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-rw-r--r--games-arcade/fishsupper/files/fishsupper-0.1.6-gcc6.patch49
1 files changed, 49 insertions, 0 deletions
diff --git a/games-arcade/fishsupper/files/fishsupper-0.1.6-gcc6.patch b/games-arcade/fishsupper/files/fishsupper-0.1.6-gcc6.patch
new file mode 100644
index 000000000000..3ca63cb4a68b
--- /dev/null
+++ b/games-arcade/fishsupper/files/fishsupper-0.1.6-gcc6.patch
@@ -0,0 +1,49 @@
+Bug: https://bugs.gentoo.org/610660
+
+--- a/src/Settings_screen.cpp
++++ b/src/Settings_screen.cpp
+@@ -217,3 +217,7 @@
+
+ // **************************************************
+
++const float FS::Settings_screen::bold = 1.0;
++const float FS::Settings_screen::faded = 0.2;
++
++// **************************************************
+--- a/src/Settings_screen.h
++++ b/src/Settings_screen.h
+@@ -71,8 +71,8 @@
+ static const int tick1_x = 252;
+ static const int tick_y_offset = 33;
+ static const int sprite_texture_start = FS_gfx::JOYSTICK;
+- static const float bold = 1.0;
+- static const float faded = 0.2;
++ static const float bold;
++ static const float faded;
+
+ Settings* settings_ptr;
+ int current_option;
+--- a/src/Star_particle_system.cpp
++++ b/src/Star_particle_system.cpp
+@@ -137,6 +137,10 @@
+ } // FS::Star_particle_system::launch_new_star
+
+ // **************************************************
++
++const float FS::Star_particle_system::lifespan = 1500.0;
++
++// **************************************************
+ // **************************************************
+ // **************************************************
+ // **************************************************
+--- a/src/Star_particle_system.h
++++ b/src/Star_particle_system.h
+@@ -77,7 +77,7 @@
+ static const int STAR_WIDTH = 30;
+ static const int STAR_HEIGHT = 30;
+ // This is a float so that we get floating-point division in update.
+- static const float lifespan = 1500.0; // in ms
++ static const float lifespan; // in ms
+
+ // A particle is basically a lightweight sprite.
+ // Unlike a usual sprite, we don't need to worry about