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# ChangeLog for dev-games/renpy
# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
# $Header: $

  01 Jul 2010; Michał Górny (sedzimir) <mgorny.3ehbo@mailnull.com>
  renpy-6.9.3-r1.ebuild, renpy-6.10.2-r2.ebuild:
  Adjust 'find' calls to be POSIX-compliant.

  16 May 2010; James Broadhead (hangfire) <jamesbroadhead@gmail.com>
  -renpy-6.9.3.ebuild, +renpy-6.9.3-r1.ebuild:
  Added ~amd64 keyword (take2)

  16 May 2010; James Broadhead (hangfire) <jamesbroadhead@gmail.com>
  renpy-6.9.3.ebuild, -renpy-6.10.2-r1.ebuild, +renpy-6.10.2-r2.ebuild:
  Added ~amd64 keyword

  28 Feb 2010; Nao Nakashima (nao) <nao.nakashima@gmail.com>
  renpy-6.9.3.ebuild, renpy-6.10.2-r1.ebuild:
  Removed development part from 6.9.3 ebuild. Some other minor fixes.

  27 Feb 2010; Nao Nakashima (nao) <nao.nakashima@gmail.com>
  +renpy-6.9.3.ebuild, -renpy-6.10.2.ebuild, +renpy-6.10.2-r1.ebuild:
  Revision bump. The package now supports SLOTs. Added 6.9.3 version. This
  ebuilds is the result of splitting dev-games/renpy into two parts.

  04 Feb 2010; Nao Nakashima (nao) <nao.nakashima@gmail.com> metadata.xml:
  Added information about upstream

  03 Feb 2010; Nao Nakashima (nao) <nao.nakashima@gmail.com>
  +renpy-6.10.2.ebuild, +files/renpy-jedit-path.patch, +metadata.xml:
  New ebuild for bug 301324