--- libClient/ressourceWin.h.old 2006-09-11 20:57:10.000000000 +0200 +++ libClient/ressourceWin.h 2006-09-11 20:57:24.000000000 +0200 @@ -54,7 +54,7 @@ public: /** Construtcor */ - RessourceWin( QWidget * parent = 0, const char * name = 0, WinResType type ); + RessourceWin( QWidget * parent, const char * name, WinResType type ); /** Initialize player */ void setPlayer( GenericPlayer * ); --- libCommon/creature.h.old 2006-05-25 00:50:11.000000000 -0400 +++ libCommon/creature.h 2006-05-25 00:51:51.000000000 -0400 @@ -38,6 +38,7 @@ class CreatureHandler; class GenericFightUnit; +int computeSequence( GenericFightUnit * unit ); /** Manage a creature */ enum CreatureAnimationType { --- server/serverInterface.h.old 2006-09-11 21:33:00.000000000 +0200 +++ server/serverInterface.h 2006-09-11 21:33:16.000000000 +0200 @@ -135,7 +135,7 @@ void initStatusBar(); /** Add new action */ - QAction * ServerInterface::addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); + QAction *addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); void addAI(bool hide);