# Copyright 1999-2017 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 EAPI=5 inherit eutils multilib toolchain-funcs games DESCRIPTION="The Ur-Quan Masters: Port of Star Control 2" HOMEPAGE="http://sc2.sourceforge.net/" SRC_URI="mirror://sourceforge/sc2/${P}-source.tgz mirror://sourceforge/sc2/${P}-content.uqm music? ( mirror://sourceforge/sc2/${P}-3domusic.uqm ) voice? ( mirror://sourceforge/sc2/${P}-voice.uqm ) remix? ( mirror://sourceforge/sc2/${PN}-remix-disc1.uqm \ mirror://sourceforge/sc2/${PN}-remix-disc2.uqm \ mirror://sourceforge/sc2/${PN}-remix-disc3.uqm \ mirror://sourceforge/sc2/${PN}-remix-disc4.uqm )" LICENSE="GPL-2+" SLOT="0" KEYWORDS="amd64 ppc64 x86" IUSE="music opengl remix voice" RDEPEND="media-libs/libmikmod media-libs/libogg >=media-libs/libpng-1.4:0 media-libs/libsdl[X,sound,joystick,video] media-libs/libvorbis media-libs/sdl-image[png] sys-libs/zlib opengl? ( virtual/opengl )" DEPEND="${RDEPEND} virtual/pkgconfig" src_prepare() { local myopengl use opengl \ && myopengl=opengl \ || myopengl=pure epatch \ "${FILESDIR}"/${P}-tempdir.patch \ "${FILESDIR}"/${P}-warning.patch cat <<-EOF > config.state CHOICE_debug_VALUE='nodebug' CHOICE_graphics_VALUE='${myopengl}' CHOICE_sound_VALUE='mixsdl' CHOICE_accel_VALUE='plainc' INPUT_install_prefix_VALUE='${GAMES_PREFIX}' INPUT_install_bindir_VALUE='\$prefix/bin' INPUT_install_libdir_VALUE='\$prefix/lib' INPUT_install_sharedir_VALUE='${GAMES_DATADIR}/' EOF # Take out the read so we can be non-interactive. sed -i \ -e '/read CHOICE/d' build/unix/menu_functions || die # respect CFLAGS sed -i \ -e "s/-O3//" build/unix/build.config || die sed -i \ -e "s:@INSTALL_LIBDIR@:$(games_get_libdir)/:g" \ build/unix/uqm-wrapper.in || die # respect CC sed -i \ -e "s/PROG_gcc_FILE=\"gcc\"/PROG_gcc_FILE=\"$(tc-getCC)\"/" \ build/unix/config_proginfo_build || die } src_compile() { MAKE_VERBOSE=1 ./build.sh uqm || die } src_install() { # Using the included install scripts seems quite painful. # This manual install is totally fragile but maybe they'll # use a sane build system for the next release. newgamesbin uqm-wrapper uqm exeinto "$(games_get_libdir)"/${PN} doexe uqm insinto "${GAMES_DATADIR}"/${PN}/content/packages doins "${DISTDIR}"/${P}-content.uqm echo ${P} > "${D}${GAMES_DATADIR}"/${PN}/content/version || die insinto "${GAMES_DATADIR}"/${PN}/content/addons if use music; then doins "${DISTDIR}"/${P}-3domusic.uqm fi if use voice; then doins "${DISTDIR}"/${P}-voice.uqm fi if use remix; then insinto "${GAMES_DATADIR}"/${PN}/content/addons doins "${DISTDIR}"/${PN}-remix-disc{1,2,3,4}.uqm fi dodoc AUTHORS ChangeLog Contributing README WhatsNew doc/users/manual.txt docinto devel dodoc doc/devel/[!n]* docinto devel/netplay dodoc doc/devel/netplay/* make_desktop_entry uqm "The Ur-Quan Masters" prepgamesdirs }