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authorJulian Ospald <hasufell@gentoo.org>2015-08-11 13:29:18 +0200
committerJulian Ospald <hasufell@gentoo.org>2015-08-11 13:29:43 +0200
commit13d3e0764b30e7ea53e41ca534fbd026d2acc560 (patch)
tree53d761a4b56e85bd33282024088d6581514f2831 /games-engines
parentx11-plugins/purple-facebook: New releases 27833e4fcb1f (July 31) & 9e3520d6ec... (diff)
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games-engines/renpy: add missing patch file
Gentoo-Bug: 557270
Diffstat (limited to 'games-engines')
-rw-r--r--games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch302
1 files changed, 302 insertions, 0 deletions
diff --git a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
new file mode 100644
index 000000000000..74177fbfccaa
--- /dev/null
+++ b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
@@ -0,0 +1,302 @@
+From 9f318ab1a173bc3527c72f2ce9073d4b711559f4 Mon Sep 17 00:00:00 2001
+From: hasufell <hasufell@gentoo.org>
+Date: Sat, 4 Apr 2015 13:13:18 +0200
+Subject: [PATCH] fix multiple abi support
+
+---
+ renpy.py | 124 ++------------------------------------------------------
+ renpy/common.py | 106 ++++++++++++++++++++++++++++++++++++++++++++++++
+ renpy/main.py | 6 +--
+ 3 files changed, 113 insertions(+), 123 deletions(-)
+ create mode 100644 renpy/common.py
+
+diff --git a/renpy.py b/renpy.py
+index b7bc67d..82ea492 100644
+--- a/renpy.py
++++ b/renpy.py
+@@ -29,114 +29,9 @@ import os
+ import sys
+ import warnings
+
+-# Functions to be customized by distributors. ################################
+-
+-# Given the Ren'Py base directory (usually the directory containing
+-# this file), this is expected to return the path to the common directory.
+-def path_to_common(renpy_base):
+- return renpy_base + "/renpy/common"
+-
+-# Given a directory holding a Ren'Py game, this is expected to return
+-# the path to a directory that will hold save files.
+-def path_to_saves(gamedir):
+- import renpy #@UnresolvedImport
+-
+- # Makes sure the permissions are right on the save directory.
+- def test_writable(d):
+- try:
+- fn = os.path.join(d, "test.txt")
+- open(fn, "w").close()
+- open(fn, "r").close()
+- os.unlink(fn)
+- return True
+- except:
+- return False
+-
+-
+- # Android.
+- if renpy.android:
+- paths = [
+- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
+- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
+- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
+- ]
+-
+- for rv in paths:
+- if os.path.isdir(rv) and test_writable(rv):
+- break
+-
+- print "Saving to", rv
+-
+- # We return the last path as the default.
+-
+- return rv
+-
+- if renpy.ios:
+- from pyobjus import autoclass
+- from pyobjus.objc_py_types import enum
+-
+- NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9)
+- NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1)
+-
+- NSFileManager = autoclass('NSFileManager')
+- manager = NSFileManager.defaultManager()
+- url = manager.URLsForDirectory_inDomains_(
+- NSSearchPathDirectory.NSDocumentDirectory,
+- NSSearchPathDomainMask.NSUserDomainMask,
+- ).lastObject()
+-
+- # url.path seems to change type based on iOS version, for some reason.
+- try:
+- rv = url.path().UTF8String().decode("utf-8")
+- except:
+- rv = url.path.UTF8String().decode("utf-8")
+-
+- print "Saving to", rv
+- return rv
+-
+- # No save directory given.
+- if not renpy.config.save_directory:
+- return gamedir + "/saves"
+-
+- # Search the path above Ren'Py for a directory named "Ren'Py Data".
+- # If it exists, then use that for our save directory.
+- path = renpy.config.renpy_base
+-
+- while True:
+- if os.path.isdir(path + "/Ren'Py Data"):
+- return path + "/Ren'Py Data/" + renpy.config.save_directory
+-
+- newpath = os.path.dirname(path)
+- if path == newpath:
+- break
+- path = newpath
+-
+- # Otherwise, put the saves in a platform-specific location.
+- if renpy.macintosh:
+- rv = "~/Library/RenPy/" + renpy.config.save_directory
+- return os.path.expanduser(rv)
+-
+- elif renpy.windows:
+- if 'APPDATA' in os.environ:
+- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
+- else:
+- rv = "~/RenPy/" + renpy.config.save_directory
+- return os.path.expanduser(rv)
+-
+- else:
+- rv = "~/.renpy/" + renpy.config.save_directory
+- return os.path.expanduser(rv)
+-
+-
+-# Returns the path to the Ren'Py base directory (containing common and
+-# the launcher, usually.)
+-def path_to_renpy_base():
+- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
+- renpy_base = os.path.abspath(renpy_base)
+-
+- return renpy_base
+-
+-##############################################################################
++from distutils.sysconfig import get_python_lib
++sys.path.append(get_python_lib() + "/renpy@SLOT@")
++import renpy.common as common
+
+ # The version of the Mac Launcher and py4renpy that we require.
