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* games-strategy/defcon-demo: add libsdl use deps; tidyMichael Sterrett2015-12-291-5/+3
* oldMichael Sterrett2015-12-292-75/+0
* oldMichael Sterrett2015-12-291-114/+0
* oldMichael Sterrett2015-12-291-78/+0
* oldMichael Sterrett2015-12-292-119/+0
* games-strategy/scorched3d: ppc stable wrt bug #568264Agostino Sarubbo2015-12-261-1/+1
* games-strategy/wesnoth: x86 stable wrt bug #567670Agostino Sarubbo2015-12-251-1/+1
* games-strategy/scorched3d: x86 stable wrt bug #568264Agostino Sarubbo2015-12-251-1/+1
* games-strategy/hedgewars: x86 stable wrt bug #567596Agostino Sarubbo2015-12-251-1/+1
* games-strategy/liquidwar6: x86 stable wrt bug #568584Agostino Sarubbo2015-12-251-1/+1
* Revert "mask games-fps/ut2004-ultraduel for removal"Michael Sterrett2015-12-212-5/+18
* mask games-fps/ut2004-ultraduel for removalMichael Sterrett2015-12-212-18/+5
* games-strategy/liquidwar6: amd64 stable wrt bug #568584Agostino Sarubbo2015-12-211-1/+1
* games-strategy/scorched3d: Stable for PPC64 (bug #568264).Jeroen Roovers2015-12-211-1/+1
* EAPI=5; remove bogus RDEPENDMichael Sterrett2015-12-181-3/+1
* fix up DEPENDMichael Sterrett2015-12-181-2/+3
* EAPI=5Michael Sterrett2015-12-181-2/+1
* EAPI=5Michael Sterrett2015-12-181-2/+1
* clean oldMichael Sterrett2015-12-172-101/+0
* add slot dep for dev-lang/luaMichael Sterrett2015-12-171-1/+1
* clean oldMichael Sterrett2015-12-171-72/+0
* games-strategy/scorched3d: amd64 stable wrt bug #568264Agostino Sarubbo2015-12-161-1/+1
* fix headerMichael Sterrett2015-12-091-1/+1
* version bump (bug #546456)Michael Sterrett2015-12-093-0/+108
* games-strategy/hedgewars: amd64 stable wrt bug #567596Agostino Sarubbo2015-12-071-1/+1
* games-strategy/wesnoth: amd64 stable wrt bug #567670Agostino Sarubbo2015-12-071-1/+1
* games-strategy/asc: x86 stable wrt bug #566734Agostino Sarubbo2015-12-031-1/+1
* add more slot depsMichael Sterrett2015-12-011-0/+114
* oldMichael Sterrett2015-12-014-275/+0
* oldMichael Sterrett2015-12-013-211/+0
* games-strategy/asc: amd64 stable wrt bug #566734Agostino Sarubbo2015-11-251-1/+1
* clean oldMichael Sterrett2015-11-222-119/+0
* remove incomplete non-maintainer commitMichael Sterrett2015-11-172-146/+0
* games-strategy/ufo-ai-2.5: Style changes.quazgar2015-11-171-57/+73
* games-strategy/ufo-ai: Version bump to 2.5quazgar2015-11-172-0/+130
* patch to work with wxGTK:3.0Michael Sterrett2015-11-132-0/+245
* games-strategy/megaglest: x86 stable wrt bug #564812Agostino Sarubbo2015-11-111-1/+1
* games-strategy/megaglest: amd64 stable wrt bug #564812Agostino Sarubbo2015-11-091-1/+1
* version bumpMichael Sterrett2015-11-062-0/+119
* version bump (bug #564844)Michael Sterrett2015-11-052-0/+76
* rev bump to move wxGTK slot (bug #563952)Michael Sterrett2015-11-031-3/+3
* games-strategy/0ad: rm oldJulian Ospald2015-10-262-308/+0
* games-strategy/0ad: fix virtual/jpeg SLOTJulian Ospald2015-10-261-0/+154
* games-strategy/0ad: use x11-libs/wxGTK:3.0Julian Ospald2015-10-261-0/+154
* games-strategy/asc: Support wxGTK:3.0 (#563336)Pacho Ramos2015-10-251-0/+73
* games-strategy/openra: fix virtual/jpeg SLOTJulian Ospald2015-10-186-6/+6
* Update remote-idsJustin Lecher2015-10-161-3/+6
* clean oldMichael Sterrett2015-10-083-353/+0
* add patch to fix building shared libraries with patch from tt_1(bug #553746)Michael Sterrett2015-10-062-1/+40
* work around parallel make issues - bug #561380Michael Sterrett2015-10-041-1/+3