| Commit message (Collapse) | Author | Age | Files | Lines |
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Would be fun to be able to completely remove sound support.
However, at the moment it fails to build without sound:
make[1]: *** [src/aldrv/al_sound.o] Error 1
On the other hand, builds without ffmpeg.
Warn if vssetup doesn't get built.
Added USE descriptions to metadata.
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stencil-buffer gets enabled even when disabled in configure.
sdl appears to be needed unconditionally, without it I get
src/gldrv/gl_init.o: In function `GFXInit(int, char**)':
gl_init.cpp:(.text+0x27d8): undefined reference to `winsys_init'
collect2: ld returned 1 exit status
make[1]: *** [vegastrike] Error 1
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added USE debug, removed unrecognized libdir, added glew comment
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Python scripts are handled in the vegastrike-data ebuild.
Should there be a necessity to depend on specific versions
of Python, it's better to add these there.
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