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authorAzamat H. Hackimov <azamat.hackimov@gmail.com>2020-02-29 03:58:59 +0300
committerAzamat H. Hackimov <azamat.hackimov@gmail.com>2020-02-29 03:58:59 +0300
commit57f2b1108b5515011b19ba92277c5c81ccdd1461 (patch)
treec9b3b948302259dda7c1a61e8f9e15d0b56c5b44 /games-arcade
parentgames-arcade/greenisland: remove package (diff)
downloadgamerlay-57f2b1108b5515011b19ba92277c5c81ccdd1461.tar.gz
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gamerlay-57f2b1108b5515011b19ba92277c5c81ccdd1461.zip
games-arcade/rotategear: remove package
Unavailable sources, deprecated eclass. Signed-off-by: Azamat H. Hackimov <azamat.hackimov@gmail.com>
Diffstat (limited to 'games-arcade')
-rw-r--r--games-arcade/rotategear/Manifest21
-rw-r--r--games-arcade/rotategear/files/rotategear-105-homedir.patch502
-rw-r--r--games-arcade/rotategear/files/rotategear-105-makefile.patch27
-rw-r--r--games-arcade/rotategear/metadata.xml8
-rw-r--r--games-arcade/rotategear/rotategear-105.ebuild63
5 files changed, 0 insertions, 621 deletions
diff --git a/games-arcade/rotategear/Manifest b/games-arcade/rotategear/Manifest
deleted file mode 100644
index 21a3b40..0000000
--- a/games-arcade/rotategear/Manifest
+++ /dev/null
@@ -1,21 +0,0 @@
------BEGIN PGP SIGNED MESSAGE-----
-Hash: SHA256
-
-DIST rg_105.zip 17318080 SHA256 c22cbede1c972a68b42f81ded6f4458dd790a9ab326544f5d565484e3235506c
------BEGIN PGP SIGNATURE-----
-Version: GnuPG v2.0.19 (GNU/Linux)
-
-iQIcBAEBCAAGBQJQlghdAAoJECZQPTSbOzNLMRkP/0rUfxWKPYErTjSKab4vd+at
-vpFEXqYYwJXhfvy5e1KIjymc0Hc/tOGplvRkCyRHgDDYOSpy85bVceZpC2/Ta0TK
-pps0un/oXqKfdNba2G3YOU661B+hX50RuwGACWrfoc5HOzcNHYa89SERZaxAeZgG
-J/vQM7s48GPNdVMKaTWc/+GKY6Z/utA4S7PqB+rlsn/qa3E5JgNkStBwbIE26wH3
-WtG7iVnANCFrXWOVgzhZYEL2Lfo3AXoZJDel1nobaBmxiAf2EAI4Qv5S1dL139Uy
-V4GnSCbUdXA46H5ifL3Jqihl1vRRKG74yedgCgdl79UbqsdxpokYAlVBoaJqzVYr
-IYJoRJUCfXwD45FvDAa438n018oPu0JxgfdGluj2+BdEYSU1GJs6hsIoStD0K3ls
-zxIKY79CKIa34XK25TQC/zQOeKgRCQvpHOJxt7oEiHv1Wi3uVgsu56yP60sSjUPX
-KGexxvJajunWXjaCLdc2DrHeE6z3aXIOXDQQHa769gaE1nipqk6xi4RG0plkw/Py
-1mjgnrnB3yq5CxTh3tJqOBtFYBLmR3wETzOEaiFu+LmgYFI9D/BiA5yPL72JpEX4
-eHGGIZc592zai+UDogitnwF2dyUyCgPeuzhJCzDOGqLOno/OxIJVi30jHrjQysgW
-ZC2K5I3TFbe9bryksLxe
-=SlEe
------END PGP SIGNATURE-----
diff --git a/games-arcade/rotategear/files/rotategear-105-homedir.patch b/games-arcade/rotategear/files/rotategear-105-homedir.patch
deleted file mode 100644
index 24d3185..0000000
--- a/games-arcade/rotategear/files/rotategear-105-homedir.patch
+++ /dev/null
@@ -1,502 +0,0 @@
-diff -Naur src/act.c src/act.c
---- src/act.c 2009-05-16 11:50:42.000000000 +0200
-+++ src/act.c 2009-10-20 12:20:29.000000000 +0200
-@@ -352,6 +352,14 @@
-
- void act_init( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
- long i;
- long x;
- long y;
-@@ -414,13 +422,20 @@
- }
-
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ LoadGameFlag2(workfile);
-+#else
- LoadGameFlag2( "save/work.sav");
-+#endif
- for ( i = 0; i < 512; i++ )
- {
- save_data[i] = gameflag2[i];
- }
--
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
-
- // player[6] = save_data[8]; /* スキル */
- // player[7] = save_data[7]; /* ハートのかけら所持個数 */
-@@ -1949,10 +1964,20 @@
- /* 一時ファイル保存 */
- void save_file_w( )
- {
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+ char workfile[300];
-+ sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
- long i;
--
-+#ifdef __LINUX__
-+ SaveGameFlag(configfile);
-+#else
- SaveGameFlag("save/config");
--
-+#endif
-
- ResetGameFlag2( );
- // save_data[7] = player[7]; /* ハートのかけら所持個数 */
-@@ -1968,16 +1993,22 @@
- {
- gameflag2[i] = save_data[i];
- }
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- /* アイテム取得情報 */
