diff options
Diffstat (limited to 'games-emulation/zsnes/zsnes-1.51-r4.ebuild')
-rw-r--r-- | games-emulation/zsnes/zsnes-1.51-r4.ebuild | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/games-emulation/zsnes/zsnes-1.51-r4.ebuild b/games-emulation/zsnes/zsnes-1.51-r4.ebuild new file mode 100644 index 000000000000..0fedbe9ca3ab --- /dev/null +++ b/games-emulation/zsnes/zsnes-1.51-r4.ebuild @@ -0,0 +1,113 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils autotools flag-o-matic toolchain-funcs multilib pax-utils games + +DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly" +HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/" +SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="-* amd64 x86 ~x86-fbsd ~x86-freebsd ~amd64-linux ~x86-linux" +IUSE="ao custom-cflags +debug opengl pax_kernel png" + +RDEPEND=" + media-libs/libsdl[sound,video,abi_x86_32(-)] + >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)] + ao? ( media-libs/libao[abi_x86_32(-)] ) + debug? ( sys-libs/ncurses[abi_x86_32(-)] ) + opengl? ( virtual/opengl[abi_x86_32(-)] ) + png? ( media-libs/libpng:0[abi_x86_32(-)] )" +DEPEND="${RDEPEND} + dev-lang/nasm + debug? ( virtual/pkgconfig ) + amd64? ( >=sys-apps/portage-2.1 )" + +S=${WORKDIR}/${PN}_${PV//./_}/src + +src_prepare() { + # Fixing compilation without libpng installed + # Fix bug #186111 + # Fix bug #214697 + # Fix bug #170108 + # Fix bug #260247 + # Fix compability with libpng15 wrt #378735 + # Fix buffer overwrite #257963 + # Fix gcc47 compile #419635 + # Fix stack alignment issue #503138 + epatch \ + "${FILESDIR}"/${P}-libpng.patch \ + "${FILESDIR}"/${P}-archopt-july-23-update.patch \ + "${FILESDIR}"/${P}-gcc43.patch \ + "${FILESDIR}"/${P}-libao-thread.patch \ + "${FILESDIR}"/${P}-depbuild.patch \ + "${FILESDIR}"/${P}-CC-quotes.patch \ + "${FILESDIR}"/${P}-libpng15.patch \ + "${FILESDIR}"/${P}-buffer.patch \ + "${FILESDIR}"/${P}-gcc47.patch \ + "${FILESDIR}"/${P}-stack-align.patch \ + "${FILESDIR}"/${P}-cross-compile.patch + + # The sdl detection logic uses AC_PROG_PATH instead of + # AC_PROG_TOOL, so force the var to get set the way we + # need for things to work correctly. + tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config + + sed -i -e '67i#define OF(x) x' zip/zunzip.h || die + + # Remove hardcoded CFLAGS and LDFLAGS + sed -i \ + -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \ + -e '/^LDFLAGS=.*local/d' \ + -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \ + -e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \ + -e '/lcurses/s:-lcurses:`pkg-config ncurses --libs`:' \ + configure.in || die + sed -i \ + -e 's/configure.in/configure.ac/' \ + Makefile.in || die + mv configure.in configure.ac || die + eautoreconf +} + +src_configure() { + tc-export CC + export BUILD_CXX=$(tc-getBUILD_CXX) + use amd64 && multilib_toolchain_setup x86 + use custom-cflags || strip-flags + + append-flags -U_FORTIFY_SOURCE #257963 + + egamesconf \ + $(use_enable ao libao) \ + $(use_enable debug debugger) \ + $(use_enable png libpng) \ + $(use_enable opengl) \ + --disable-debug \ + --disable-cpucheck \ + --enable-release \ + force_arch=no +} + +src_compile() { + emake makefile.dep + emake +} + +src_install() { + dogamesbin zsnes + if use pax_kernel; then + pax-mark m "${D}""${GAMES_BINDIR}"/zsnes || die + fi + newman linux/zsnes.1 zsnes.6 + dodoc \ + ../docs/{readme.1st,authors.txt,srcinfo.txt,stdards.txt,support.txt,thanks.txt,todo.txt,README.LINUX} \ + ../docs/readme.txt/* + dohtml -r ../docs/readme.htm/* + make_desktop_entry zsnes ZSNES + newicon icons/48x48x32.png ${PN}.png + prepgamesdirs +} |