diff options
authorMartin Väth <>2018-06-26 10:33:02 +0200
committerMartin Väth <>2018-06-26 10:33:02 +0200
commit1e7aeaa987264b83c75dc6989c173426cf3db7c3 (patch)
treedb651af6d723d224e2ef5c868743129014763ee8 /profiles/use.local.desc
parentalpha version bumps (diff)
games-board/chessproblem: Version bump
Diffstat (limited to 'profiles/use.local.desc')
1 files changed, 1 insertions, 0 deletions
diff --git a/profiles/use.local.desc b/profiles/use.local.desc
index 0bb38eb3..51026278 100644
--- a/profiles/use.local.desc
+++ b/profiles/use.local.desc
@@ -151,6 +151,7 @@ games-board/chessproblem:multithreading - Install multithreading version
games-board/chessproblem:optimization - Accept upstream's choices for CXXFLAGS/LDFLAGS for optimization. Absense of this USE flag does not strip user's *FLAGS
games-board/chessproblem:propagate-signal - Use signal propagation for thread pruning. Requires more memory; it is faster in some cases, but slower in others
games-board/chessproblem:strong-optimization - Adds several more agressive CXXFLAGS/LDFLAGS for optimization like graphite (if available). May cause trouble with some buggy compiler versions. Absense of this USE flag does not strip user's *FLAGS
+games-board/chessproblem:unlimited - Do not limit number of threads by hardware_concurrency. Useful only for debugging
games-emulation/sdlmame:arcade - Enable the Multiple Arcade Machine Emulator for arcade games support
games-emulation/sdlmame:mess - Enable the Multi Emulator Super System for game system support
games-emulation/sdlmame:tools - Build development tools shared between sdlmame and sdlmess