- ResetGameFlag2();
- for ( i = 0; i < 500; i++ )
- {
- gameflag2[i] = item_wk[i];
- }
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2("save/item_wk.sav");
--
-+#endif
- }
-
-
-@@ -6765,31 +6796,63 @@
-
- void replay_file_save_w( void )
- {
--
-+#ifdef __LINUX__
-+// char replaywfile[300];
-+// sprintf(replaywfile, "%s/.rotategear/replay/%d/replay_data_w_%d.dat", getenv("HOME"));
-+ char replay_path[300];
-+ sprintf(replay_path, "%s/.rotategear/replay/", getenv("HOME"));
-+#endif
- long d_num;
- d_num = 1;
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf(string, replay_path, (int)stage, (int)save_data[3] );
-+//#else
- sprintf(string,"replay/%d/replay_data_w_%d.dat", (int)stage, (int)save_data[3] );
-+//#endif
- SaveFile( string, &replay[0], sizeof( replay ) );
-
- }
- void replay_file_save( long type )
- {
--
-+#ifdef __LINUX__
-+ char replayfile[300];
-+ sprintf(replayfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", getenv("HOME"));
-+ char replayjfile[300];
-+ sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_j%d.dat", getenv("HOME"));
-+#endif
- long d_num;
- d_num = replay_file_name;
- if ( type == 0 )
- {
-+
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf(string, replayfile, ( int )stage,, (int)save_data[3] );
-+//#else
- sprintf(string,"replay/%d/replay_data_%d.dat", (int)stage, (int)save_data[3] );
-+//#endif
- }
- else
- {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf(string, replayjfile, ( int )stage,, (int)save_data[3] );
-+//#else
- sprintf(string,"replay/%d/replay_data_j%d.dat", (int)stage, (int)save_data[3] );
-+//#endif
- }
- SaveFile( string, &replay[0], sizeof( replay ) );
- }
-
- long replay_file_load( void )
- {
-+#ifdef __LINUX__
-+ char replayfile[300];
-+ sprintf(replayfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", getenv("HOME"));
-+ char replayjfile[300];
-+ sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_j%d.dat", getenv("HOME"));
-+#endif
- long rc ;
- long d_num;
-
-@@ -6798,11 +6861,20 @@
-
- if ( gameflag[125] == 0 )
- {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf(string, replayfile, (int)stage, (int)save_data[3] );
-+//#else
- sprintf( string, "replay/%d/replay_data_%d.dat", (int)stage, (int)save_data[3] );
-+//#endif
- }
- else
- {
-+//#ifdef __LINUX__
-+// sprintf(string, replayjfile, (int)stage, (int)save_data[3] );
-+//#else
- sprintf( string, "replay/%d/replay_data_j%d.dat", (int)stage, (int)save_data[3] );
-+//#endif
- }
- if ( LoadFile( string, &replay[0], sizeof( replay ) ) )
- {
-diff -Naur src/ending.c src/ending.c
---- src/ending.c 2008-07-09 02:49:18.000000000 +0200
-+++ src/ending.c 2009-10-20 12:19:18.000000000 +0200
-@@ -60,6 +60,10 @@
-
- void ending_init( void )
- {
-+#ifdef __LINUX__
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
- int stage_hosei;
- int x;
- int y;
-@@ -95,8 +99,11 @@
-
- LoadBitmap("image/sys/waku.bmp",109,true); //プレーンナンバー2にシステム用BMPを読み込む
- soundPlayBgm( EN_BGM_GAME07 );
--
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
- tergetnam = 0;
- for ( x = 0; x < 5; x++ )
- {
-diff -Naur src/init.c src/init.c
---- src/init.c 2008-12-19 00:46:08.000000000 +0100
-+++ src/init.c 2009-10-20 12:19:18.000000000 +0200
-@@ -15,6 +15,9 @@
- #include <unistd.h>
- #endif
-
-+#ifdef __LINUX__
-+#include <fcntl.h>
-+#endif
- //#define MacOS
-
- void main_init( void );
-@@ -25,6 +28,17 @@
-
- int main(int argc, char *argv[])
- {
-+#ifdef __LINUX__
-+ char cfg_path[300];
-+ sprintf(cfg_path, "%s/.rotategear/", getenv("HOME"));
-+ mkdir(cfg_path, 0755);
-+ char save_path[300];
-+ sprintf(save_path, "%s/.rotategear/save/", getenv("HOME"));
-+ mkdir(save_path, 0755);
-+ char replay_path[300];
