# Copyright 1999-2015 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 EAPI=5 inherit eutils flag-o-matic games MY_P=${P/o-a/oa} DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" HOMEPAGE="http://ufoai.sourceforge.net/" SRC_URI="mirror://sourceforge/ufoai/${MY_P}-source.tar.bz2 mirror://sourceforge/ufoai/${MY_P}-data.tar http://mattn.ninex.info/1maps.pk3" LICENSE="GPL-2" SLOT="0" KEYWORDS="amd64 ~ppc x86" IUSE="debug dedicated editor" # Dependencies and more instructions can be found here: # http://ufoai.ninex.info/wiki/index.php/Compile_for_Linux DEPEND="!dedicated? ( virtual/opengl virtual/glu media-libs/libsdl media-libs/sdl-image[jpeg,png] media-libs/sdl-ttf media-libs/sdl-mixer virtual/jpeg media-libs/libpng:0 media-libs/libogg media-libs/libvorbis x11-proto/xf86vidmodeproto ) net-misc/curl sys-devel/gettext sys-libs/zlib editor? ( dev-libs/libxml2 virtual/jpeg media-libs/openal x11-libs/gtkglext x11-libs/gtksourceview:2.0 )" S=${WORKDIR}/${MY_P}-source src_prepare() { if has_version '>=sys-libs/zlib-1.2.5.1-r1' ; then sed -i -e '1i#define OF(x) x' src/common/ioapi.h || die fi # don't try to use the system mini-xml sed -i -e '/mxml/d' configure || die epatch \ "${FILESDIR}"/${P}-mathlib.patch \ "${FILESDIR}"/${P}-anon.patch \ "${FILESDIR}"/${P}-locale.patch cp "${DISTDIR}"/1maps.pk3 "${WORKDIR}"/base/ || die mv "${WORKDIR}"/base/ "${S}"/ || die } src_configure() { # they are special and provide hand batched configure file local myconf=" --disable-dependency-tracking $(use_enable !debug release) $(use_enable editor ufo2map) $(use_enable editor uforadiant) --enable-ufoded --bindir="${GAMES_BINDIR}" --libdir="$(games_get_libdir)" --datadir="${GAMES_DATADIR}/${PN/-}" --localedir="${EPREFIX}/usr/share/locale/" --prefix="${GAMES_PREFIX}" " echo "./configure ${myconf}" ./configure ${myconf} || die } src_compile() { emake emake lang if use editor; then emake uforadiant fi } src_install() { newicon src/ports/linux/ufo.png ${PN}.png dobin ufoded make_desktop_entry ufoded "UFO: Alien Invasion Server" ${PN} if ! use dedicated; then dobin ufo make_desktop_entry ufo "UFO: Alien Invasion" ${PN} fi if use editor; then dobin ufo2map ufomodel fi # install data insinto "${GAMES_DATADIR}"/${PN/-} doins -r base rm -rf "${ED}/${GAMES_DATADIR}/${PN/-}/base/game.so" dogameslib base/game.so # move translations where they belong dodir "${GAMES_DATADIR_BASE}/locale" mv "${ED}/${GAMES_DATADIR}/${PN/-}/base/i18n/"* \ "${ED}/${GAMES_DATADIR_BASE}/locale/" || die rm -rf "${ED}/${GAMES_DATADIR}/${PN/-}/base/i18n/" || die prepgamesdirs }