From 56bd759df1d0c750a065b8c845e93d5dfa6b549d Mon Sep 17 00:00:00 2001 From: "Robin H. Johnson" Date: Sat, 8 Aug 2015 13:49:04 -0700 Subject: proj/gentoo: Initial commit MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson X-Thanks: Alec Warner - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring - wrote much python to improve cvs2svn X-Thanks: Rich Freeman - validation scripts X-Thanks: Patrick Lauer - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed --- games-action/trine-bin/trine-bin-1.08.ebuild | 69 ++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 games-action/trine-bin/trine-bin-1.08.ebuild (limited to 'games-action/trine-bin/trine-bin-1.08.ebuild') diff --git a/games-action/trine-bin/trine-bin-1.08.ebuild b/games-action/trine-bin/trine-bin-1.08.ebuild new file mode 100644 index 000000000000..a4d3d63715f1 --- /dev/null +++ b/games-action/trine-bin/trine-bin-1.08.ebuild @@ -0,0 +1,69 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +# these are ELFs that include a ZIP (504b0304) appended to it +# dd if=Trine.64.run of=Trine.64.zip ibs=$((0x342a8)) skip=1 +# dd if=Trine.32.run of=Trine.32.zip ibs=$((0x31c24)) skip=1 +# but `unzip` will skip the ELF at the start. both ELFs contain +# the same zip appended, so only need to hash one of them. + +EAPI=5 +inherit unpacker games eutils + +DESCRIPTION="a physics-based action game where diff characters allow diff solutions to challenges" +HOMEPAGE="http://trine-thegame.com/" +SRC_URI="Trine.64.run" + +LICENSE="frozenbyte-eula" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +IUSE="" +RESTRICT="fetch strip" + +DEPEND="app-arch/unzip" +RDEPEND=">=sys-libs/glibc-2.4 + >=sys-devel/gcc-4.3.0 + dev-libs/libx86 + gnome-base/libglade" + +S=${WORKDIR} + +d=${GAMES_PREFIX_OPT}/${PN} +QA_PRESTRIPPED="${d#/}/trine-launcher ${d#/}/trine-bin ${d#/}/lib*/lib*.so*" +QA_TEXTRELS_x86="`echo ${d#/}/lib32/lib{avcodec.so.51,avformat.so.52,avutil.so.49,FLAC.so.8}`" + +pkg_nofetch() { + einfo "Fetch ${SRC_URI} and put it into ${DISTDIR}" + einfo "See http://www.humblebundle.com/ for more info." +} + +src_unpack() { + # manually run unzip as the initial seek causes it to exit(1) + unpack_zip ${A} + rm lib*/lib{gcc_s,m,rt,selinux}.so.? +} + +src_install() { + local b bb + local sfx=$(use x86 && echo 32 || echo 64) + + doicon Trine.xpm + for b in bin launcher ; do + bb="trine-${b}" + exeinto ${d} + newexe ${bb}${sfx} ${bb} + games_make_wrapper ${bb} "./${bb}" "${d}" + make_desktop_entry ${bb} "Trine ${b}" Trine + done + + exeinto ${d}/lib${sfx} + doexe lib${sfx}/* + + insinto ${d} + doins -r binds config data dev profiles *.fbz *.glade trine-logo.png + + dodoc Trine_Manual_linux.pdf Trine_updates.txt + + prepgamesdirs +} -- cgit v1.2.3-65-gdbad