-+ sprintf(replay_path, "%s/.rotategear/replay/", getenv("HOME"));
-+ mkdir(replay_path, 0755);
-+#endif
- SDL_Rect rect;
- Uint32 flags;
- SDL_Surface* tmp;
-@@ -173,13 +187,18 @@
-
- void ExitProgram(void)
- {
--
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+#endif
- soundStopBgm(0);
- soundStopSeAll();
- soundRelease();
--
-+#ifdef __LINUX__
-+ SaveGameFlag(configfile);
-+#else
- SaveGameFlag("save/config");
--
-+#endif
- closePAD();
- // closeSDL();
- SDL_Quit();
-@@ -193,10 +212,17 @@
-
- void main_init_config( void )
- {
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+#endif
- int i;
- i = 0;
--
-+#ifdef __LINUX__
-+ if ( ! ( LoadGameFlag(configfile) == 0 ) )
-+#else
- if ( ! ( LoadGameFlag("save/config") == 0 ) )
-+#endif
- {
- /* ファイルが存在しない場合の初期値設定 */
- ResetGameFlag();
-diff -Naur src/stageselect.c src/stageselect.c
---- src/stageselect.c 2008-07-10 23:20:58.000000000 +0200
-+++ src/stageselect.c 2009-10-20 12:19:18.000000000 +0200
-@@ -64,6 +64,10 @@
-
- void stageselect_init( void )
- {
-+#ifdef __LINUX__
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
- scene_exit = 1;
-
- mode = 0; //現在選択されている項目 0:GAMESTART 1:OPTION 2:EXIT
-@@ -101,9 +105,11 @@
- LoadBitmap("image/sys/fonts2.bmp",18,true); //プレーンナンバー2にシステム用BMPを読み込む
- LoadBitmap("image/sys/waku.bmp",109,true); //プレーンナンバー2にシステム用BMPを読み込む
-
--
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
--
-+#endif
- if ( gameflag[70] == 0 )
- {
- soundPlayBgm( EN_BGM_GAME01 );
-@@ -126,6 +132,12 @@
-
- void stageselect_keys( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
- if ( IsPushKey( gameflag[0] ) )
- {
- soundPlaySe( EN_SE_SELECT );
-@@ -185,11 +197,17 @@
- gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 1; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-diff -Naur src/title.c src/title.c
---- src/title.c 2008-07-09 02:52:14.000000000 +0200
-+++ src/title.c 2009-10-20 12:21:56.000000000 +0200
-@@ -148,6 +148,13 @@
-
- void title_keys( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
-+
- if ( IsPushKey( gameflag[0] ) )
- {
- soundPlaySe( EN_SE_SELECT );
-@@ -288,11 +295,17 @@
- gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -318,11 +331,17 @@
- gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -345,11 +364,17 @@
- gameflag[70] = 1;
- gameflag[128] = 1; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -367,11 +392,17 @@
- gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -428,11 +459,17 @@
- gameflag[132] = 1; //リプレイ
- gameflag[129] = 0; //ステージセレクトから開始
- gameflag[70] = 1;
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -736,6 +773,10 @@
- /***************************************************************************/
- int replay_file_find( void )
- {
-+#ifdef __LINUX__
-+ char replaydfile[300];
-+ sprintf(replaydfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", getenv("HOME"));
-+#endif
- long i;
- int file_j;
- int stage;
-@@ -750,8 +791,12 @@
- }
-
- file_j = 1;
--
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf( string, replaydfile, ( int )stage, ( int )gameflag[120] );
-+//#else
- sprintf( string, "replay/%d/replay_data_%d.dat", ( int )stage, ( int )gameflag[120] );
-+//#endif
- if ( LoadFile( string, &i, 1 ) )
- {
- file_j = 0;
-@@ -773,6 +818,11 @@
- /***************************************************************************/
- int replay_file_find2( void )
- {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// char replayjfile[300];
-+// sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", getenv("HOME"));
-+//#endif
- long i;
- int file_j;
- int stage;
-@@ -787,7 +837,12 @@
- }
-
- file_j = 1;
-+// TODO LINUX
-+//#ifdef __LINUX__
