# Copyright 1999-2013 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Id$ EAPI=4 inherit eutils mono gnome2-utils vcs-snapshot games DESCRIPTION="A free RTS engine supporting games like Command & Conquer and Red Alert" HOMEPAGE="http://open-ra.org/" SRC_URI="https://github.com/OpenRA/OpenRA/tarball/release-${PV} -> ${P}.tar.gz" LICENSE="GPL-3" SLOT="0" KEYWORDS="amd64 x86" IUSE="cg" DEPEND="dev-dotnet/libgdiplus dev-lang/mono media-libs/freetype:2[X] media-libs/libsdl[X,opengl,video] media-libs/openal virtual/jpeg:0 virtual/opengl cg? ( >=media-gfx/nvidia-cg-toolkit-2.1.0017 )" RDEPEND="${DEPEND}" src_unpack() { vcs-snapshot_src_unpack } src_prepare() { epatch "${FILESDIR}"/${P}-sound.patch # register game-version sed \ -e "/Version/s/{DEV_VERSION}/release-${PV}/" \ -i mods/{ra,cnc}/mod.yaml || die } src_compile() { emake all } src_install() { emake \ datadir="${GAMES_DATADIR}" \ bindir="${GAMES_BINDIR}" \ libdir="$(games_get_libdir)/${PN}" \ DESTDIR="${D}" \ install # icons insinto /usr/share/icons/ doins -r packaging/linux/hicolor # desktop entries local myrenderer=$(usex cg Cg Gl) make_desktop_entry "${PN} Game.Mods=cnc Graphics.Renderer=${myrenderer}" \ "OpenRA CNC" ${PN} make_desktop_entry "${PN} Game.Mods=ra Graphics.Renderer=${myrenderer}" \ "OpenRA RA" ${PN} make_desktop_entry "${PN}-editor" "OpenRA Map Editor" ${PN} dodoc "${FILESDIR}"/README.gentoo README HACKING CHANGELOG # file permissions prepgamesdirs } pkg_preinst() { games_pkg_preinst gnome2_icon_savelist } pkg_postinst() { games_pkg_postinst gnome2_icon_cache_update if ! use cg ; then elog "If you have problems starting the game consider switching" elog "to Graphics.Renderer=Cg in openra*.desktop or manually" elog "run:" elog "${PN} Game.Mods=\$mod Graphics.Renderer=Cg" fi } pkg_postrm() { gnome2_icon_cache_update }