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author | 2015-08-08 13:49:04 -0700 | |
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committer | 2015-08-08 17:38:18 -0700 | |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-rpg/nwn/nwn-1.68-r6.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-rpg/nwn/nwn-1.68-r6.ebuild')
-rw-r--r-- | games-rpg/nwn/nwn-1.68-r6.ebuild | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/games-rpg/nwn/nwn-1.68-r6.ebuild b/games-rpg/nwn/nwn-1.68-r6.ebuild new file mode 100644 index 000000000000..8232df43ee3a --- /dev/null +++ b/games-rpg/nwn/nwn-1.68-r6.ebuild @@ -0,0 +1,236 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +LANGUAGES="linguas_fr linguas_it linguas_es linguas_de linguas_en" + +MY_PV=${PV//.} +PATCH_URL_BASE=http://files.bioware.com/neverwinternights/updates/linux/${MY_PV} +PACKAGE_NAME=_linuxclient${MY_PV}_orig.tar.gz +SOU_NAME=_linuxclient${MY_PV}_xp1.tar.gz +HOU_NAME=_linuxclient${MY_PV}_xp2.tar.gz + +DESCRIPTION="Epic role-playing game set in a huge medieval fantasy world of Dungeons and Dragons" +HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html" +SRC_URI="http://dev.gentoo.org/~calchan/distfiles/nwn-libs-1.tar.bz2 + linguas_fr? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/French${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/French${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/French${HOU_NAME} ) ) + linguas_it? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/Italian${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/Italian${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/Italian${HOU_NAME} ) ) + linguas_en? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/English${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/English${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/English${HOU_NAME} ) ) + linguas_es? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/Spanish${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/Spanish${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/Spanish${HOU_NAME} ) ) + linguas_de? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/German${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/German${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/German${HOU_NAME} ) ) + !linguas_en? ( + !linguas_es? ( + !linguas_de? ( + !linguas_fr? ( + !linguas_it? ( + !sou? ( !hou? ( ${PATCH_URL_BASE}/English${PACKAGE_NAME} ) ) + sou? ( ${PATCH_URL_BASE}/English${SOU_NAME} ) + hou? ( ${PATCH_URL_BASE}/English${HOU_NAME} ) ) ) ) ) )" + +LICENSE="NWN-EULA" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +IUSE="sou hou ${LANGUAGES}" +RESTRICT="mirror strip" + +RDEPEND=" + >=games-rpg/nwn-data-1.29-r3 + !<games-rpg/nwmouse-0.1-r1 + x11-libs/libXext[abi_x86_32(-)] + x11-libs/libX11[abi_x86_32(-)] + >=media-libs/libsdl-1.2.15-r5[abi_x86_32(-)] + virtual/opengl[abi_x86_32(-)] +" +DEPEND="app-arch/unzip" + +S=${WORKDIR}/nwn + +dir=${GAMES_PREFIX_OPT}/${PN} +Ddir=${D}/${dir} + +die_from_busted_nwn-data() { + local use=$* + ewarn "You must emerge games-rpg/nwn-data with USE=$use. You can fix this" + ewarn "by doing the following:" + echo + elog "mkdir -p /etc/portage" + elog "echo 'games-rpg/nwn-data $use' >> /etc/portage/package.use" + elog "emerge --oneshot games-rpg/nwn-data" + die "nwn-data requires USE=$use" +} + +pkg_setup() { + games_pkg_setup + if use sou + then + has_version "games-rpg/nwn-data[sou]" || die_from_busted_nwn-data sou + fi + if use hou + then + has_version "games-rpg/nwn-data[hou]" || die_from_busted_nwn-data hou + fi + + strip-linguas de en es fr it +} + +src_unpack() { + mkdir -p "${S}" + cd "${S}" + mkdir -p .metadata + for a in ${A} + do + if [ -z "${a/*libs*}" ] + then + unpack "${a}" + fi + + if [ -z "${a/*orig*}" ] + then + currentlocale="" + if [ -z "${a/*German*/}" ] + then + currentlocale=de + elif [ -z "${a/*English*/}" ] + then + currentlocale=en + elif [ -z "${a/*Spanish*/}" ] + then + currentlocale=es + elif [ -z "${a/*Italian*/}" ] + then + currentlocale=it + elif [ -z "${a/*French*/}" ] + then + currentlocale=fr + fi + if [ -n "$currentlocale" ] + then + mkdir -p "${currentlocale}" + cd "${currentlocale}" + unpack "${a}" + cd .. + fi + fi + done + use sou && ( + for a in ${A} + do + if [ -z "${a/*$SOU_NAME}" ] + then + currentlocale="" + if [ -z "${a/*German*/}" ] + then + currentlocale=de + elif [ -z "${a/*English*/}" ] + then + currentlocale=en + elif [ -z "${a/*Spanish*/}" ] + then + currentlocale=es + elif [ -z "${a/*Italian*/}" ] + then + currentlocale=it + elif [ -z "${a/*French*/}" ] + then + currentlocale=fr + fi + if [ -n "$currentlocale" ] + then + mkdir -p "${currentlocale}" + cd "${currentlocale}" + rm -f data/patch.bif patch.key + unpack "${a}" + cd .. + fi + fi + done ) + use hou && ( + for a in ${A} + do + if [ -z "${a/*$HOU_NAME}" ] + then + currentlocale="" + if [ -z "${a/*German*/}" ] + then + currentlocale=de + elif [ -z "${a/*English*/}" ] + then + currentlocale=en + elif [ -z "${a/*Spanish*/}" ] + then + currentlocale=es + elif [ -z "${a/*Italian*/}" ] + then + currentlocale=it + elif [ -z "${a/*French*/}" ] + then + currentlocale=fr + fi + if [ -n "$currentlocale" ] + then + mkdir -p "${currentlocale}" + cd "${currentlocale}" + rm -f data/patch.bif patch.key data/xp1patch.bif xp1patch.key override/* + unpack "${a}" + cd .. + fi + fi + done ) +} + +src_install() { + dodir "${dir}" + exeinto "${dir}" + doexe "${FILESDIR}"/fixinstall + sed -i \ + -e "s:GENTOO_USER:${GAMES_USER}:" \ + -e "s:GENTOO_GROUP:${GAMES_GROUP}:" \ + -e "s:GENTOO_DIR:${GAMES_PREFIX_OPT}:" \ + -e "s:override miles nwm:miles:" \ + -e "s:chitin.key dialog.tlk nwmain:chitin.key:" \ + -e "s:^chmod a-x:#chmod a-x:" \ + "${Ddir}"/fixinstall || die + if use hou || use sou + then + sed -i \ + -e "s:chitin.key patch.key:chitin.key:" \ + "${Ddir}"/fixinstall || die + fi + fperms ug+x "${dir}"/fixinstall || die + mv "${S}"/* "${Ddir}" + mv "${S}"/.metadata "${Ddir}" + games_make_wrapper nwn ./nwn "${dir}" "${dir}" + make_desktop_entry nwn "Neverwinter Nights" + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "The included custom libSDL is patched to enable the following key sequences:" + elog " * Left-Alt & Enter - Iconify Window" + elog " * Right-Alt & Enter - Toggle between FullScreen/Windowed" + elog " * Left-Control & G - Disable the mouse grab that keeps the cursor inside the NWN window" + elog " * Right-Control & G - Re-enable the mouse grab to keep the cursor inside the NWN window" + elog + elog "The NWN linux client is now installed." + elog "Proceed with the following step in order to get it working:" + elog "Run ${dir}/fixinstall as root" +} |