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-rw-r--r--media-sound/mixxx/files/mixxx-2.0.0-system-libs.patch158
1 files changed, 0 insertions, 158 deletions
diff --git a/media-sound/mixxx/files/mixxx-2.0.0-system-libs.patch b/media-sound/mixxx/files/mixxx-2.0.0-system-libs.patch
deleted file mode 100644
index f0c86c85a8b7..000000000000
--- a/media-sound/mixxx/files/mixxx-2.0.0-system-libs.patch
+++ /dev/null
@@ -1,158 +0,0 @@
-diff -Naur mixxx-2.0.0/build/depends.py mixxx-2.0.0_patch/build/depends.py
---- mixxx-2.0.0/build/depends.py 2015-12-29 08:10:41.000000000 -0800
-+++ mixxx-2.0.0_patch/build/depends.py 2016-01-11 20:23:40.641866196 -0800
-@@ -369,25 +369,10 @@
-
- class FidLib(Dependence):
-
-- def sources(self, build):
-- symbol = None
-- if build.platform_is_windows:
-- if build.toolchain_is_msvs:
-- symbol = 'T_MSVC'
-- elif build.crosscompile:
-- # Not sure why, but fidlib won't build with mingw32msvc and
-- # T_MINGW
-- symbol = 'T_LINUX'
-- elif build.toolchain_is_gnu:
-- symbol = 'T_MINGW'
-- else:
-- symbol = 'T_LINUX'
--
-- return [build.env.StaticObject('#lib/fidlib-0.9.10/fidlib.c',
-- CPPDEFINES=symbol)]
--
- def configure(self, build, conf):
-- build.env.Append(CPPPATH='#lib/fidlib-0.9.10/')
-+ if not conf.CheckLib('fidlib'):
-+ raise Exception('Did not find fidlib library, exiting!')
-+ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/fidlib'])
-
-
- class ReplayGain(Dependence):
-@@ -400,42 +385,17 @@
-
-
- class SoundTouch(Dependence):
-- SOUNDTOUCH_PATH = 'soundtouch-1.8.0'
-
- def sources(self, build):
-- return ['engine/enginebufferscalest.cpp',
-- '#lib/%s/AAFilter.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/BPMDetect.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/FIFOSampleBuffer.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/FIRFilter.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/InterpolateCubic.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/InterpolateLinear.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/InterpolateShannon.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/PeakFinder.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/RateTransposer.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/SoundTouch.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/TDStretch.cpp' % self.SOUNDTOUCH_PATH,
-- # SoundTouch CPU optimizations are only for x86
-- # architectures. SoundTouch automatically ignores these files
-- # when it is not being built for an architecture that supports
-- # them.
-- '#lib/%s/cpu_detect_x86.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/mmx_optimized.cpp' % self.SOUNDTOUCH_PATH,
-- '#lib/%s/sse_optimized.cpp' % self.SOUNDTOUCH_PATH]
-+ return ['engine/enginebufferscalest.cpp']
-
- def configure(self, build, conf, env=None):
- if env is None:
- env = build.env
-- env.Append(CPPPATH=['#lib/%s' % self.SOUNDTOUCH_PATH])
--
-- # Prevents circular import.
-- from features import Optimize
--
-- # If we do not want optimizations then disable them.
-- optimize = (build.flags['optimize'] if 'optimize' in build.flags
-- else Optimize.get_optimization_level(build))
-- if optimize == Optimize.LEVEL_OFF:
-- env.Append(CPPDEFINES='SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS')
-+ if not conf.CheckLib(['SoundTouch','libSoundTouch']):
-+ raise Exception('Did not find SoundTouch library, exiting!')
-+ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/soundtouch'])
-+ build.env.Append(LIBS='SoundTouch')
-
-
- class RubberBand(Dependence):
-diff -Naur mixxx-2.0.0/build/features.py mixxx-2.0.0_patch/build/features.py
---- mixxx-2.0.0/build/features.py 2015-12-29 08:10:41.000000000 -0800
-+++ mixxx-2.0.0_patch/build/features.py 2016-01-11 20:27:05.342990424 -0800
-@@ -62,10 +62,6 @@
- def configure(self, build, conf):
- if not self.enabled(build):
- return
-- # TODO(XXX) allow external hidapi install, but for now we just use our
-- # internal one.
-- build.env.Append(
-- CPPPATH=[os.path.join(self.HIDAPI_INTERNAL_PATH, 'hidapi')])
-
- if build.platform_is_linux:
- build.env.ParseConfig(
-@@ -90,23 +86,17 @@
-
- build.env.Append(CPPDEFINES='__HID__')
-
-+ if not conf.CheckLib('hidapi-libusb'):
-+ raise Exception('Did not find HID API library, exiting!')
-+ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/hidapi'])
-+ build.env.Append(LIBS='hidapi-libusb')
-+
-+
- def sources(self, build):
- sources = ['controllers/hid/hidcontroller.cpp',
- 'controllers/hid/hidenumerator.cpp',
- 'controllers/hid/hidcontrollerpresetfilehandler.cpp']
-
-- if build.platform_is_windows:
-- # Requires setupapi.lib which is included by the above check for
-- # setupapi.
-- sources.append(
-- os.path.join(self.HIDAPI_INTERNAL_PATH, "windows/hid.c"))
-- elif build.platform_is_linux:
-- # hidapi compiles the libusb implementation by default on Linux
-- sources.append(
-- os.path.join(self.HIDAPI_INTERNAL_PATH, 'libusb/hid.c'))
-- elif build.platform_is_osx:
-- sources.append(
-- os.path.join(self.HIDAPI_INTERNAL_PATH, 'mac/hid.c'))
- return sources
-
-
-@@ -745,24 +735,15 @@
- test_env.Append(CCFLAGS='-pthread')
- test_env.Append(LINKFLAGS='-pthread')
-
-- test_env.Append(CPPPATH="#lib/gtest-1.7.0/include")
-- gtest_dir = test_env.Dir("#lib/gtest-1.7.0")
-- # gtest_dir.addRepository(build.env.Dir('#lib/gtest-1.5.0'))
-- # build.env['EXE_OUTPUT'] = '#/lib/gtest-1.3.0/bin' # example,
-- # optional
-- test_env['LIB_OUTPUT'] = '#/lib/gtest-1.7.0/lib'
--
-- env = test_env
-- SCons.Export('env')
-- env.SConscript(env.File('SConscript', gtest_dir))
--
-- # build and configure gmock
-- test_env.Append(CPPPATH="#lib/gmock-1.7.0/include")
-- gmock_dir = test_env.Dir("#lib/gmock-1.7.0")
-- # gmock_dir.addRepository(build.env.Dir('#lib/gmock-1.5.0'))
-- test_env['LIB_OUTPUT'] = '#/lib/gmock-1.7.0/lib'
--
-- env.SConscript(env.File('SConscript', gmock_dir))
-+ if not conf.CheckLib('gtest'):
-+ raise Exception('Did not find gtest library, exiting!')
-+ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gtest'])
-+ test_env.Append(LIBS='gtest')
-+
-+ if not conf.CheckLib('gmock'):
-+ raise Exception('Did not find gmock library, exiting!')
-+ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gmock'])
-+ test_env.Append(LIBS='gmock')
-
- return []
-