-+// sprintf( string, replayjfile, ( int )stage, ( int )gameflag[120] );
-+//#else
- sprintf( string, "replay/%d/replay_data_j%d.dat", ( int )stage, ( int )gameflag[120] );
-+//#endif
- if ( LoadFile( string, &i, 1 ) )
- {
- file_j = 0;
diff --git a/games-arcade/rotategear/files/rotategear-105-makefile.patch b/games-arcade/rotategear/files/rotategear-105-makefile.patch
deleted file mode 100644
index 9dda65b..0000000
--- a/games-arcade/rotategear/files/rotategear-105-makefile.patch
+++ /dev/null
@@ -1,27 +0,0 @@
-diff -Naur src/Makefile src/Makefile
---- src/Makefile 2008-05-14 03:08:04.000000000 +0200
-+++ src/Makefile 2009-10-19 14:59:05.000000000 +0200
-@@ -5,14 +5,14 @@
- CFLAGS = $(DEFAULT_CFLAGS)
- CXXFLAGS = $(DEFAULT_CFLAGS)
- #LDFLAGS = `sdl-config --libs`
--LDFLAGS = -L/usr/local/mingw32/lib -logg -lvorbis -lvorbisenc -lvorbisfile -lsmpeg -lmingw32 -lSDL_gfx -lSDL_mixer -lSDLmain -lSDL -mwindows -mno-cygwin
-+LDFLAGS = -lSDL_gfx -lSDL_mixer
-
- OBJS = ram.o util_snd.o function.o dconv.o scene.o title.o init.o act.o option.o ending.o logo.o stageselect.o demo.o
-
- SOURCES = $(patsubst %.o, %.c, $(OBJS))
-
- ifeq ($(wildcard .depend),.depend)
--do-it-all: RotateGear
-+do-it-all: ../rotategear
- include .depend
- else
- do-it-all: depend recursive
-@@ -28,5 +28,5 @@
- clean:
- $(RM) $(OBJS) *~ .depend RotateGear.exe
-
--RotateGear: $(OBJS)
-+../rotategear: $(OBJS)
- $(CXX) -o $@ $(OBJS) $(LDFLAGS)
diff --git a/games-arcade/rotategear/metadata.xml b/games-arcade/rotategear/metadata.xml
deleted file mode 100644
index c18eb4b..0000000
--- a/games-arcade/rotategear/metadata.xml
+++ /dev/null
@@ -1,8 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<maintainer type="person">
- <email>frostworks@gmx.de</email>
- <name>Marcel Unbehaun</name>
-</maintainer>
-</pkgmetadata>
diff --git a/games-arcade/rotategear/rotategear-105.ebuild b/games-arcade/rotategear/rotategear-105.ebuild
deleted file mode 100644
index 9972154..0000000
--- a/games-arcade/rotategear/rotategear-105.ebuild
+++ /dev/null
@@ -1,63 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-MY_PN=rg
-
-inherit eutils games
-
-DESCRIPTION="multiplatform platform puzzle game"
-HOMEPAGE="http://maglog.jp/alpha-secret-base/Article313069.html"
-SRC_URI="http://www.geocities.jp/dij4121/alpha/data/${MY_PN}_${PV}.zip"
-LICENSE="Yawaraka-flexible"
-KEYWORDS="~x86"
-IUSE=""
-SLOT="0"
-
-RDEPEND="media-libs/libsdl
- media-libs/sdl-image
- media-libs/sdl-gfx
- media-libs/sdl-mixer[vorbis]"
-DEPEND="${RDEPEND}
- app-arch/unzip"
-
-S=${WORKDIR}/${MY_PN}_${PV}
-
-src_prepare(){
- rm src/.depend
- epatch ${FILESDIR}/"${P}-makefile.patch"
- epatch ${FILESDIR}/"${P}-homedir.patch"
- sed -i -e "s:sound/:"${GAMES_DATADIR}"/"${PN}"/sound/:g" -i src/init.c
- sed -i -e "s:data/:"${GAMES_DATADIR}"/"${PN}"/data/:g" -i src/act.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/demo.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/ending.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/act.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/logo.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/init.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/option.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/title.c
- sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/stageselect.c
-}
-
-src_compile() {
- cd src
- emake || die "make failed"
-}
-src_install() {
- dogamesbin ${PN}
- local datadir="${GAMES_DATADIR}"/"${PN}"
- dodir ${datadir}
- insinto "${GAMES_DATADIR}"/"${PN}"
- doins -r sound data image || die
- newicon RotateGear.png "${PN}.png"
- make_desktop_entry "${PN}" "${PN}"
- dodoc readme.txt
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
-} \ No newline at end of file