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authorMike Gilbert <floppym@gentoo.org>2012-05-05 15:03:56 -0400
committerMike Gilbert <floppym@gentoo.org>2012-05-05 15:03:56 -0400
commit4fd33449a8e4cecd0fe5acfe64b57e4ca9897a43 (patch)
tree885ddf1da26aebaac52703dc6ccbc3f6461152e5 /profiles/use.local.desc
parentgames-strategy/0ad: Change dev-util/nvidia-texture-tools to media-gfx/nvidia-... (diff)
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Automatic update to use.local.desc
Diffstat (limited to 'profiles/use.local.desc')
-rw-r--r--profiles/use.local.desc5
1 files changed, 0 insertions, 5 deletions
diff --git a/profiles/use.local.desc b/profiles/use.local.desc
index 76877679f..fb650ecd5 100644
--- a/profiles/use.local.desc
+++ b/profiles/use.local.desc
@@ -115,9 +115,6 @@ dev-util/icewing:grabber - Build the grabber plug-in
dev-util/icewing:unicap - Build support for media-libs/unicap as a grabber method
dev-util/mockpp:boost - Use boost.test instead of cxxtest as framework
dev-util/mockpp:cppunit - Use cppunit instead of cxxtest as framework
-dev-util/nvidia-texture-tools:cg - Use NVIDIA toolkit plugin
-dev-util/nvidia-texture-tools:cuda - Use nvidia cuda toolkit
-dev-util/nvidia-texture-tools:glew - Enable glew extensions
dev-util/valide:unique -
games-action/minetest:client - Minetest client
games-action/minetest:server - Minetest server
@@ -173,8 +170,6 @@ games-strategy/0ad:editor - Include Atlas scenario editor projects
games-strategy/freeorion:cg - Add support for NVIDIA toolkit plugin
games-strategy/moo2:lordbrazen - Installs unofficial patch from lordbrazen.blogspot.com
games-strategy/moo2:nocd - Install all files required to run the application without a CD mounted
-games-strategy/openra:cg - NVIDIA toolkit plugin
-games-strategy/openra-bin:cg - NVIDIA toolkit plugin
games-util/bsp:dmalloc - Enable debugging with the dmalloc library
gnome-extra/evolution-rss:webkit - Build using the webkit renderer
mail-filter/gross:ares - Enables dnsbl checking using c-ares library