Index: rafkill-1.2.2/src/guns/gun_findgun.cpp =================================================================== --- rafkill-1.2.2.orig/src/guns/gun_findgun.cpp 2006-05-07 15:50:04.000000000 +0100 +++ rafkill-1.2.2/src/guns/gun_findgun.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -5,6 +5,7 @@ #include "weaponobj.h" #include "hulls/hull_weapon_machine.h" #include "spaceobj.h" +#include #include #include Index: rafkill-1.2.2/src/guns/gun_machine_circle.cpp =================================================================== --- rafkill-1.2.2.orig/src/guns/gun_machine_circle.cpp 2006-05-02 02:50:40.000000000 +0100 +++ rafkill-1.2.2/src/guns/gun_machine_circle.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -3,6 +3,7 @@ #include "weaponobj.h" #include "hulls/hull_weapon_machine.h" #include "trigtable.h" +#include // #define d_circle_move (2.9*8) Index: rafkill-1.2.2/src/guns/gun_saber.cpp =================================================================== --- rafkill-1.2.2.orig/src/guns/gun_saber.cpp 2006-05-02 02:52:23.000000000 +0100 +++ rafkill-1.2.2/src/guns/gun_saber.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -5,6 +5,7 @@ #include "weapons/weapon_beam.h" #include "spaceobj.h" #include "ebox.h" +#include #include using namespace std; Index: rafkill-1.2.2/src/menu.cpp =================================================================== --- rafkill-1.2.2.orig/src/menu.cpp 2008-04-09 22:53:35.000000000 +0100 +++ rafkill-1.2.2/src/menu.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -1,4 +1,5 @@ #include +#include #include "defs.h" #include "menu.h" #include "loadsave.h" Index: rafkill-1.2.2/src/weapons/weapon_follow.cpp =================================================================== --- rafkill-1.2.2.orig/src/weapons/weapon_follow.cpp 2006-03-25 23:29:05.000000000 +0000 +++ rafkill-1.2.2/src/weapons/weapon_follow.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -3,6 +3,7 @@ #include "weapon_follow.h" #include "hulls/hull_weapon_follow.h" #include "spaceobj.h" +#include #include using namespace std; Index: rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp =================================================================== --- rafkill-1.2.2.orig/src/hulls/hull_weapon_beam.cpp 2006-05-02 03:12:50.000000000 +0100 +++ rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp 2008-04-09 22:54:54.000000000 +0100 @@ -4,6 +4,7 @@ #include "hull_weapon_beam.h" #include "trigtable.h" #include "ebox.h" +#include #ifndef debug #include Index: rafkill-1.2.2/src/drawer.cpp =================================================================== --- rafkill-1.2.2.orig/src/drawer.cpp 2008-04-09 22:55:06.000000000 +0100 +++ rafkill-1.2.2/src/drawer.cpp 2008-04-09 22:55:55.000000000 +0100 @@ -11,6 +11,7 @@ #include "trigtable.h" #include "pck.h" #include +#include /* TODO: * Add weapon icons to HUD Index: rafkill-1.2.2/src/loadsave.cpp =================================================================== --- rafkill-1.2.2.orig/src/loadsave.cpp 2008-04-09 22:55:19.000000000 +0100 +++ rafkill-1.2.2/src/loadsave.cpp 2008-04-09 22:55:55.000000000 +0100 @@ -7,6 +7,7 @@ #include "spaceobj.h" #include "strings.h" #include +#include #include #include "gunobj.h" #include "hull.h" Index: rafkill-1.2.2/src/system.cpp =================================================================== --- rafkill-1.2.2.orig/src/system.cpp 2008-04-09 22:55:29.000000000 +0100 +++ rafkill-1.2.2/src/system.cpp 2008-04-09 22:55:55.000000000 +0100 @@ -1,6 +1,7 @@ #include "system.h" #include #include +#include #ifdef WINDOWS static const char * type(){