diff options
Diffstat (limited to 'games-emulation/xmame/metadata.xml')
-rw-r--r-- | games-emulation/xmame/metadata.xml | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/games-emulation/xmame/metadata.xml b/games-emulation/xmame/metadata.xml new file mode 100644 index 00000000..3abb4dcc --- /dev/null +++ b/games-emulation/xmame/metadata.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <maintainer type="person"> + <email>martin@mvath.de</email> + <name>Martin Väth</name> + </maintainer> + <longdescription> +Mame is an arcade machine emulator. Started in 1997 by Nicola Salmoria, mame started out as a +series of emulators for individual games. This series of emulators was combined into a simgle +multi-game emulator. This is the current form of mame; no longer a one-man show, there are over 100 +contributors to the project. + +Mame was created by Nicola Salmoria. + +Mess is just like mame---a virtual machine emulator, only it doesn't emulate arcade machines but +rather computers and consoles. + +Xmame/xmess are the Unix/X11 ports of the mame and mess projects. It makes mame/mess available on +*ix machines using the X11R6 X-Window System (and SVGAlib/ggi/XF86-DGA/OpenGL/SDL too). + +Mame was orginally ported by Allard Van Der Bas, Dick the Ridder, Juan Antonio Martinez, and Hans +de Goede. + +Xmame/xmess is currently maintained by Lawrence Gold. + +Xmame/xmess is based on the mame/mess source code. Due to technical reasons beyond the scope of +this document, the mame/mess source may not compile under Unix. That's why the xmame/xmess project +exists. Each time mame/mess is updated, the code is tested (and patched if needed) under Unix. This +way xmame/xmess releases are always the same as their mame counterparts. + +There are no plans for the independent development of xmame/xmess. +</longdescription> + <use> + <flag name="net">Add network support</flag> + </use> +</pkgmetadata> |