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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "">
+ <maintainer type="person">
+ <email></email>
+ <name>Martin Väth</name>
+ </maintainer>
+ <longdescription>
+Mame is an arcade machine emulator. Started in 1997 by Nicola Salmoria, mame started out as a
+series of emulators for individual games. This series of emulators was combined into a simgle
+multi-game emulator. This is the current form of mame; no longer a one-man show, there are over 100
+contributors to the project.
+Mame was created by Nicola Salmoria.
+Mess is just like mame---a virtual machine emulator, only it doesn't emulate arcade machines but
+rather computers and consoles.
+Xmame/xmess are the Unix/X11 ports of the mame and mess projects. It makes mame/mess available on
+*ix machines using the X11R6 X-Window System (and SVGAlib/ggi/XF86-DGA/OpenGL/SDL too).
+Mame was orginally ported by Allard Van Der Bas, Dick the Ridder, Juan Antonio Martinez, and Hans
+de Goede.
+Xmame/xmess is currently maintained by Lawrence Gold.
+Xmame/xmess is based on the mame/mess source code. Due to technical reasons beyond the scope of
+this document, the mame/mess source may not compile under Unix. That's why the xmame/xmess project
+exists. Each time mame/mess is updated, the code is tested (and patched if needed) under Unix. This
+way xmame/xmess releases are always the same as their mame counterparts.
+There are no plans for the independent development of xmame/xmess.
+ <use>
+ <flag name="net">Add network support</flag>
+ </use>