# Copyright 1999-2009 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Id$ inherit games IUSE="" DESCRIPTION="Epic Bonus Pack for UT2003" HOMEPAGE="http://www.unrealtournament2003.com/" SRC_URI="UT2003-epicbonuspackone.exe" LICENSE="ut2003" SLOT="1" KEYWORDS="x86" RESTRICT="fetch strip" DEPEND="app-arch/unzip" RDEPEND="games-fps/ut2003" S=${WORKDIR}/UT2003-BonusPack dir=${GAMES_PREFIX_OPT}/ut2003 Ddir=${D}/${dir} pkg_nofetch() { einfo "Please download ${A} and put it into ${DISTDIR}" einfo "http://files.filefront.com/ut2003+epicbonuspackoneexe/;826445;/fileinfo.html" } src_unpack() { unzip -qq "${DISTDIR}"/${A} || die "unpacking" # This is done since the files are the same rm -f "${S}"/Textures/LastManStanding.utx } src_install() { insinto "${dir}"/Help newins "${S}"/Help/BonusPackReadme.txt EpicBonusPack.README || die "README" exeinto "${dir}" doexe "${FILESDIR}"/epic-installer dodir "${dir}"/System cp -r "${S}"/{Maps,Sounds,StaticMeshes,Textures} "${Ddir}" \ || die "Copying Maps/Sounds/Textures" cp "${S}"/System/{*.{det,est,frt,int,itt,kot,tmt,u},User.ini} \ "${Ddir}"/System || die "Copying System files" cp -v "${S}"/System/Manifest.ini "${Ddir}"/System/Manifest.ini.epic \ || die "Copying Manifest" prepgamesdirs } pkg_postinst() { games_pkg_postinst elog "You will need to run:" elog "emerge --config =${CATEGORY}/${PF}" elog "to make the necessary changes to the system .ini files." elog elog "Each user whom has already played the game will need to run:" elog " ${dir}/epic-installer" echo elog "to update their configuration files in their home directory." echo } pkg_config() { cd ${dir}/System cp Manifest.ini Manifest.ini.pre-epic cp ${dir}/System/Manifest.ini.epic Manifest.ini cp Default.ini Default.ini.pre-epic cat >> Default.ini </dev/null 2>&1 </dev/null 2>&1 </dev/null 2>&1 <