* Unbundle remaining libraries: GLEW, zlib, png, jpeg * Add -DAS_DEPRECATED for Angelscript * Remove definition of debug macros * Build bundled Irrlicht with user flags --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -68,37 +68,10 @@ include_directories(${ENET_INCLUDE_DIR}) # Build glew library +find_package(GLEW REQUIRED) +include_directories(${GLEW_INCLUDE_DIRS}) add_definitions(-DGLEW_NO_GLU) -add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew") -include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include") -if((WIN32 AND NOT MINGW) OR APPLE) - if (NOT APPLE) - # Build zlib library - add_subdirectory("${PROJECT_SOURCE_DIR}/lib/zlib") - include_directories("${PROJECT_SOURCE_DIR}/lib/zlib") - - set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/zlib" "${PROJECT_BINARY_DIR}/lib/zlib/") - set(ZLIB_LIBRARY zlibstatic) - endif() - - # Build png library - set (SKIP_INSTALL_ALL TRUE) - set (PNG_STATIC TRUE) - set (PNG_TESTS FALSE) - set (PNG_SHARED FALSE) - add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libpng") - include_directories("${PROJECT_SOURCE_DIR}/lib/libpng") - - #build jpeg library - add_subdirectory("${PROJECT_SOURCE_DIR}/lib/jpeglib") - include_directories("${PROJECT_SOURCE_DIR}/lib/jpeglib") - - set(PNG_PNG_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/libpng/") - set(PNG_LIBRARY png15_static) - set(JPEG_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lib/jpeglib/") - set(JPEG_LIBRARY jpeglib) -endif() # Build the irrlicht library add_subdirectory("${PROJECT_SOURCE_DIR}/lib/irrlicht") include_directories("${PROJECT_SOURCE_DIR}/lib/irrlicht/include") @@ -130,6 +103,7 @@ find_package(Angelscript) if(ANGELSCRIPT_FOUND) include_directories(${Angelscript_INCLUDE_DIRS}) + add_definitions(-DAS_DEPRECATED) else() message(FATAL_ERROR "Angelscript not found. " "Either install angelscript or use built-in version using " @@ -245,14 +219,6 @@ # VS will automatically add NDEBUG for release mode, but only _DEBUG in debug mode. # Since STK uses DEBUG, this is added for debug compilation only: set_property(DIRECTORY PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG) -else() - # All non VS generators used create only a single compile mode, so - # compile flags can be simplye be added - if(CMAKE_BUILD_TYPE MATCHES Debug) - add_definitions(-DDEBUG) - else() - add_definitions(-DNDEBUG) - endif() endif() # TODO: remove this switch @@ -342,7 +308,7 @@ bulletdynamics bulletcollision bulletmath - glew + ${GLEW_LIBRARIES} stkirrlicht ${Angelscript_LIBRARIES} ${CURL_LIBRARIES} --- a/lib/irrlicht/CMakeLists.txt +++ b/lib/irrlicht/CMakeLists.txt @@ -20,15 +20,6 @@ elseif(MINGW) add_definitions(-D_IRR_STATIC_LIB_) add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Shut up about unsafe stuff -else() - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing -I/usr/X11R6/include") - set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fstrict-aliasing -I/usr/X11R6/include") - if(CMAKE_COMPILER_IS_GNUCC) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexpensive-optimizations") - endif() - if(CMAKE_COMPILER_IS_GNUCXX) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexpensive-optimizations") - endif() endif() # Xrandr