMap ? infile->Image.ColorMap->Colors
-- : infile->SColorMap->Colors);
-+ if (MaxSize == -1)
-+ return GIF_OK;
-
-- rgb[0] = malloc(3 * *width * *height);
-- if (rgb[0] == NULL)
-- {
-- fprintf(stderr, "Can't allocate memory for GIF file.\n");
-- return(0);
-- }
-+ /* Split the entry Index into two along the axis SortRGBAxis: */
-
-- ptr = rgb[0];
-+ /* Sort all elements in that entry along the given axis and split at
-+ * the median. */
-+ SortArray = (QuantizedColorType **)malloc(
-+ sizeof(QuantizedColorType *) *
-+ NewColorSubdiv[Index].NumEntries);
-+ if (SortArray == NULL)
-+ return GIF_ERROR;
-+ for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors;
-+ j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL;
-+ j++, QuantizedColor = QuantizedColor->Pnext)
-+ SortArray[j] = QuantizedColor;
-
-- for (j = 0; j < *height; j++)
-- {
-- for (i = 0; i < *width; i++)
-- {
-- color_index = (int) buffer[j][i];
-- *ptr++ = (unsigned char) colormap[color_index].Red;
-- *ptr++ = (unsigned char) colormap[color_index].Green;
-- *ptr++ = (unsigned char) colormap[color_index].Blue;
-+ qsort(SortArray, NewColorSubdiv[Index].NumEntries,
-+ sizeof(QuantizedColorType *), SortCmpRtn);
-+
-+ /* Relink the sorted list into one: */
-+ for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++)
-+ SortArray[j]->Pnext = SortArray[j + 1];
-+ SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL;
-+ NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0];
-+ free((char *)SortArray);
-+
-+ /* Now simply add the Counts until we have half of the Count: */
-+ Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count;
-+ NumEntries = 1;
-+ Count = QuantizedColor->Count;
-+ while (QuantizedColor->Pnext != NULL &&
-+ (Sum -= QuantizedColor->Pnext->Count) >= 0 &&
-+ QuantizedColor->Pnext->Pnext != NULL) {
-+ QuantizedColor = QuantizedColor->Pnext;
-+ NumEntries++;
-+ Count += QuantizedColor->Count;
- }
-- free(buffer[j]);
-+ /* Save the values of the last color of the first half, and first
-+ * of the second half so we can update the Bounding Boxes later.
-+ * Also as the colors are quantized and the BBoxes are full 0..255,
-+ * they need to be rescaled.
-+ */
-+ MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */
-+ /* coverity[var_deref_op] */
-+ MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */
-+ MaxColor <<= (8 - BITS_PER_PRIM_COLOR);
-+ MinColor <<= (8 - BITS_PER_PRIM_COLOR);
-+
-+ /* Partition right here: */
-+ NewColorSubdiv[*NewColorMapSize].QuantizedColors =
-+ QuantizedColor->Pnext;
-+ QuantizedColor->Pnext = NULL;
-+ NewColorSubdiv[*NewColorMapSize].Count = Count;
-+ NewColorSubdiv[Index].Count -= Count;
-+ NewColorSubdiv[*NewColorMapSize].NumEntries =
-+ NewColorSubdiv[Index].NumEntries - NumEntries;
-+ NewColorSubdiv[Index].NumEntries = NumEntries;
-+ for (j = 0; j < 3; j++) {
-+ NewColorSubdiv[*NewColorMapSize].RGBMin[j] =
-+ NewColorSubdiv[Index].RGBMin[j];
-+ NewColorSubdiv[*NewColorMapSize].RGBWidth[j] =
-+ NewColorSubdiv[Index].RGBWidth[j];
-+ }
-+ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] =
-+ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] +
-+ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor;
-+ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor;
-+
-+ NewColorSubdiv[Index].RGBWidth[SortRGBAxis] =
-+ MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis];
-+
-+ (*NewColorMapSize)++;
- }
--
-- free(buffer);
-
-- DGifCloseFile(infile);
-- return(1);
-+ return GIF_OK;
- }
-
-+/****************************************************************************
-+ * Routine called by qsort to compare two entries.
-+ ****************************************************************************/
-+static int
-+SortCmpRtn(const void *Entry1,
-+ const void *Entry2) {
-+
-+ return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] -
-+ (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis];
-+}
-+
-+/******************************************************************************
-+* Close output file (if open), and exit.