+ macos_version = (6, 14, 0)
+@@ -151,20 +46,9 @@ except:
+ print "Ren'Py requires at least python 2.6."
+ sys.exit(0)
+
+-android = ("ANDROID_PRIVATE" in os.environ)
+-
+-# Android requires us to add code to the main module, and to command some
+-# renderers.
+-if android:
+- __main__ = sys.modules["__main__"]
+- __main__.path_to_renpy_base = path_to_renpy_base
+- __main__.path_to_common = path_to_common
+- __main__.path_to_saves = path_to_saves
+- os.environ["RENPY_RENDERER"] = "gl"
+-
+ def main():
+
+- renpy_base = path_to_renpy_base()
++ renpy_base = common.path_to_renpy_base()
+
+ # Add paths.
+ if os.path.exists(renpy_base + "/module"):
+diff --git a/renpy/common.py b/renpy/common.py
+new file mode 100644
+index 0000000..598b16c
+--- /dev/null
++++ b/renpy/common.py
+@@ -0,0 +1,106 @@
++# This file is part of Ren'Py. The license below applies to Ren'Py only.
++# Games and other projects that use Ren'Py may use a different license.
++
++# Copyright 2004-2015 Tom Rothamel <pytom@bishoujo.us>
++#
++# Permission is hereby granted, free of charge, to any person
++# obtaining a copy of this software and associated documentation files
++# (the "Software"), to deal in the Software without restriction,
++# including without limitation the rights to use, copy, modify, merge,
++# publish, distribute, sublicense, and/or sell copies of the Software,
++# and to permit persons to whom the Software is furnished to do so,
++# subject to the following conditions:
++#
++# The above copyright notice and this permission notice shall be
++# included in all copies or substantial portions of the Software.
++#
++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++
++import os
++import sys
++import warnings
++from distutils.sysconfig import get_python_lib
++
++# Functions to be customized by distributors. ################################
++
++# Given the Ren'Py base directory (usually the directory containing
++# this file), this is expected to return the path to the common directory.
++def path_to_common(renpy_base):
++ return renpy_base + "/renpy/common"
++
++# Given a directory holding a Ren'Py game, this is expected to return
++# the path to a directory that will hold save files.
++def path_to_saves(gamedir):
++ import renpy #@UnresolvedImport
++
++ # Makes sure the permissions are right on the save directory.
++ def test_writable(d):
++ try:
++ fn = os.path.join(d, "test.txt")
++ open(fn, "w").close()
++ open(fn, "r").close()
++ os.unlink(fn)
++ return True
++ except:
++ return False
++
++
++ # Makes sure the permissions are right on the save directory.
++ def test_writable(d):
++ try:
++ fn = os.path.join(d, "test.txt")
++ open(fn, "w").close()
++ open(fn, "r").close()
++ os.unlink(fn)
++ return True
++ except:
++ return False
++
++ # No save directory given.
++ if not renpy.config.save_directory:
++ return gamedir + "/saves"
++
++ # Search the path above Ren'Py for a directory named "Ren'Py Data".
++ # If it exists, then use that for our save directory.
++ path = renpy.config.renpy_base
++
++ while True:
++ if os.path.isdir(path + "/Ren'Py Data"):
++ return path + "/Ren'Py Data/" + renpy.config.save_directory
++
++ newpath = os.path.dirname(path)
++ if path == newpath:
++ break
++ path = newpath
++
++ # Otherwise, put the saves in a platform-specific location.
++ if renpy.macintosh:
++ rv = "~/Library/RenPy/" + renpy.config.save_directory
++ return os.path.expanduser(rv)
++
++ elif renpy.windows:
++ if 'APPDATA' in os.environ:
++ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
++ else:
++ rv = "~/RenPy/" + renpy.config.save_directory
++ return os.path.expanduser(rv)
++
++ else:
++ rv = "~/.renpy/" + renpy.config.save_directory
++ return os.path.expanduser(rv)
++
++
++# Returns the path to the Ren'Py base directory (containing common and
++# the launcher, usually.)
++def path_to_renpy_base():
++ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
++ renpy_base = get_python_lib() + "/renpy@SLOT@"
++ renpy_base = os.path.abspath(renpy_base)
++
++ return renpy_base
+diff --git a/renpy/main.py b/renpy/main.py
+index 70372d1..937dd21 100644
+--- a/renpy/main.py
++++ b/renpy/main.py
+@@ -27,7 +27,7 @@ import os
+ import sys
+ import time
+ import zipfile
+-import __main__
++import renpy.common as common
+
+
+ def run(restart):
+@@ -204,7 +204,7 @@ def main():
+ renpy.config.searchpath = [ renpy.config.gamedir ]
+
+ # Find the common directory.
+- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
++ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
+
+ if os.path.isdir(commondir):
+ renpy.config.searchpath.append(commondir)
+@@ -272,7 +272,7 @@ def main():
+
+ # Find the save directory.
+ if renpy.config.savedir is None:
+- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
++ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
+
+ if renpy.game.args.savedir: #@UndefinedVariable
+ renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
+--
+2.3.1
+