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* dev-games/ode: regenerate Manifest file.Patrice Clement2018-04-291-1/+1
* dev-games/ode: dropped ppc64 keywords, bug 653160Matt Turner2018-04-253-3/+3
* dev-games/ode: x86 stable (bug #653160)Thomas Deutschmann2018-04-251-1/+1
* dev-games/ode: amd64 stable wrt bug #653160Aaron Bauman2018-04-221-1/+1
* dev-games/ode: Fix building with GCC-7Peter Levine2018-04-142-1/+55
* dev-games/*: Update Manifest hashesMichał Górny2017-12-091-3/+3
* *games*/*: Dekeyword ppc/ia64/sparcDavid Seifert2017-07-083-3/+3
* Globally add missing remote ID references to metadata.xmlJustin Lecher2017-04-291-2/+3
* Drop $Id$ per council decision in bug #611234.Robin H. Johnson2017-02-283-3/+0
* dev-games/ode: revbump to change SLOT="0/6" for slot-operator rebuildsIan Stakenvicius2017-01-161-2/+2
* dev-games/ode: clean oldMichael Sterrett2016-06-072-76/+0
* dev-games/ode: version bumpMichael Sterrett2016-04-072-0/+77
* Set appropriate maintainer types in metadata.xml (GLEP 67)Michał Górny2016-01-241-1/+1
* Replace all herds with appropriate projects (GLEP 67)Michał Górny2016-01-241-1/+4
* dev-games/ode: correct example install (bug #568920)Michael Sterrett2015-12-301-2/+2
* version bumpMichael Sterrett2015-12-172-0/+76
* Revert DOCTYPE SYSTEM https changes in metadata.xmlMike Gilbert2015-08-241-1/+1
* Use https by defaultJustin Lecher2015-08-241-1/+1
* proj/gentoo: Initial commitRobin H. Johnson2015-08-084-0/+166