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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<!-- maintainer-needed -->
	<longdescription lang="en">
		Minetest is an infinite-world block sandbox game and a game
		engine, inspired by InfiniMiner, Minecraft and the like. It has
		been in development and use since October 2010.

		It is Free and Open Source Software, released under the LGPL 2.1
		or later, available for Windows, Mac OS X and Linux.

		Minetest is developed by a random bunch of lunatics.

		Minetest is designed to be simple, stable and portable. It is
		lightweight enough to run on fairly old hardware. It currently
		runs playably on a laptop with Intel 945GM graphics. Though, as
		for the CPU, dualcore is recommended.

		Features
		* Walk around, dig and build in an infinite voxel world,
		and craft stuff from raw materials to help you along the way.
		* Simplistic Modding API that supports many kinds of additions
		and modifications to the game.
		* Multiplayer support for tens of players, via servers hosted by
		users.
		* Voxel based lighting with gameplay consequences
		(light caves and buildings with torches)
		* Almost infinite world and a beautiful map generator.
		* Runs natively on Windows, Linux, OS X and FreeBSD.
		* Supports multiple languages, translated by the community.
	</longdescription>
	<use>
		<flag name="leveldb">Enable LevelDB backend</flag>
		<flag name="postgres">Optionally use PostgreSQL as map backend</flag>
		<flag name="redis">Enable redis backend via
			<pkg>dev-libs/hiredis</pkg>
		</flag>
		<flag name="spatial">Enable SpatialIndex AreaStore backend
		</flag>
		<flag name="server">Build minetest server</flag>
	</use>
	<upstream>
		<bugs-to>https://github.com/minetest/minetest/issues</bugs-to>
		<doc lang="en">http://wiki.minetest.net/Main_Page</doc>
		<remote-id type="github">minetest/minetest</remote-id>
	</upstream>
</pkgmetadata>