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Diffstat (limited to 'games-fps/quake3-cpma/metadata.xml')
-rw-r--r--games-fps/quake3-cpma/metadata.xml5
1 files changed, 4 insertions, 1 deletions
diff --git a/games-fps/quake3-cpma/metadata.xml b/games-fps/quake3-cpma/metadata.xml
index 483f24c94145..6439683c50ce 100644
--- a/games-fps/quake3-cpma/metadata.xml
+++ b/games-fps/quake3-cpma/metadata.xml
@@ -1,7 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
-<herd>games</herd>
+<maintainer>
+ <email>games@gentoo.org</email>
+ <name>Gentoo Games Project</name>
+</maintainer>
<longdescription>
The Challenge Pro Mode (CPM) project was created by Richard 'Hoony' Sandlant in May 1999
(when the 'Q3test' was released) after he realised that Quake 3 Arena was going to have a