From 56bd759df1d0c750a065b8c845e93d5dfa6b549d Mon Sep 17 00:00:00 2001 From: "Robin H. Johnson" Date: Sat, 8 Aug 2015 13:49:04 -0700 Subject: proj/gentoo: Initial commit MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson X-Thanks: Alec Warner - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring - wrote much python to improve cvs2svn X-Thanks: Rich Freeman - validation scripts X-Thanks: Patrick Lauer - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed --- games-fps/freedoom/freedoom-0.7.ebuild | 43 ++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 games-fps/freedoom/freedoom-0.7.ebuild (limited to 'games-fps/freedoom/freedoom-0.7.ebuild') diff --git a/games-fps/freedoom/freedoom-0.7.ebuild b/games-fps/freedoom/freedoom-0.7.ebuild new file mode 100644 index 000000000000..04bb4f77b617 --- /dev/null +++ b/games-fps/freedoom/freedoom-0.7.ebuild @@ -0,0 +1,43 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ +EAPI=5 +inherit eutils games + +DESCRIPTION="Freedoom - Open Source Doom resources" +HOMEPAGE="http://www.nongnu.org/freedoom/" +SRC_URI="mirror://nongnu/freedoom/freedoom-iwad/shareware/freedoom-demo-${PV}.zip + mirror://nongnu/freedoom/freedoom-iwad/freedoom-iwad-${PV}.zip + mirror://nongnu/freedoom/freedm/freedm-${PV}.zip" + +LICENSE="BSD" +SLOT="0" +KEYWORDS="amd64 arm ppc x86" +IUSE="" + +DEPEND="app-arch/unzip" + +S=${WORKDIR} + +src_install() { + insinto "${GAMES_DATADIR}"/doom-data/${PN} + doins */*.wad + dodoc freedoom-iwad-${PV}/{CREDITS,ChangeLog,NEWS,README} + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "A Doom engine is required to play the wad" + elog "but games-fps/doomsday doesn't count since it doesn't" + elog "have the necessary features." + echo + ewarn "To play freedoom with Doom engines which do not support" + ewarn "subdirectories, create symlinks by running the following:" + ewarn "(Be careful of overwriting existing wads.)" + ewarn + ewarn " cd ${GAMES_DATADIR}/doom-data" + ewarn " for f in doom{1,2} freedm ; do" + ewarn " ln -sn freedoom/\${f}.wad" + ewarn " done" +} -- cgit v1.2.3