-+******************************************************************************/
-+static void QuitGifError(GifFileType *GifFile)
-+{
-+ fprintf(stderr, "Error writing GIF file\n");
-+ if (GifFile != NULL) EGifCloseFile(GifFile);
-+}
-+
- int
- write_gif(const char *filename, int width, int height, char *rgb)
- {
- int i;
-- int colormap_size = 256;
-- GifByteType *red, *green, *blue, *buffer, *ptr;
-- GifFileType *outfile;
-- ColorMapObject *colormap;
-+ GifByteType *red, *green, *blue;
-
-+ GifByteType *OutputBuffer = NULL;
-+ ColorMapObject *OutputColorMap = NULL;
-+
-+ GifFileType *GifFile;
-+ GifByteType *Ptr;
-+
-+ bool GifTestExistance = false;
-+
-+ ColorMapSize = 1 << ExpNumOfColors;
-+
-+#if GIFLIB_MAJOR >= 5
-+ OutputColorMap = GifMakeMapObject(ColorMapSize, NULL);
-+#else
-+ OutputColorMap = MakeMapObject(ColorMapSize, NULL);
-+#endif
-+
-+ if (OutputColorMap == NULL ||
-+ (OutputBuffer = (GifByteType *) malloc(width * height *
-+ sizeof(GifByteType))) == NULL)
-+ {
-+ fprintf(stderr,"Failed to allocate memory required, aborted.");
-+ return(0);
-+ }
-+
- red = malloc(width * height * sizeof(GifByteType));
- green = malloc(width * height * sizeof(GifByteType));
- blue = malloc(width * height * sizeof(GifByteType));
-- buffer = malloc(width * height * sizeof(GifByteType));
--
-- if (red == NULL || green == NULL || blue == NULL || buffer == NULL)
-+ if (red == NULL || green == NULL || blue == NULL)
- {
-- fprintf(stderr, "Can't allocate memory for GIF file.\n");
-- return(0);
-+ fprintf(stderr, "Can't allocate memory for GIF file.\n");
-+ return(0);
- }
--
-- colormap = MakeMapObject(colormap_size, NULL);
--
- for (i = 0; i < width * height; i++)
- {
-- red[i] = (GifByteType) rgb[3*i ];
-- green[i] = (GifByteType) rgb[3*i+1];
-- blue[i] = (GifByteType) rgb[3*i+2];
-+ red[i] = (GifByteType) rgb[3*i ];
-+ green[i] = (GifByteType) rgb[3*i+1];
-+ blue[i] = (GifByteType) rgb[3*i+2];
- }
--
-- if (QuantizeBuffer(width, height, &colormap_size, red, green, blue,
-- buffer, colormap->Colors) == GIF_ERROR)
-+
-+ if (QuantizeBuffer(width, height, &ColorMapSize,
-+ red, green, blue,
-+ OutputBuffer, OutputColorMap->Colors) == GIF_ERROR)
-+
- {
-- PrintGifError();
-- return(0);
-+ QuitGifError(NULL);
-+ return(0);
- }
-
- free(red);
- free(green);
- free(blue);
-
-- outfile = EGifOpenFileName((char *) filename, FALSE);
-- if (outfile == NULL)
-+ Ptr = OutputBuffer;
-+
-+#if GIFLIB_MAJOR >= 5
-+ GifFile = EGifOpenFileName(filename, GifTestExistance, NULL);
-+#else
-+ GifFile = EGifOpenFileName(filename, GifTestExistance);
-+#endif
-+ /* Open stdout for the output file: */
-+ if (GifFile == NULL)
- {
-- PrintGifError();
-- return(0);
-+ QuitGifError(GifFile);
-+ return(0);
- }
-
-- if (EGifPutScreenDesc(outfile, width, height, colormap_size, 0, colormap)
-- == GIF_ERROR)
-+ if (EGifPutScreenDesc(GifFile,
-+ width, height, ExpNumOfColors, 0,
-+ OutputColorMap) == GIF_ERROR ||
-+ EGifPutImageDesc(GifFile,
-+ 0, 0, width, height, false, NULL) == GIF_ERROR)
-+
- {
-- PrintGifError();
-- return(0);
-+ QuitGifError(GifFile);
-+ return(0);
- }
-
-- if (EGifPutImageDesc(outfile, 0, 0, width, height, FALSE, NULL)
-- == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-+ for (i = 0; i < height; i++) {
-+ if (EGifPutLine(GifFile, Ptr, width) == GIF_ERROR)
-+
-+ {
-+ QuitGifError(GifFile);
-+ return(0);
-+ }
-+ Ptr += width;
- }
-
-- ptr = buffer;
-- for (i = 0; i < height; i++)
-+ if (EGifCloseFile(GifFile) == GIF_ERROR)
-+
- {
-- if (EGifPutLine(outfile, ptr, width) == GIF_ERROR)
-- {
-- PrintGifError();
-- return(0);
-- }
-- ptr += width;
-+ QuitGifError(GifFile);
-+ return(0);
- }
-
-- EGifSpew(outfile);
--
-- if (EGifCloseFile(outfile) == GIF_ERROR)
-- PrintGifError();
--
-- free(buffer);
--
- return(1);
- }