--- a/accelerator.py +++ b/accelerator.py @@ -274,7 +274,7 @@ glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE) glMaterialfv(GL_FRONT,GL_SHININESS,128) glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1)) - glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR + glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR glEnable(GL_LINE_SMOOTH) glEnable(GL_NORMALIZE) #glPolygonMode(GL_FRONT,GL_LINE)