From bf09c7a1493c01a65ee0f110b37a04e653edc08e Mon Sep 17 00:00:00 2001 From: David Edmundson Date: Wed, 3 Jan 2018 19:18:42 +0000 Subject: [PATCH] Don't recreate hidden egl surfaces QWaylandEglWindow deletes surfaces when a window changes from hidden to visible, presumably as a result of us not having a valid wl_surface object. By extension it doesn't make sense to create a surface whilst a window is still hidden. This fixes a crash where a QQuickWindow hides and then is destroyed. In QQuickWindow destruction we have to create a valid context in order to delete any textures/assets owned by the scene graph; as the wl_surface has gone this causes an error in the EGL libs when we create an EGL surface. Task-number: QTBUG-65553 Change-Id: I9b37a86326bf2cd7737c4e839c1aa8c74cf08116 Reviewed-by: Johan Helsing --- .../client/wayland-egl/qwaylandglcontext.cpp | 2 +- tests/auto/client/client/tst_client.cpp | 37 ++++++++++++++++++++++ 2 files changed, 38 insertions(+), 1 deletion(-) diff --git a/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp index 2a9e39e..f4dd6f4 100644 --- a/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp +++ b/src/hardwareintegration/client/wayland-egl/qwaylandglcontext.cpp @@ -407,7 +407,7 @@ bool QWaylandGLContext::makeCurrent(QPlatformSurface *surface) window->createDecoration(); if (eglSurface == EGL_NO_SURFACE) { - window->updateSurface(true); + window->updateSurface(window->isExposed()); eglSurface = window->eglSurface(); } diff --git a/tests/auto/client/client/tst_client.cpp b/tests/auto/client/client/tst_client.cpp index 3897bd3..aed601d 100644 --- a/tests/auto/client/client/tst_client.cpp +++ b/tests/auto/client/client/tst_client.cpp @@ -35,6 +35,8 @@ #include #include #include +#include +#include #include #include @@ -112,6 +114,25 @@ public: QPoint mousePressPos; }; +class TestGlWindow : public QOpenGLWindow +{ + Q_OBJECT + +public: + TestGlWindow(); + +protected: + void paintGL() override; +}; + +TestGlWindow::TestGlWindow() +{} + +void TestGlWindow::paintGL() +{ + glClear(GL_COLOR_BUFFER_BIT); +} + class tst_WaylandClient : public QObject { Q_OBJECT @@ -149,6 +170,7 @@ private slots: void dontCrashOnMultipleCommits(); void hiddenTransientParent(); void hiddenPopupParent(); + void glWindow(); private: MockCompositor *compositor; @@ -409,6 +431,21 @@ void tst_WaylandClient::hiddenPopupParent() QTRY_VERIFY(compositor->surface()); } +void tst_WaylandClient::glWindow() +{ + QSKIP("Skipping GL tests, as not supported by all CI systems: See https://bugreports.qt.io/browse/QTBUG-65802"); + + QScopedPointer testWindow(new TestGlWindow); + testWindow->show(); + QSharedPointer surface; + QTRY_VERIFY(surface = compositor->surface()); + + //confirm we don't crash when we delete an already hidden GL window + //QTBUG-65553 + testWindow->setVisible(false); + QTRY_VERIFY(!compositor->surface()); +} + int main(int argc, char **argv) { setenv("XDG_RUNTIME_DIR", ".", 1); -- 2.7.4