graphics hasufell@gentoo.org Julian Ospald lu_zero@gentoo.org Luca Barbato Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Adds Game Engine support to Blender. Add support for Collada interchange format through media-libs/opencollada. Build cycles renderer (requires media-libs/openimageio and dev-libs/boost). Adds DDS textures support to Blender. Build the Blender Player. THis requires the Game engine. Adds surface fluid simulation to Blender using El'Beem library. Build C and Python API documentation directly from the source code. This flag add support for RED CODE camera digital format (5K HD images *.r3d) - EXPERIMENTAL. Enable features depending on boost. Enable Bullet (Physics Engine). Enable OpenColorIO color management. Enable NDOF input devices (SpaceNavigator and friends). Enable OpenImageIO Support Enable use of Open Numerical Library