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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /licenses/Snes9x
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
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+Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+<copyright notice>
+
+
+Snes9x homepage: http://www.snes9x.com/
+
+Permission to use, copy, modify and/or distribute Snes9x in both binary
+and source form, for non-commercial purposes, is hereby granted without
+fee, providing that this license information and copyright notice appear
+with all copies and any derived work.
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event shall the authors be held liable for any damages
+arising from the use of this software or it's derivatives.
+
+Snes9x is freeware for PERSONAL USE only. Commercial users should
+seek permission of the copyright holders first. Commercial use includes,
+but is not limited to, charging money for Snes9x or software derived from
+Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
+using Snes9x as a promotion for your commercial product.
+
+The copyright holders request that bug fixes and improvements to the code
+should be forwarded to them so everyone can benefit from the modifications
+in future versions.
+
+Super NES and Super Nintendo Entertainment System are trademarks of
+Nintendo Co., Limited and its subsidiary companies.