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authorPeter Levine <plevine457@gmail.com>2017-07-22 18:18:45 -0400
committerDavid Seifert <soap@gentoo.org>2017-07-30 11:09:15 +0200
commit528761fd5aef6c134d4c069aee230adf50fcb922 (patch)
tree6bdd92cfd39fdd0abfa29c9319a307c7ed0eeabf /games-arcade/tecnoballz/files
parentgames-arcade/criticalmass: Fix building with GCC-6 (diff)
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games-arcade/tecnoballz: Fix building with GCC-6
Bug: https://bugs.gentoo.org/show_bug.cgi?id=610974 Package-Manager: Portage-2.3.6, Repoman-2.3.2 Closes: https://github.com/gentoo/gentoo/pull/5176
Diffstat (limited to 'games-arcade/tecnoballz/files')
-rw-r--r--games-arcade/tecnoballz/files/tecnoballz-0.92-gcc6.patch45
1 files changed, 45 insertions, 0 deletions
diff --git a/games-arcade/tecnoballz/files/tecnoballz-0.92-gcc6.patch b/games-arcade/tecnoballz/files/tecnoballz-0.92-gcc6.patch
new file mode 100644
index 000000000000..f06a2ac2a0db
--- /dev/null
+++ b/games-arcade/tecnoballz/files/tecnoballz-0.92-gcc6.patch
@@ -0,0 +1,45 @@
+Bug: https://bugs.gentoo.org/show_bug.cgi?id=610974
+Commit: https://github.com/brunonymous/tecnoballz/commit/29c5f137555897c8fb73b4780295524b214b24a2
+
+--- a/include/tiles_background.h
++++ b/include/tiles_background.h
+@@ -47,7 +47,7 @@
+ static tiles_background* tiles_background_singleton;
+ static Sint32 table_pos1[16];
+ static Sint32 table_pos2[16];
+- static char couleurs[448];
++ static unsigned char couleurs[448];
+ static const Sint32 TILES_32_WIDTH = 32;
+ static const Sint32 TILES_32_HEIGHT = 32;
+ static const Sint32 TILES_64_WIDTH = 64;
+@@ -63,7 +63,7 @@
+ * or TILES_32x32_WITH_4_COLORS */
+ Uint32 type_of_tiles;
+ /** 4 color palette index */
+- Uint32 palette_index;
++ Sint32 palette_index;
+
+ bitmap_data *current_tiles;
+ Uint32 *map_tiles;
+--- a/src/tiles_background.cc
++++ b/src/tiles_background.cc
+@@ -663,8 +663,8 @@
+
+ }
+ palette_index = pal_index;
+- char *color = &couleurs[0];
+- unsigned char *colPT = (unsigned char *) (color) + pal_index;
++ unsigned char *color = &couleurs[0];
++ unsigned char *colPT = (color) + pal_index;
+ SDL_Color *pal = display->get_palette ();
+ SDL_Color *lighted = pal + 1;
+ SDL_Color *dark = lighted + 128;
+@@ -702,7 +702,7 @@
+ * 4 * 4 : 16 composantes by palette
+ * 112 * 4 : 448 composantes
+ */
+-char
++unsigned char
+ tiles_background::couleurs[448] = {
+ 0x00, 0x40, 0x20, 0x40, 0x00, 0x60, 0x40, 0x60, 0x00, 0x80, 0x60, 0x80,
+ 0x00, 0xA0, 0x80, 0xA0, 0x00, 0x00, 0x20, 0x40, 0x00, 0x20,